Net-Game/Library/Bee/artifacts/UnityLinkerInputs/MethodsToPreserve.xml
2025-03-28 08:33:16 -04:00

36 lines
1.1 KiB
XML

<linker>
<assembly fullname="Assembly-CSharp" ignoreIfMissing="1">
<type fullname="GameManager">
<method name="AutoSolve"/>
<method name="NewGame"/>
<method name="RestartGame"/>
</type>
</assembly>
<assembly fullname="Unity.RenderPipelines.Core.Runtime" ignoreIfMissing="1">
<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerButton">
<method name="OnAction"/>
</type>
<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerIntField">
<method name="OnDecrement"/>
<method name="OnDecrement"/>
<method name="OnIncrement"/>
<method name="OnIncrement"/>
</type>
<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerObjectPopupField">
<method name="OnDecrement"/>
<method name="OnIncrement"/>
</type>
<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerPanel">
<method name="OnScrollbarClicked"/>
<method name="OnScrollbarClicked"/>
<method name="ResetDebugManager"/>
</type>
<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerUIntField">
<method name="OnDecrement"/>
<method name="OnDecrement"/>
<method name="OnIncrement"/>
<method name="OnIncrement"/>
</type>
</assembly>
</linker>