Net-Game/Library/PackageCache/com.unity.shadergraph@cdef3258c742/Editor/Data/Interfaces/PositionSource.cs
2025-03-28 08:33:16 -04:00

11 lines
147 B
C#

using System;
namespace UnityEditor.ShaderGraph.Internal
{
public enum PositionSource
{
Default,
Predisplacement,
}
}