unity-builder/test-project/.gitignore
Andrew Kahr caa0a81b47
License Activation fixes and Github Annotations (#590)
* Ensure serial is prioritized

* Add compile listener to create github annotations

* Update node modules

* Don't build ubuntu on PR as secrets are now needed. Update PR template to request an example successful run. Remove 32bit windows build. Build on push to any branch

* Update activation to use blank project

* Ensure exceptions get annotated as well

* More robust console printing

* Update test project

* Build iOS test on macos to verify burst functionality. Add annotation for license activation error. Fix unity version test. Remove minification from android

* Improve license checks

* Mask partially redacted serial in addition to full serial

* Add retry logic to ubuntu builds

* Allow dirty build on retry

* Bump unity version
2023-11-12 05:47:03 -08:00

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Library/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Ll]ogs/
UserSettings/
# Uncomment this line if you wish to ignore the asset store tools plugin
# [Aa]ssets/AssetStoreTools*
# IDEs
.vs/
.idea/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Crashlytics generated file
crashlytics-build.properties