Net-Game/Library/PackageCache/com.unity.render-pipelines.universal@506b3deb0041/Runtime/Tiling/TileSize.cs
2025-03-28 08:33:16 -04:00

19 lines
410 B
C#

namespace UnityEngine.Rendering.Universal
{
internal enum TileSize
{
_8 = 8,
_16 = 16,
_32 = 32,
_64 = 64
}
static class TileSizeExtensions
{
public static bool IsValid(this TileSize tileSize)
{
return tileSize == TileSize._8 || tileSize == TileSize._16 || tileSize == TileSize._32 || tileSize == TileSize._64;
}
}
}