minesweeper_game/Library/PackageCache/com.unity.collab-proxy@50ac96531b63/Editor/AssetsUtils/AssetsPath.cs
2025-03-15 14:30:26 -04:00

129 lines
3.9 KiB
C#

using System.IO;
using System.Reflection;
using UnityEditor;
using UnityEngine;
using Codice.Client.Common;
using Codice.Utils;
using PlasticGui;
namespace Unity.PlasticSCM.Editor.AssetUtils
{
internal static class AssetsPath
{
internal static class GetFullPath
{
internal static string ForObject(Object obj)
{
string relativePath = AssetDatabase.GetAssetPath(obj);
if (string.IsNullOrEmpty(relativePath))
return null;
return Path.GetFullPath(relativePath);
}
internal static string ForGuid(string guid)
{
string relativePath = GetAssetPath(guid);
if (string.IsNullOrEmpty(relativePath))
return null;
return Path.GetFullPath(relativePath);
}
}
internal static class GetFullPathUnderWorkspace
{
internal static string ForAsset(
string wkPath,
string assetPath)
{
if (string.IsNullOrEmpty(assetPath))
return null;
string fullPath = Path.GetFullPath(assetPath);
if (!PathHelper.IsContainedOn(fullPath, wkPath))
return null;
if (!fullPath.StartsWith("/"))
fullPath = fullPath.Substring(0, 1).ToLowerInvariant() + fullPath.Substring(1);
return fullPath.TrimEnd('/', '\\');
}
internal static string ForGuid(
string wkPath,
string guid)
{
return ForAsset(wkPath, GetAssetPath(guid));
}
}
internal static string GetLayoutsFolderRelativePath()
{
return string.Concat(mAssetsFolderLocation, "/Layouts");
}
internal static string GetStylesFolderRelativePath()
{
return string.Concat(mAssetsFolderLocation, "/Styles");
}
internal static string GetImagesFolderRelativePath()
{
return string.Concat(mAssetsFolderLocation, "/Images");
}
internal static string GetRelativePath(string fullPath)
{
return PathHelper.GetRelativePath(
mProjectFullPath, fullPath).Substring(1);
}
internal static bool IsRunningAsUPMPackage()
{
string unityPlasticDllPath = Path.GetFullPath(
AssemblyLocation.GetAssemblyDirectory(
Assembly.GetAssembly(typeof(PlasticLocalization))));
// The Plastic Dll path when running as a UPM package is either
// "Packages/com.unity.collab-proxy@xxx/Lib/Editor/unityplastic.dll" when running as an UPM package
// "Assets/Plugins/PlasticSCM/Lib/Editor/unityplastic.dll" in the development environment
return unityPlasticDllPath.Contains("com.unity.collab-proxy");
}
static string GetAssetPath(string guid)
{
if (string.IsNullOrEmpty(guid))
return null;
return AssetDatabase.GUIDToAssetPath(guid);
}
internal static bool IsPackagesRootElement(string path)
{
return PathHelper.IsSamePath(mProjectPackagesFullPath, PathHelper.GetParentPath(path));
}
internal static bool IsScript(string path)
{
return Path.GetExtension(path).Equals(".cs");
}
static AssetsPath()
{
mAssetsFolderLocation = (IsRunningAsUPMPackage()) ?
"Packages/com.unity.collab-proxy/Editor/Assets" :
"Assets/Plugins/PlasticSCM/Editor/Assets";
}
static readonly string mProjectFullPath = ProjectPath.FromApplicationDataPath(ApplicationDataPath.Get());
static readonly string mProjectPackagesFullPath = Path.Combine(mProjectFullPath, "Packages");
static string mAssetsFolderLocation;
}
}