unity-builder/dist/platforms/mac/steps/activate.sh
2023-09-28 11:32:20 +01:00

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#!/usr/bin/env bash
# Run in ACTIVATE_LICENSE_PATH directory
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
pushd "$ACTIVATE_LICENSE_PATH"
echo "Requesting activation"
if [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
# Activate license
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
-logFile - \
-batchmode \
-nographics \
-quit \
-serial "$UNITY_SERIAL" \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" \
-projectPath "$ACTIVATE_LICENSE_PATH"
# Store the exit code from the verify command
UNITY_EXIT_CODE=$?
elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then
#
# Custom Unity License Server
#
echo "Adding licensing server config"
echo "Echoing the floating license address $UNITY_LICENSING_SERVER"
echo "Copying the services-config.json to Library"
cp ../unity-config/services-config.json /Library/Application\ Support/Unity/config/
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/Resources/Unity.Licensing.Client --acquire-floating > license.txt #is this accessible in a env variable?
##PARSEDFILE=$(grep -oP '\".*?\"' < license.txt | tr -d '"')
FLOATING_LICENSE=$(cat license.txt | awk '/[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}/' | awk '{print $6}' | sed 's/.$//')
export FLOATING_LICENSE
##FLOATING_LICENSE=$(sed -n 2p <<< "$PARSEDFILE")
#FLOATING_LICENSE_TIMEOUT=$(sed -n 4p <<< "$PARSEDFILE")
echo "Acquired floating license: \"$FLOATING_LICENSE\""
# Store the exit code from the verify command
UNITY_EXIT_CODE=$?
else
#
# NO LICENSE ACTIVATION STRATEGY MATCHED
#
# This will exit since no activation strategies could be matched.
#
echo "License activation strategy could not be determined."
echo ""
echo "Visit https://game.ci/docs/github/getting-started for more"
echo "details on how to set up one of the possible activation strategies."
# Immediately exit as no UNITY_EXIT_CODE can be derrived.
exit 1;
fi
#
# Display information about the result
#
if [ $UNITY_EXIT_CODE -eq 0 ]; then
# Activation was a success
echo "Activation complete."
else
# Activation failed so exit with the code from the license verification step
echo "Unclassified error occured while trying to activate license."
echo "Exit code was: $UNITY_EXIT_CODE"
exit $UNITY_EXIT_CODE
fi
# Return to previous working directory
popd