minesweeper_game/Logs/AssetImportWorker0-prev.log
2025-03-15 14:30:26 -04:00

195 lines
9.0 KiB
Plaintext

Using pre-set license
Built from '6000.0/staging' branch; Version is '6000.0.41f1 (46e447368a18) revision 4645959'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 11 (10.0.26100) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 32499 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.41f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
D:/Projects/Minesweeper
-logFile
Logs/AssetImportWorker0.log
-srvPort
55325
-job-worker-count
15
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: D:/Projects/Minesweeper
D:/Projects/Minesweeper
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [4296] Target information:
Player connection [4296] * "[IP] 192.168.2.241 [Port] 0 [Flags] 2 [Guid] 849104135 [EditorId] 849104135 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-4MFK5FO) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [4296] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [4296] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 15
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.75 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.41f1 (46e447368a18)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Projects/Minesweeper/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4080 Laptop GPU (ID=0x27a0)
Vendor: NVIDIA
VRAM: 12011 MB
Driver: 31.0.15.2892
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56552
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.001857 seconds.
- Loaded All Assemblies, in 0.258 seconds
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.225 seconds
Domain Reload Profiling: 483ms
BeginReloadAssembly (91ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (0ms)
RebuildCommonClasses (24ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (31ms)
LoadAllAssembliesAndSetupDomain (104ms)
LoadAssemblies (89ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (102ms)
TypeCache.Refresh (101ms)
TypeCache.ScanAssembly (92ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (225ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (194ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (13ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (41ms)
ProcessInitializeOnLoadAttributes (105ms)
ProcessInitializeOnLoadMethodAttributes (31ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 0.532 seconds
Refreshing native plugins compatible for Editor in 1.75 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.97 ms, found 3 plugins.
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.511 seconds
Domain Reload Profiling: 1042ms
BeginReloadAssembly (108ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (19ms)
RebuildCommonClasses (23ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (24ms)
LoadAllAssembliesAndSetupDomain (367ms)
LoadAssemblies (251ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (181ms)
TypeCache.Refresh (131ms)
TypeCache.ScanAssembly (117ms)
BuildScriptInfoCaches (40ms)
ResolveRequiredComponents (7ms)
FinalizeReload (511ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (438ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (74ms)
ProcessInitializeOnLoadAttributes (240ms)
ProcessInitializeOnLoadMethodAttributes (118ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 2.28 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 128 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7155 unused Assets / (12.0 MB). Loaded Objects now: 7548.
Memory consumption went from 170.9 MB to 159.0 MB.
Total: 11.256000 ms (FindLiveObjects: 0.520200 ms CreateObjectMapping: 0.430400 ms MarkObjects: 6.262600 ms DeleteObjects: 4.042100 ms)
========================================================================
Received Import Request.
Time since last request: 5825.264498 seconds.
path: Assets/InputSystem_Actions.inputactions
artifactKey: Guid(052faaac586de48259a63d0c4782560b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/InputSystem_Actions.inputactions using Guid(052faaac586de48259a63d0c4782560b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '66bccde05d5cf044ed8be46d423a2705') in 0.0211844 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20