unity-builder/action.yml
Frostebite 8abce48a48
Cloud runner v0.2 - continued quality of life improvements (#387)
* Update cloud-runner-aws-pipeline.yml

* Update cloud-runner-k8s-pipeline.yml

* yarn build

* yarn build

* correct branch ref

* correct branch ref passed to target repo

* Create k8s-tests.yml

* Delete k8s-tests.yml

* correct branch ref passed to target repo

* correct branch ref passed to target repo

* Always describe AWS tasks for now, because unstable error handling

* Remove unused tree commands

* Use lfs guid sum

* Simple override cache push

* Simple override cache push and pull override to allow pure cloud storage driven caching

* Removal of early branch (breaks lfs caching)

* Remove unused tree commands

* Update action.yml

* Update action.yml

* Support cache and input override commands as input + full support custom hooks

* Increase k8s timeout

* replace filename being appended for unknclear reason

* cache key should not contain whitespaces

* Always try and deploy rook for k8s

* Apply k8s files for rook

* Update action.yml

* Apply k8s files for rook

* Apply k8s files for rook

* cache test and action description for kuber storage class

* Correct test and implement dependency health check and start

* GCP-secret run, cache key

* lfs smudge set explicit and undo explicit

* Run using external secret provider to speed up input

* Update cloud-runner-aws-pipeline.yml

* Add nodejs as build step dependency

* Add nodejs as build step dependency

* Cloud Runner Tests must be specified to capture logs from cloud runner for tests

* Cloud Runner Tests must be specified to capture logs from cloud runner for tests

* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs

* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs

* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs

* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs

* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs

* better defaults for new inputs

* better defaults

* merge latest

* force build update

* use npm n to update node in unity builder

* use npm n to update node in unity builder

* use npm n to update node in unity builder

* correct new line

* quiet zipping

* quiet zipping

* default secrets for unity username and password

* default secrets for unity username and password

* ls active directory before lfs install

* Get cloud runner secrets from

* Get cloud runner secrets from

* Cleanup setup of default secrets

* Various fixes

* Cleanup setup of default secrets

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* Various fixes

* AWS secrets manager support

* less caching logs

* default k8s storage class to pd-standard

* more readable build commands

* Capture aws exit code 1 reliably

* Always replace /head from branch

* k8s default storage class to standard-rwo

* cleanup

* further cleanup input

* further cleanup input

* further cleanup input

* further cleanup input

* further cleanup input

* folder sizes to inspect caching

* dir command for local cloud runner test

* k8s wait for pending because pvc will not create earlier

* prefer k8s standard storage

* handle empty string as cloud runner cluster input

* local-system is now used for cloud runner test implementation AND correctly unset test CLI input

* local-system is now used for cloud runner test implementation AND correctly unset test CLI input

* fix unterminated quote

* fix unterminated quote

* do not share build parameters in tests - in cloud runner this will cause conflicts with resouces of the same name

* remove head and heads from branch prefix

* fix reversed caching direction of cache-push

* fixes

* fixes

* fixes

* cachePull cli

* fixes

* fixes

* fixes

* fixes

* fixes

* order cache test to be first

* order cache test to be first

* fixes

* populate cache key instead of using branch

* cleanup cli

* garbage-collect-aws cli can iterate over aws resources and cli scans all ts files

* import cli methods

* import cli files explicitly

* import cli files explicitly

* import cli files explicitly

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* import cli methods

* log parameters in cloud runner parameter test

* log parameters in cloud runner parameter test

* log parameters in cloud runner parameter test

* Cloud runner param test before caching because we have a fast local cache test now

* Using custom build path relative to repo root rather than project root

* aws-garbage-collect at end of pipeline

* aws-garbage-collect do not actually delete anything for now - just list

* remove some legacy du commands

* Update cloud-runner-aws-pipeline.yml

* log contents after cache pull and fix some scenarios with duplicate secrets

* log contents after cache pull and fix some scenarios with duplicate secrets

* log contents after cache pull and fix some scenarios with duplicate secrets

* PR comments

* Replace guid with uuid package

* use fileExists lambda instead of stat to check file exists in caching

* build failed results in core error message

* Delete sample.txt

* cloud-runner-system prefix changed to cloud-runner

* Update cloud-runner-aws-pipeline.yml

* remove du from caching, should run manually if interested in size, adds too much runtime to job to include by default

* github ephemeral pipeline support

* github ephemeral pipeline support

* Merge remote-tracking branch 'origin/main' into cloud-runner-develop

# Conflicts:
#	dist/index.js.map
#	src/model/cloud-runner/providers/aws/aws-task-runner.ts
#	src/model/cloud-runner/providers/aws/index.ts

