mirror of
https://github.com/game-ci/unity-builder.git
synced 2025-07-04 12:25:19 -04:00
61 lines
2.1 KiB
YAML
61 lines
2.1 KiB
YAML
name: AWS
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on:
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push: { branches: [aws, remote-builder/refactor] }
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env:
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AWS_REGION: 'eu-west-1'
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jobs:
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buildForAllPlatforms:
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name: AWS Fargate Build
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if: github.event.pull_request.draft == false
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runs-on: ubuntu-latest
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strategy:
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fail-fast: false
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matrix:
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projectPath:
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- test-project
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unityVersion:
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# - 2019.2.11f1
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- 2019.3.15f1
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targetPlatform:
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#- StandaloneOSX # Build a macOS standalone (Intel 64-bit).
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#- StandaloneWindows64 # Build a Windows 64-bit standalone.
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- StandaloneLinux64 # Build a Linux 64-bit standalone.
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#- iOS # Build an iOS player.
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#- Android # Build an Android .apk.
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#- WebGL # WebGL.
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# - StandaloneWindows # Build a Windows standalone.
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# - WSAPlayer # Build an Windows Store Apps player.
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# - PS4 # Build a PS4 Standalone.
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# - XboxOne # Build a Xbox One Standalone.
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# - tvOS # Build to Apple's tvOS platform.
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# - Switch # Build a Nintendo Switch player
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# steps
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steps:
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- name: Checkout (default)
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uses: actions/checkout@v2
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if: github.event.event_type != 'pull_request_target'
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with:
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lfs: true
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- name: Configure AWS Credentials
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uses: aws-actions/configure-aws-credentials@v1
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with:
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aws-access-key-id: ${{ secrets.AWS_ACCESS_KEY_ID }}
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aws-secret-access-key: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
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aws-region: eu-west-2
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- uses: ./
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id: aws-fargate-unity-build
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env:
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UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
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AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
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AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
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AWS_DEFAULT_REGION: eu-west-2
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with:
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remoteBuildCluster: aws
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projectPath: ${{ matrix.projectPath }}
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unityVersion: ${{ matrix.unityVersion }}
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targetPlatform: ${{ matrix.targetPlatform }}
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githubToken: ${{ secrets.GITHUB_TOKEN }}
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