Net-Game/Library/PackageCache/com.unity.collab-proxy@50ac96531b63/Editor/AssetsUtils/ProjectPath.cs
2025-03-28 08:33:16 -04:00

13 lines
282 B
C#

using System.IO;
namespace Unity.PlasticSCM.Editor.AssetUtils
{
internal static class ProjectPath
{
internal static string FromApplicationDataPath(string dataPath)
{
return Path.GetDirectoryName(Path.GetFullPath(dataPath));
}
}
}