unity-builder/.github/workflows/main.yml
2019-12-22 22:43:47 +01:00

53 lines
1.2 KiB
YAML

name: Actions 😎
on:
pull_request: {}
push: { branches: [master] }
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
PROJECT_PATH: test-project
jobs:
buildForAllPlatforms:
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
unityVersion:
- 2019.2.11f1
targetPlatform:
- WebGL
- StandaloneOSX
- StandaloneWindows
- StandaloneWindows64
- StandaloneLinux64
- PS4
- XboxOne
- Switch
- Android
- iOS
- tvOS
- Lumin
- BJM
- Stadia
- WSAPlayer
- Facebook
- NoTarget
steps:
- uses: actions/checkout@v1
- uses: webbertakken/unity-activate@v1
- uses: ./ # webbertakken/unity-builder@v0.3-webgl
with:
projectPath: test-project
targetPlatform: ${{ matrix.targetPlatform }}
unityVersion: ${{ matrix.unityVersion }}
# - uses: webbertakken/unity-return-license@v1
# if: always()
- uses: actions/upload-artifact@v1
with:
name: Build
path: build