Net-Game/Library/PackageCache/com.unity.2d.animation@494a3b4e73a9/Editor/SpriteLib/SpriteLibraryPropertyString.cs
2025-03-28 08:33:16 -04:00

20 lines
763 B
C#

namespace UnityEditor.U2D.Animation
{
internal static class SpriteLibraryPropertyString
{
public const string overrideEntries = "m_OverrideEntries";
public const string fromMain = "m_FromMain";
public const string spriteOverride = "m_SpriteOverride";
public const string sprite = "m_Sprite";
public const string overrideEntryCount = "m_EntryOverrideCount";
public const string name = "m_Name";
public const string hash = "m_Hash";
public const string categoryList = "m_CategoryList";
}
internal static class SpriteLibraryComponentPropertyString
{
public const string spriteLibraryAsset = "m_SpriteLibraryAsset";
public const string library = "m_Library";
}
}