unity-builder/src/model/cloud-runner/workflows/build-automation-workflow.ts
Frostebite 7abb3a409d
Cloud runner develop - latest fixes (#524)
Cloud runner develop - latest fixes (#524)
2023-03-27 12:14:23 +01:00

116 lines
5.4 KiB
TypeScript

import CloudRunnerLogger from '../services/core/cloud-runner-logger';
import { CloudRunnerFolders } from '../options/cloud-runner-folders';
import { CloudRunnerStepParameters } from '../options/cloud-runner-step-parameters';
import { WorkflowInterface } from './workflow-interface';
import * as core from '@actions/core';
import { CommandHookService } from '../services/hooks/command-hook-service';
import path from 'node:path';
import CloudRunner from '../cloud-runner';
import { ContainerHookService } from '../services/hooks/container-hook-service';
export class BuildAutomationWorkflow implements WorkflowInterface {
async run(cloudRunnerStepState: CloudRunnerStepParameters) {
return await BuildAutomationWorkflow.standardBuildAutomation(cloudRunnerStepState.image, cloudRunnerStepState);
}
private static async standardBuildAutomation(baseImage: string, cloudRunnerStepState: CloudRunnerStepParameters) {
// TODO accept post and pre build steps as yaml files in the repo
CloudRunnerLogger.log(`Cloud Runner is running standard build automation`);
let output = '';
output += await ContainerHookService.RunPreBuildSteps(cloudRunnerStepState);
CloudRunnerLogger.logWithTime('Configurable pre build step(s) time');
if (!CloudRunner.buildParameters.isCliMode) core.startGroup('build');
CloudRunnerLogger.log(baseImage);
CloudRunnerLogger.logLine(` `);
CloudRunnerLogger.logLine('Starting build automation job');
output += await CloudRunner.Provider.runTaskInWorkflow(
CloudRunner.buildParameters.buildGuid,
baseImage.toString(),
BuildAutomationWorkflow.BuildWorkflow,
`/${CloudRunnerFolders.buildVolumeFolder}`,
`/${CloudRunnerFolders.buildVolumeFolder}/`,
cloudRunnerStepState.environment,
cloudRunnerStepState.secrets,
);
if (!CloudRunner.buildParameters.isCliMode) core.endGroup();
CloudRunnerLogger.logWithTime('Build time');
output += await ContainerHookService.RunPostBuildSteps(cloudRunnerStepState);
CloudRunnerLogger.logWithTime('Configurable post build step(s) time');
CloudRunnerLogger.log(`Cloud Runner finished running standard build automation`);
return output;
}
private static get BuildWorkflow() {
const setupHooks = CommandHookService.getHooks(CloudRunner.buildParameters.commandHooks).filter((x) =>
x.step?.includes(`setup`),
);
const buildHooks = CommandHookService.getHooks(CloudRunner.buildParameters.commandHooks).filter((x) =>
x.step?.includes(`build`),
);
const builderPath = CloudRunnerFolders.ToLinuxFolder(
path.join(CloudRunnerFolders.builderPathAbsolute, 'dist', `index.js`),
);
return `apt-get update > /dev/null
apt-get install -y curl tar tree npm git-lfs jq git > /dev/null
npm i -g n > /dev/null
n 16.15.1 > /dev/null
npm --version
node --version
${setupHooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '}
export GITHUB_WORKSPACE="${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.repoPathAbsolute)}"
df -H /data/
${BuildAutomationWorkflow.setupCommands(builderPath)}
${setupHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}
${buildHooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '}
${BuildAutomationWorkflow.BuildCommands(builderPath)}
${buildHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}`;
}
private static setupCommands(builderPath: string) {
const commands = `mkdir -p ${CloudRunnerFolders.ToLinuxFolder(
CloudRunnerFolders.builderPathAbsolute,
)} && git clone -q -b ${CloudRunner.buildParameters.cloudRunnerBranch} ${
CloudRunnerFolders.unityBuilderRepoUrl
} "${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.builderPathAbsolute)}" && chmod +x ${builderPath}`;
const cloneBuilderCommands = `if [ -e "${CloudRunnerFolders.ToLinuxFolder(
CloudRunnerFolders.uniqueCloudRunnerJobFolderAbsolute,
)}" ] && [ -e "${CloudRunnerFolders.ToLinuxFolder(
path.join(CloudRunnerFolders.builderPathAbsolute, `.git`),
)}" ] ; then echo "Builder Already Exists!" && tree ${
CloudRunnerFolders.builderPathAbsolute
}; else ${commands} ; fi`;
return `export GIT_DISCOVERY_ACROSS_FILESYSTEM=1
${cloneBuilderCommands}
node ${builderPath} -m remote-cli-pre-build`;
}
private static BuildCommands(builderPath: string) {
const distFolder = path.join(CloudRunnerFolders.builderPathAbsolute, 'dist');
const ubuntuPlatformsFolder = path.join(CloudRunnerFolders.builderPathAbsolute, 'dist', 'platforms', 'ubuntu');
return `echo "game ci cloud runner initalized"
mkdir -p ${`${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.projectBuildFolderAbsolute)}/build`}
cd ${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.projectPathAbsolute)}
cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(distFolder, 'default-build-script'))}" "/UnityBuilderAction"
cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(ubuntuPlatformsFolder, 'entrypoint.sh'))}" "/entrypoint.sh"
cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(ubuntuPlatformsFolder, 'steps'))}" "/steps"
chmod -R +x "/entrypoint.sh"
chmod -R +x "/steps"
echo "game ci start"
/entrypoint.sh
echo "game ci caching results"
chmod +x ${builderPath}
node ${builderPath} -m remote-cli-post-build`;
}
}