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Build Unity projects for different platforms
![]() * Subtarget support for Unity 2021.2+ Allows passing the -standaloneBuildSubtarget parameter via customParameters in order to facilitate dedicated server builds. Since Unity introduced the subtarget option in 2021.2, this parameter only takes effect in supported Unity versions. * Fix build subtarget compatibility Certain versions of Unity do not have a value for `NoSubtarget`. Using `default` will be more robust against churn in this area of Unity's API. |
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.github | ||
.vscode | ||
dist | ||
game-ci | ||
media | ||
scripts | ||
src | ||
test-project | ||
.dockerignore | ||
.editorconfig | ||
.eslintignore | ||
.eslintrc.json | ||
.gitattributes | ||
.gitignore | ||
.npmrc | ||
.prettierignore | ||
.prettierrc.json | ||
.yarnrc | ||
action.yml | ||
CODE_OF_CONDUCT.md | ||
codecov.yml | ||
CONTRIBUTING.md | ||
jest.config.js | ||
lefthook.yml | ||
LICENSE | ||
package.json | ||
README.md | ||
tsconfig.json | ||
yarn.lock |
Unity - Builder
(Not affiliated with Unity Technologies)
GitHub Action to build Unity projects for different platforms.
Part of the GameCI open source project.
How to use
Find the docs on the GameCI documentation website.
Related actions
Visit the GameCI Unity Actions status repository for related Actions.
Community
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and engage with the community.
Contributing
To help improve the documentation, please find the docs repository.
To contribute to Unity Builder, kindly read the contribution guide.
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Licence
This repository is MIT licensed.
This includes all contributions from the community.