Net-Game/Library/PackageCache/com.unity.render-pipelines.universal@506b3deb0041/Shaders/2D/Include/ShapeLightShared.hlsl
2025-03-28 08:33:16 -04:00

10 lines
257 B
HLSL

#ifndef SHAPE_LIGHT_PRAGMAS
#define SHAPE_LIGHT_PRAGMAS
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_0 __
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_1 __
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_2 __
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_3 __
#endif