minesweeper_game/Library/PackageCache/com.unity.shadergraph@cdef3258c742/Editor/Data/Legacy/SlotReference0.cs
2025-03-15 14:30:26 -04:00

14 lines
209 B
C#

using System;
using UnityEngine;
namespace UnityEditor.ShaderGraph.Legacy
{
[Serializable]
class SlotReference0
{
public int m_SlotId;
public string m_NodeGUIDSerialized;
}
}