* garbage collection

* garbage collection

* self hosted runner pipeline

* self hosted runner pipeline

* self hosted runner pipeline

* self hosted runner pipeline

* self hosted runner pipeline

* self hosted runner pipeline

* self hosted runner pipeline

* self hosted runner pipeline

* self hosted runner pipeline

* self hosted runner pipeline

* ephemeral runner pipeline

* ephemeral runner pipeline

* ephemeral runner pipeline

* download runner each time

* download runner each time

* download runner each time

* garbage collect all older than 1d as part of cleanup

* download runner each time

* number container cpu and memory for aws

* per provider container defaults

* per provider container defaults

* per provider container defaults

* per provider container defaults

* Skip printing size unless cloudRunnerIntegrationTests is true

* transition zip usage in cache to uncompressed tar for speed

* transition zip usage in cache to uncompressed tar for speed

* transition zip usage in cache to uncompressed tar for speed

* transition zip usage in cache to uncompressed tar for speed

* per provider container defaults

* per provider container defaults

* per provider container defaults

* per provider container defaults

* per provider container defaults

* per provider container defaults

* per provider container defaults

* per provider container defaults

* baked in cloud formation template

* baked in cloud formation template

* baked in cloud formation template

* baked in cloud formation template

* baked in cloud formation template

* baked in cloud formation template

* baked in cloud formation template

* baked in cloud formation template

* better aws commands

* better aws commands

* parse number for cloud formation template

* remove container resource defaults from actions yaml

* remove container resource defaults from actions yaml

* skip all input readers when cloud runner is local

* prefer fs/promises

* actually set aws cloud runner step as failure if unity build fails

* default to 3gb of ram - webgl fails on 2
2022-04-22 00:47:45 +01:00

180 lines
6.2 KiB
YAML

name: 'Unity - Builder'
author: Webber Takken <webber@takken.io>
description: 'Build Unity projects for different platforms.'
inputs:
targetPlatform:
required: true
default: ''
description: 'Platform that the build should target.'
unityVersion:
required: false
default: 'auto'
description: 'Version of unity to use for building the project. Use "auto" to get from your ProjectSettings/ProjectVersion.txt'
customImage:
required: false
default: ''
description: 'Specific docker image that should be used for building the project'
projectPath:
required: false
default: ''
description: 'Relative path to the project to be built.'
buildName:
required: false
default: ''
description: 'Name of the build.'
buildsPath:
required: false
default: ''
description: 'Path where the builds should be stored.'
buildMethod:
required: false
default: ''
description: 'Path to a Namespace.Class.StaticMethod to run to perform the build.'
customParameters:
required: false
default: ''
description: 'Custom parameters to configure the build.'
versioning:
required: false
default: 'Semantic'
description: 'The versioning scheme to use when building the project'
version:
required: false
default: ''
description: 'The version, when used with the "Custom" versioning scheme'
androidVersionCode:
required: false
default: ''
description: 'The android versionCode'
androidAppBundle:
required: false
default: 'false'
description: 'Whether to build .aab instead of .apk'
androidKeystoreName:
required: false
default: ''
description: 'The android keystoreName'
androidKeystoreBase64:
required: false
default: ''
description: 'The base64 contents of the android keystore file'
androidKeystorePass:
required: false
default: ''
description: 'The android keystorePass'
androidKeyaliasName:
required: false
default: ''
description: 'The android keyaliasName'
androidKeyaliasPass:
required: false
default: ''
description: 'The android keyaliasPass'
androidTargetSdkVersion:
required: false
default: ''
description: 'The android target API level.'
sshAgent:
required: false
default: ''
description: 'SSH Agent path to forward to the container'
gitPrivateToken:
required: false
default: ''
description: 'Github private token to pull from github'
chownFilesTo:
required: false
default: ''
description: 'User and optionally group (user or user:group or uid:gid) to give ownership of the resulting build artifacts'
allowDirtyBuild:
required: false
default: ''
description: 'Allows the branch of the build to be dirty, and still generate the build.'
postBuildSteps:
required: false
default: ''
description: 'run a post build job in yaml format with the keys image, secrets (name, value object array), command string'
preBuildSteps:
required: false
default: ''
description: 'Run a pre build job after the repository setup but before the build job (in yaml format with the keys image, secrets (name, value object array), command line string)'
customJobHooks:
required: false
default: ''
description: 'Specify custom commands and trigger hooks (injects commands into jobs)'
customJob:
required: false
default: ''
description: 'Run a custom job instead of the standard build automation for cloud runner (in yaml format with the keys image, secrets (name, value object array), command line string)'
awsBaseStackName:
default: 'game-ci'
required: false
description: 'The Cloud Formation stack name that must be setup before using this option.'
cloudRunnerCluster:
default: 'local'
required: false
description: 'Either local, k8s or aws can be used to run builds on a remote cluster. Additional parameters must be configured.'
cloudRunnerCpu:
default: ''
required: false
description: 'Amount of CPU time to assign the remote build container'
cloudRunnerMemory:
default: ''
required: false
description: 'Amount of memory to assign the remote build container'
cachePushOverrideCommand:
default: ''
required: false
description: 'A command run every time a file is pushed to cache, formatted with input file path and remote cache path'
cachePullOverrideCommand:
default: ''
required: false
description: 'A command run every time before a file is being pulled from cache, formatted with request cache file and destination path'
readInputFromOverrideList:
default: ''
required: false
description: 'Comma separated list of input value names to read from "input override command"'
readInputOverrideCommand:
default: ''
required: false
description: 'Extend game ci by specifying a command to execute to pull input from external source e.g cloud provider secret managers'
kubeConfig:
default: ''
required: false
description: 'Supply a base64 encoded kubernetes config to run builds on kubernetes and stream logs until completion.'
kubeVolume:
default: ''
required: false
description: 'Supply a Persistent Volume Claim name to use for the Unity build.'
kubeStorageClass:
default: ''
required: false
description: 'Kubernetes storage class to use for cloud runner jobs, leave empty to install rook cluster.'
kubeVolumeSize:
default: '5Gi'
required: false
description: 'Amount of disc space to assign the Kubernetes Persistent Volume'
cacheKey:
default: ''
required: false
description: 'Cache key to indicate bucket for cache'
checkDependencyHealthOverride:
default: ''
required: false
description: 'Use to specify a way to check depdency services health to enable resilient self-starting jobs'
startDependenciesOverride:
default: ''
required: false
description: 'Use to specify a way to start depdency services health to enable resilient self-starting jobs'
outputs:
volume:
description: 'The Persistent Volume (PV) where the build artifacts have been stored by Kubernetes'
buildVersion:
description: 'The generated version used for the Unity build'
branding:
icon: 'box'
color: 'gray-dark'
runs:
using: 'node12'
main: 'dist/index.js'