Net-Game/Library/PackageCache/com.unity.2d.pixel-perfect@e3ae982b672d/Tests/Editor/PlaceholderTests.cs
2025-03-28 08:33:16 -04:00

14 lines
283 B
C#

using NUnit.Framework;
namespace UnityEngine.U2D.PixelPerfect.Tests
{
internal class PlaceHolder
{
[Test]
public void PlaceHolderTest()
{
Assert.Pass("This is a placeholder to ensure we have at least one editor test.");
}
}
}