Net-Game/Library/PackageCache/com.unity.shadergraph@cdef3258c742/Samples~/UGUIShaders/Scripts/Editor/TMProResourcesCheck.cs
2025-03-28 08:33:16 -04:00

19 lines
533 B
C#

using UnityEditor;
using UnityEngine;
using TMPro;
namespace Unity.UI.Shaders.Sample.Editor
{
public static class TMProResourcesCheck
{
[InitializeOnLoadMethod]
static void Init()
{
var tmProSettings = TMP_Settings.instance; // getting the instance should be enough
//var tmProStettings = Resources.Load<TMP_Settings>("TMP Settings");
//if (tmProStettings == null)
// TMP_PackageResourceImporterWindow.ShowPackageImporterWindow();
}
}
}