Net-Game/Library/PackageCache/com.unity.test-framework@5ac417e07314/UnityEditor.TestRunner/UnityTestProtocol/Messages/TestStartedMessage.cs
2025-03-28 08:33:16 -04:00

18 lines
363 B
C#

using System;
namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
{
internal class TestStartedMessage : Message
{
public string name;
public TestState state;
public TestStartedMessage()
{
type = "TestStatus";
phase = "Begin";
state = TestState.Inconclusive;
}
}
}