Net-Game/Library/PackageCache/com.unity.2d.animation@494a3b4e73a9/IK/Runtime/Culling/AlwaysUpdateCullingStrategy.cs
2025-03-28 08:33:16 -04:00

10 lines
228 B
C#

using System.Collections.Generic;
namespace UnityEngine.U2D.IK
{
internal class AlwaysUpdateCullingStrategy : BaseCullingStrategy
{
public override bool AreBonesVisible(IList<int> transformIds) => true;
}
}