Net-Game/Library/PackageCache/com.unity.test-framework@5ac417e07314/UnityEditor.TestRunner/GUI/TestAssets/ICustomScriptAssemblyMappingFinder.cs
2025-03-28 08:33:16 -04:00

18 lines
682 B
C#

using System;
namespace UnityEditor.TestTools.TestRunner.GUI.TestAssets
{
/// <summary>
/// Provides mapping information from folder paths to their corresponding Custom Script Assembly scope.
/// </summary>
internal interface ICustomScriptAssemblyMappingFinder
{
/// <summary>
/// Finds the Custom Script Assembly associated with the provided folder path.
/// </summary>
/// <param name="folderPath">The folder path to check.</param>
/// <returns>The associated <see cref="ICustomScriptAssembly" />; null if none.</returns>
ICustomScriptAssembly FindCustomScriptAssemblyFromFolderPath(string folderPath);
}
}