25 lines
755 B
C#
25 lines
755 B
C#
#if UNITY_EDITOR
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using System;
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namespace UnityEngine.Rendering.Universal
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{
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[Serializable]
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[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
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[Categorization.CategoryInfo(Name = "R: Editor Assets", Order = 1000), HideInInspector]
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class UniversalRenderPipelineEditorAssets : IRenderPipelineResources
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{
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public int version => 0;
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[SerializeField]
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[ResourcePath("Editor/Volume/DefaultVolumeProfile.asset")]
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private VolumeProfile m_DefaultSettingsVolumeProfile;
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public VolumeProfile defaultVolumeProfile
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{
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get => m_DefaultSettingsVolumeProfile;
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set => this.SetValueAndNotify(ref m_DefaultSettingsVolumeProfile, value);
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}
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}
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}
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#endif
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