Net-Game/Library/PackageCache/com.unity.visualscripting@1b53f46e931b/Editor/VisualScripting.State/Analytics/StateMacroSavedEvent.cs
2025-03-28 08:33:16 -04:00

12 lines
307 B
C#

namespace Unity.VisualScripting.Analytics
{
class StateMacroSavedEvent : UnityEditor.AssetModificationProcessor
{
static string[] OnWillSaveAssets(string[] paths)
{
UsageAnalytics.CollectAndSendForType<StateGraphAsset>(paths);
return paths;
}
}
}