unity-builder/dist/default-build-script/Assets/Editor/UnityBuilderAction
Michael Buhler 9d6bdcbdc5
feat: add buildProfile parameter (#685)
* feat: add `buildProfile` parameter

add new `buildProfile` action param, which will be passed into
Unity as the `-activeBuildProfile ...` CLI param.

closes https://github.com/game-ci/unity-builder/issues/674

* ci: add tests for Unity 6 and build profiles
2025-02-17 11:41:38 -06:00
..
Input Removed all instances of interpolated strings from editor scripts so we don't get compiler errors on old versions of .NET in Unity 2018 (#633) 2024-10-10 09:02:39 -05:00
Reporting Removed all instances of interpolated strings from editor scripts so we don't get compiler errors on old versions of .NET in Unity 2018 (#633) 2024-10-10 09:02:39 -05:00
System Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Versioning Removed all instances of interpolated strings from editor scripts so we don't get compiler errors on old versions of .NET in Unity 2018 (#633) 2024-10-10 09:02:39 -05:00
Builder.cs feat: add buildProfile parameter (#685) 2025-02-17 11:41:38 -06:00
Builder.cs.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Input.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Reporting.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
System.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
UnityBuilderAction.asmdef Fix build script for Unity 2018, by using reflection instead of version defines (#238) 2021-04-02 11:11:56 +02:00
UnityBuilderAction.asmdef.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Versioning.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00