mirror of
https://github.com/game-ci/unity-builder.git
synced 2025-07-04 12:25:19 -04:00

* fix: misalignments in dev lifecycle * fix: dist no longer added to staged * fix: misalignments in dev lifecycle * chore: multi-platform hooks and tests * chore: multi-platform hooks and tests * chore: add intention for colors * chore: update lint-staged to fix color * chore: update dist files * feat: move to lefthook (remove husky and lint-staged) * feat: move to lefthook (remove husky and lint-staged) * fix: test aftereach * fix: test aftereach * fix: early restore call * feat: jest fails if something gets logged to console * chore: add todos of misplaced code * chore: update dist files * chore: move jest file
225 lines
5.7 KiB
TypeScript
225 lines
5.7 KiB
TypeScript
import fs from 'fs';
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import path from 'path';
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import { GitRepoReader } from './input-readers/git-repo';
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import { GithubCliReader } from './input-readers/github-cli';
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import Platform from './platform';
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const core = require('@actions/core');
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/**
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* Input variables specified in workflows using "with" prop.
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*
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* Note that input is always passed as a string, even booleans.
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*/
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class Input {
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public static cliOptions;
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public static githubInputEnabled: boolean = true;
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// also enabled debug logging for cloud runner
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static get cloudRunnerTests(): boolean {
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return Input.getInput(`cloudRunnerTests`) || Input.getInput(`CloudRunnerTests`) || false;
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}
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private static getInput(query) {
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const coreInput = core.getInput(query);
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if (Input.githubInputEnabled && coreInput && coreInput !== '') {
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return coreInput;
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}
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return Input.cliOptions !== undefined && Input.cliOptions[query] !== undefined
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? Input.cliOptions[query]
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: process.env[query] !== undefined
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? process.env[query]
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: process.env[Input.ToEnvVarFormat(query)]
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? process.env[Input.ToEnvVarFormat(query)]
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: '';
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}
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static get region(): string {
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return Input.getInput('region') || 'eu-west-2';
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}
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static async githubRepo() {
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return (
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Input.getInput('GITHUB_REPOSITORY') ||
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Input.getInput('GITHUB_REPO') ||
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(await GitRepoReader.GetRemote()) ||
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'game-ci/unity-builder'
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);
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}
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static async branch() {
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if (await GitRepoReader.GetBranch()) {
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return await GitRepoReader.GetBranch();
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} else if (Input.getInput(`GITHUB_REF`)) {
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return Input.getInput(`GITHUB_REF`).replace('refs/', '').replace(`head/`, '');
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} else if (Input.getInput('branch')) {
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return Input.getInput('branch');
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} else {
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return 'main';
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}
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}
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static get gitSha() {
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if (Input.getInput(`GITHUB_SHA`)) {
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return Input.getInput(`GITHUB_SHA`);
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} else if (Input.getInput(`GitSHA`)) {
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return Input.getInput(`GitSHA`);
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} else if (GitRepoReader.GetSha()) {
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return GitRepoReader.GetSha();
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}
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}
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static get runNumber() {
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return Input.getInput('GITHUB_RUN_NUMBER') || '0';
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}
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static get targetPlatform() {
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return Input.getInput('targetPlatform') || Platform.default;
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}
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static get unityVersion() {
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return Input.getInput('unityVersion') || 'auto';
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}
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static get customImage() {
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return Input.getInput('customImage');
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}
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static get projectPath() {
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const input = Input.getInput('projectPath');
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const rawProjectPath = input
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? input
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: fs.existsSync(path.join('test-project', 'ProjectSettings', 'ProjectVersion.txt')) &&
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!fs.existsSync(path.join('ProjectSettings', 'ProjectVersion.txt'))
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? 'test-project'
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: '.';
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return rawProjectPath.replace(/\/$/, '');
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}
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static get buildName() {
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return Input.getInput('buildName') || this.targetPlatform;
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}
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static get buildsPath() {
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return Input.getInput('buildsPath') || 'build';
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}
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static get buildMethod() {
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return Input.getInput('buildMethod') || ''; // processed in docker file
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}
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static get customParameters() {
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return Input.getInput('customParameters') || '';
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}
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static get versioningStrategy() {
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return Input.getInput('versioning') || 'Semantic';
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}
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static get specifiedVersion() {
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return Input.getInput('version') || '';
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}
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static get androidVersionCode() {
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return Input.getInput('androidVersionCode');
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}
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static get androidAppBundle() {
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const input = Input.getInput('androidAppBundle') || false;
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return input === 'true';
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}
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static get androidKeystoreName() {
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return Input.getInput('androidKeystoreName') || '';
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}
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static get androidKeystoreBase64() {
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return Input.getInput('androidKeystoreBase64') || '';
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}
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static get androidKeystorePass() {
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return Input.getInput('androidKeystorePass') || '';
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}
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static get androidKeyaliasName() {
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return Input.getInput('androidKeyaliasName') || '';
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}
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static get androidKeyaliasPass() {
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return Input.getInput('androidKeyaliasPass') || '';
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}
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static get androidTargetSdkVersion() {
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return Input.getInput('androidTargetSdkVersion') || '';
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}
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static get sshAgent() {
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return Input.getInput('sshAgent') || '';
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}
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static async gitPrivateToken() {
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return Input.getInput('gitPrivateToken') || (await Input.githubToken());
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}
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static get chownFilesTo() {
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return Input.getInput('chownFilesTo') || '';
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}
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static get allowDirtyBuild() {
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const input = Input.getInput('allowDirtyBuild') || false;
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return input === 'true';
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}
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static get postBuildSteps() {
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return Input.getInput('postBuildSteps') || '';
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}
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static get preBuildSteps() {
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return Input.getInput('preBuildSteps') || '';
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}
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static get customJob() {
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return Input.getInput('customJob') || '';
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}
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static get awsBaseStackName() {
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return Input.getInput('awsBaseStackName') || 'game-ci';
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}
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static get cloudRunnerCluster() {
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return Input.getInput('cloudRunnerCluster') || 'local';
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}
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static get cloudRunnerCpu() {
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return Input.getInput('cloudRunnerCpu') || '1.0';
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}
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static get cloudRunnerMemory() {
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return Input.getInput('cloudRunnerMemory') || '750M';
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}
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static async githubToken() {
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return Input.getInput('githubToken') || (await GithubCliReader.GetGitHubAuthToken()) || '';
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}
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static get kubeConfig() {
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return Input.getInput('kubeConfig') || '';
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}
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static get kubeVolume() {
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return Input.getInput('kubeVolume') || '';
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}
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static get kubeVolumeSize() {
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return Input.getInput('kubeVolumeSize') || '5Gi';
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}
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public static ToEnvVarFormat(input: string) {
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return input
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.replace(/([A-Z])/g, ' $1')
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.trim()
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.toUpperCase()
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.replace(/ /g, '_');
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}
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}
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export default Input;
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