mirror of
https://github.com/game-ci/unity-builder.git
synced 2025-07-04 12:25:19 -04:00

* Fix missed directory change that isn't used anymore * Fixes, improvements, and cleanup while reconciling test runner scripts * Additional cleanup * Fix possible hang * Don't mislead with activation server on windows * Update node version
70 lines
2.5 KiB
PowerShell
70 lines
2.5 KiB
PowerShell
# Activates Unity
|
|
|
|
Write-Output ""
|
|
Write-Output "###########################"
|
|
Write-Output "# Activating #"
|
|
Write-Output "###########################"
|
|
Write-Output ""
|
|
|
|
if ( ($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($null -ne ${env:UNITY_PASSWORD}) )
|
|
{
|
|
#
|
|
# SERIAL LICENSE MODE
|
|
#
|
|
# This will activate unity, using the serial activation process.
|
|
#
|
|
Write-Output "Requesting activation"
|
|
|
|
$ACTIVATION_OUTPUT = Start-Process -FilePath "$Env:UNITY_PATH/Editor/Unity.exe" `
|
|
-NoNewWindow `
|
|
-PassThru `
|
|
-ArgumentList "-batchmode `
|
|
-quit `
|
|
-nographics `
|
|
-username $Env:UNITY_EMAIL `
|
|
-password $Env:UNITY_PASSWORD `
|
|
-serial $Env:UNITY_SERIAL `
|
|
-projectPath c:/BlankProject `
|
|
-logfile -"
|
|
|
|
# Cache the handle so exit code works properly
|
|
# https://stackoverflow.com/questions/10262231/obtaining-exitcode-using-start-process-and-waitforexit-instead-of-wait
|
|
$unityHandle = $ACTIVATION_OUTPUT.Handle
|
|
|
|
while ($true) {
|
|
if ($ACTIVATION_OUTPUT.HasExited) {
|
|
$ACTIVATION_EXIT_CODE = $ACTIVATION_OUTPUT.ExitCode
|
|
|
|
# Display results
|
|
if ($ACTIVATION_EXIT_CODE -eq 0)
|
|
{
|
|
Write-Output "Activation Succeeded"
|
|
} else
|
|
{
|
|
Write-Output "Activation failed, with exit code $ACTIVATION_EXIT_CODE"
|
|
}
|
|
|
|
break
|
|
}
|
|
|
|
Start-Sleep -Seconds 3
|
|
}
|
|
}
|
|
else
|
|
{
|
|
#
|
|
# NO LICENSE ACTIVATION STRATEGY MATCHED
|
|
#
|
|
# This will exit since no activation strategies could be matched.
|
|
#
|
|
Write-Output "License activation strategy could not be determined."
|
|
Write-Output ""
|
|
Write-Output "Visit https://game.ci/docs/github/activation for more"
|
|
Write-Output "details on how to set up one of the possible activation strategies."
|
|
|
|
Write-Output "::error ::No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL \
|
|
or UNITY_LICENSE. See more info at https://game.ci/docs/github/activation"
|
|
|
|
$ACTIVATION_EXIT_CODE = 1;
|
|
}
|