50 lines
1.4 KiB
C#
50 lines
1.4 KiB
C#
using System.IO;
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using Codice.Client.Common;
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using Codice.Utils;
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namespace Unity.PlasticSCM.Editor.Views.Welcome
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{
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class MacOSConfigWorkaround
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{
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/* In macOS there is no way to pass a parameter
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* to the PKG installer to avoid launching
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* Plastic at the end of the installation process.
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* As a workaround, we can create an empty client.conf in
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* the user config folder. This way the installer skips
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* launching Plastic at the end of the installation process.
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* see /01plastic/install/mac/macplastic/Scripts/postinstall
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* Then, we delete the client.conf file if we created it */
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internal void CreateClientConfigIfNeeded()
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{
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if (!PlatformIdentifier.IsMac())
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return;
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string clientConfFile = ConfigFileLocation.GetConfigFilePath(
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ClientConfig.CLIENT_CONFIG_FILE_NAME);
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if (File.Exists(clientConfFile))
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return;
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File.Create(clientConfFile).Close();
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mClientConfigCreated = true;
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}
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internal void DeleteClientConfigIfNeeded()
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{
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if (!mClientConfigCreated)
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return;
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string clientConfFile = ConfigFileLocation.GetConfigFilePath(
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ClientConfig.CLIENT_CONFIG_FILE_NAME);
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File.Delete(clientConfFile);
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}
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bool mClientConfigCreated;
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}
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}
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