minesweeper_game/Library/PackageCache/com.unity.collab-proxy@50ac96531b63/Editor/ApplicationDataPath.cs
2025-03-15 14:30:26 -04:00

25 lines
540 B
C#

using UnityEngine;
namespace Unity.PlasticSCM.Editor
{
internal static class ApplicationDataPath
{
internal static string Get()
{
return mApplicationDataPath ?? Application.dataPath;
}
internal static void InitializeForTesting(string applicationDataPath)
{
mApplicationDataPath = applicationDataPath;
}
internal static void Reset()
{
mApplicationDataPath = null;
}
static string mApplicationDataPath;
}
}