Net-Game/Library/PackageCache/com.unity.render-pipelines.universal@506b3deb0041/Runtime/Materials
2025-03-28 08:33:16 -04:00
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ArnoldStandardSurface first commit 2025-03-28 08:33:16 -04:00
PhysicalMaterial3DsMax first commit 2025-03-28 08:33:16 -04:00
ArnoldStandardSurface.meta first commit 2025-03-28 08:33:16 -04:00
Decal.mat first commit 2025-03-28 08:33:16 -04:00
Decal.mat.meta first commit 2025-03-28 08:33:16 -04:00
FullscreenInvertColors.mat first commit 2025-03-28 08:33:16 -04:00
FullscreenInvertColors.mat.meta first commit 2025-03-28 08:33:16 -04:00
Lit.mat first commit 2025-03-28 08:33:16 -04:00
Lit.mat.meta first commit 2025-03-28 08:33:16 -04:00
ParticlesUnlit.mat first commit 2025-03-28 08:33:16 -04:00
ParticlesUnlit.mat.meta first commit 2025-03-28 08:33:16 -04:00
PhysicalMaterial3DsMax.meta first commit 2025-03-28 08:33:16 -04:00
SimpleLit.mat first commit 2025-03-28 08:33:16 -04:00
SimpleLit.mat.meta first commit 2025-03-28 08:33:16 -04:00
SpatialMappingOcclusion.mat first commit 2025-03-28 08:33:16 -04:00
SpatialMappingOcclusion.mat.meta first commit 2025-03-28 08:33:16 -04:00
SpatialMappingWireframe.mat first commit 2025-03-28 08:33:16 -04:00
SpatialMappingWireframe.mat.meta first commit 2025-03-28 08:33:16 -04:00
Sprite-Lit-Default.mat first commit 2025-03-28 08:33:16 -04:00
Sprite-Lit-Default.mat.meta first commit 2025-03-28 08:33:16 -04:00
Sprite-Unlit-Default.mat first commit 2025-03-28 08:33:16 -04:00
Sprite-Unlit-Default.mat.meta first commit 2025-03-28 08:33:16 -04:00
SpriteMask-Default.mat first commit 2025-03-28 08:33:16 -04:00
SpriteMask-Default.mat.meta first commit 2025-03-28 08:33:16 -04:00
TerrainLit.mat first commit 2025-03-28 08:33:16 -04:00
TerrainLit.mat.meta first commit 2025-03-28 08:33:16 -04:00