Net-Game/Library/PackageCache/com.unity.timeline@c58b4ee65782/Editor/Manipulators/Utils/PlacementValidity.cs
2025-03-28 08:33:16 -04:00

14 lines
270 B
C#

namespace UnityEditor.Timeline
{
enum PlacementValidity
{
Valid,
InvalidContains,
InvalidIsWithin,
InvalidStartsInBlend,
InvalidEndsInBlend,
InvalidContainsBlend,
InvalidOverlapWithNonBlendableClip
}
}