unity-builder/action/exec-child.js
Frostebite 21634107c1
K8s Feature (#124)
Adds the ability to use a kubernetes container to run builds that are too large for the local machine running the unity-builder. Logs are streamed back during the build. Build results can then be downloaded separately.
2020-08-09 20:27:47 +01:00

40 lines
947 B
JavaScript

if (require.main !== module) {
throw new Error('This file should not be required');
}
var childProcess = require('child_process');
var fs = require('fs');
var paramFilePath = process.argv[2];
var serializedParams = fs.readFileSync(paramFilePath, 'utf8');
var params = JSON.parse(serializedParams);
var cmd = params.command;
var execOptions = params.execOptions;
var pipe = params.pipe;
var stdoutFile = params.stdoutFile;
var stderrFile = params.stderrFile;
var c = childProcess.exec(cmd, execOptions, function (err) {
if (!err) {
process.exitCode = 0;
} else if (err.code === undefined) {
process.exitCode = 1;
} else {
process.exitCode = err.code;
}
});
var stdoutStream = fs.createWriteStream(stdoutFile);
var stderrStream = fs.createWriteStream(stderrFile);
c.stdout.pipe(stdoutStream);
c.stderr.pipe(stderrStream);
c.stdout.pipe(process.stdout);
c.stderr.pipe(process.stderr);
if (pipe) {
c.stdin.end(pipe);
}