unity-builder/src/model/platform.ts
2023-09-28 11:32:20 +01:00

65 lines
1.2 KiB
TypeScript

class Platform {
static get default() {
return Platform.types.StandaloneWindows64;
}
static get defaultarch() {
return Platform.archs.X86_64;
}
static get archs() {
return {
X86_64: 'x86_64',
Arm64: 'arm64',
};
}
static get types() {
return {
StandaloneOSX: 'StandaloneOSX',
StandaloneWindows: 'StandaloneWindows',
StandaloneWindows64: 'StandaloneWindows64',
StandaloneLinux64: 'StandaloneLinux64',
iOS: 'iOS',
Android: 'Android',
WebGL: 'WebGL',
WSAPlayer: 'WSAPlayer',
PS4: 'PS4',
XboxOne: 'XboxOne',
tvOS: 'tvOS',
Switch: 'Switch',
// Unsupported
Lumin: 'Lumin',
BJM: 'BJM',
Stadia: 'Stadia',
Facebook: 'Facebook',
NoTarget: 'NoTarget',
// Test specific
Test: 'Test',
};
}
static isWindows(platform: string) {
switch (platform) {
case Platform.types.StandaloneWindows:
case Platform.types.StandaloneWindows64:
return true;
default:
return false;
}
}
static isAndroid(platform: string) {
switch (platform) {
case Platform.types.Android:
return true;
default:
return false;
}
}
}
export default Platform;