minesweeper_game/Library/PackageCache/com.unity.visualscripting@1b53f46e931b/Runtime/VisualScripting.State/StateExitReason.cs
2025-03-15 14:30:26 -04:00

11 lines
144 B
C#

namespace Unity.VisualScripting
{
public enum StateExitReason
{
Stop,
Branch,
AnyBranch,
Forced
}
}