Net-Game/Library/PackageCache/com.unity.render-pipelines.core@e13fb214c240/ShaderLibrary
2025-03-28 08:33:16 -04:00
..
API first commit 2025-03-28 08:33:16 -04:00
Sampling first commit 2025-03-28 08:33:16 -04:00
Shadow first commit 2025-03-28 08:33:16 -04:00
ACES.hlsl first commit 2025-03-28 08:33:16 -04:00
ACES.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
AmbientProbe.hlsl first commit 2025-03-28 08:33:16 -04:00
AmbientProbe.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
API.meta first commit 2025-03-28 08:33:16 -04:00
AreaLighting.hlsl first commit 2025-03-28 08:33:16 -04:00
AreaLighting.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
BC6H.hlsl first commit 2025-03-28 08:33:16 -04:00
BC6H.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
BSDF.hlsl first commit 2025-03-28 08:33:16 -04:00
BSDF.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Color.hlsl first commit 2025-03-28 08:33:16 -04:00
Color.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Common.hlsl first commit 2025-03-28 08:33:16 -04:00
Common.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
CommonDeprecated.hlsl first commit 2025-03-28 08:33:16 -04:00
CommonDeprecated.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
CommonLighting.hlsl first commit 2025-03-28 08:33:16 -04:00
CommonLighting.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
CommonMaterial.hlsl first commit 2025-03-28 08:33:16 -04:00
CommonMaterial.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
CommonShadow.hlsl first commit 2025-03-28 08:33:16 -04:00
CommonShadow.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Coverage.hlsl first commit 2025-03-28 08:33:16 -04:00
Coverage.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Debug.hlsl first commit 2025-03-28 08:33:16 -04:00
Debug.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
DebugMipmapStreaming.hlsl first commit 2025-03-28 08:33:16 -04:00
DebugMipmapStreaming.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
DebugMipmapStreamingMacros.hlsl first commit 2025-03-28 08:33:16 -04:00
DebugMipmapStreamingMacros.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
DummyShaderLibrary.cs first commit 2025-03-28 08:33:16 -04:00
DummyShaderLibrary.cs.meta first commit 2025-03-28 08:33:16 -04:00
DynamicScaling.hlsl first commit 2025-03-28 08:33:16 -04:00
DynamicScaling.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
DynamicScalingClamping.hlsl first commit 2025-03-28 08:33:16 -04:00
DynamicScalingClamping.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
EntityLighting.hlsl first commit 2025-03-28 08:33:16 -04:00
EntityLighting.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Filtering.hlsl first commit 2025-03-28 08:33:16 -04:00
Filtering.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
FoveatedRendering.hlsl first commit 2025-03-28 08:33:16 -04:00
FoveatedRendering.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
FoveatedRenderingKeywords.hlsl first commit 2025-03-28 08:33:16 -04:00
FoveatedRenderingKeywords.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
GeometricTools.hlsl first commit 2025-03-28 08:33:16 -04:00
GeometricTools.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
GlobalSamplers.hlsl first commit 2025-03-28 08:33:16 -04:00
GlobalSamplers.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
GraniteShaderLibBase.hlsl first commit 2025-03-28 08:33:16 -04:00
GraniteShaderLibBase.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Hashes.hlsl first commit 2025-03-28 08:33:16 -04:00
Hashes.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
HDROutput.hlsl first commit 2025-03-28 08:33:16 -04:00
HDROutput.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
ImageBasedLighting.hlsl first commit 2025-03-28 08:33:16 -04:00
ImageBasedLighting.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Macros.hlsl first commit 2025-03-28 08:33:16 -04:00
Macros.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
MetaPass.hlsl first commit 2025-03-28 08:33:16 -04:00
MetaPass.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
MostRepresentativePoint.hlsl first commit 2025-03-28 08:33:16 -04:00
MostRepresentativePoint.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
NormalSurfaceGradient.hlsl first commit 2025-03-28 08:33:16 -04:00
NormalSurfaceGradient.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Packing.hlsl first commit 2025-03-28 08:33:16 -04:00
Packing.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
ParallaxMapping.hlsl first commit 2025-03-28 08:33:16 -04:00
ParallaxMapping.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
PerPixelDisplacement.hlsl first commit 2025-03-28 08:33:16 -04:00
PerPixelDisplacement.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
PhysicalCamera.hlsl first commit 2025-03-28 08:33:16 -04:00
PhysicalCamera.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Random.hlsl first commit 2025-03-28 08:33:16 -04:00
Random.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Refraction.hlsl first commit 2025-03-28 08:33:16 -04:00
Refraction.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Sampling.meta first commit 2025-03-28 08:33:16 -04:00
ScreenCoordOverride.hlsl first commit 2025-03-28 08:33:16 -04:00
ScreenCoordOverride.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
SDF2D.hlsl first commit 2025-03-28 08:33:16 -04:00
SDF2D.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
ShaderDebugPrint.hlsl first commit 2025-03-28 08:33:16 -04:00
ShaderDebugPrint.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Shadow.meta first commit 2025-03-28 08:33:16 -04:00
SixWayLighting.hlsl first commit 2025-03-28 08:33:16 -04:00
SixWayLighting.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
SpaceFillingCurves.hlsl first commit 2025-03-28 08:33:16 -04:00
SpaceFillingCurves.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
SpaceTransforms.hlsl first commit 2025-03-28 08:33:16 -04:00
SpaceTransforms.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
SphericalHarmonics.hlsl first commit 2025-03-28 08:33:16 -04:00
SphericalHarmonics.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Tessellation.hlsl first commit 2025-03-28 08:33:16 -04:00
Tessellation.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Texture.hlsl first commit 2025-03-28 08:33:16 -04:00
Texture.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
TextureStack.hlsl first commit 2025-03-28 08:33:16 -04:00
TextureStack.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
TextureXR.hlsl first commit 2025-03-28 08:33:16 -04:00
TextureXR.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Threading.hlsl first commit 2025-03-28 08:33:16 -04:00
Threading.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
ThreadingEmuImpl.hlsl first commit 2025-03-28 08:33:16 -04:00
ThreadingEmuImpl.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
ThreadingSM6Impl.hlsl first commit 2025-03-28 08:33:16 -04:00
ThreadingSM6Impl.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Unity.RenderPipelines.Core.ShaderLibrary.asmdef first commit 2025-03-28 08:33:16 -04:00
Unity.RenderPipelines.Core.ShaderLibrary.asmdef.meta first commit 2025-03-28 08:33:16 -04:00
UnityDOTSInstancing.hlsl first commit 2025-03-28 08:33:16 -04:00
UnityDOTSInstancing.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
UnityInstancing.hlsl first commit 2025-03-28 08:33:16 -04:00
UnityInstancing.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
Version.hlsl first commit 2025-03-28 08:33:16 -04:00
Version.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
VertexCubeSlicing.hlsl first commit 2025-03-28 08:33:16 -04:00
VertexCubeSlicing.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
VirtualTexturing.hlsl first commit 2025-03-28 08:33:16 -04:00
VirtualTexturing.hlsl.meta first commit 2025-03-28 08:33:16 -04:00
VolumeRendering.hlsl first commit 2025-03-28 08:33:16 -04:00
VolumeRendering.hlsl.meta first commit 2025-03-28 08:33:16 -04:00