Using pre-set license Built from '6000.0/staging' branch; Version is '6000.0.41f1 (46e447368a18) revision 4645959'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 11 (10.0.26100) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 32499 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.0.41f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker4 -projectPath D:/Projects/Untangle -logFile Logs/AssetImportWorker4.log -srvPort 59130 -job-worker-count 15 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: D:/Projects/Untangle D:/Projects/Untangle [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [36020] Target information: Player connection [36020] * "[IP] 192.168.2.20 [Port] 0 [Flags] 2 [Guid] 1849741529 [EditorId] 1849741529 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-4MFK5FO) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [36020] Host joined multi-casting on [225.0.0.222:54997]... Player connection [36020] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 15 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 1.28 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.41f1 (46e447368a18) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/Projects/Untangle/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4080 Laptop GPU (ID=0x27a0) Vendor: NVIDIA VRAM: 12011 MB Driver: 31.0.15.2892 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56036 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.002569 seconds. - Loaded All Assemblies, in 0.388 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.361 seconds Domain Reload Profiling: 748ms BeginReloadAssembly (135ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (40ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (45ms) LoadAllAssembliesAndSetupDomain (156ms) LoadAssemblies (133ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (153ms) TypeCache.Refresh (151ms) TypeCache.ScanAssembly (137ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (362ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (316ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (19ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (59ms) ProcessInitializeOnLoadAttributes (177ms) ProcessInitializeOnLoadMethodAttributes (57ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.707 seconds Refreshing native plugins compatible for Editor in 0.79 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.703 seconds Domain Reload Profiling: 1406ms BeginReloadAssembly (143ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (21ms) RebuildCommonClasses (32ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (35ms) LoadAllAssembliesAndSetupDomain (483ms) LoadAssemblies (330ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (242ms) TypeCache.Refresh (180ms) TypeCache.ScanAssembly (164ms) BuildScriptInfoCaches (49ms) ResolveRequiredComponents (10ms) FinalizeReload (703ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (577ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (110ms) ProcessInitializeOnLoadAttributes (354ms) ProcessInitializeOnLoadMethodAttributes (101ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 1.53 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 220 Unused Serialized files (Serialized files now loaded: 0) Unloading 6584 unused Assets / (7.2 MB). Loaded Objects now: 7246. Memory consumption went from 187.5 MB to 180.3 MB. Total: 11.917000 ms (FindLiveObjects: 0.734400 ms CreateObjectMapping: 0.548900 ms MarkObjects: 6.385900 ms DeleteObjects: 4.245900 ms) ======================================================================== Received Import Request. Time since last request: 8295.643692 seconds. path: Assets/Scripts/UntangleGameManager.cs artifactKey: Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/UntangleGameManager.cs using Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '56ddceac6c3d2422c77cfa0fe3fd3700') in 0.0041742 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 5.51 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6572 unused Assets / (6.8 MB). Loaded Objects now: 7248. Memory consumption went from 158.1 MB to 151.3 MB. Total: 29.114200 ms (FindLiveObjects: 1.593300 ms CreateObjectMapping: 1.115000 ms MarkObjects: 16.726700 ms DeleteObjects: 9.676200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 201.978522 seconds. path: Assets/Scripts/UntangleGameManager.cs artifactKey: Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(2089858483,192608db42251d675da83286b1cce702) Start importing Assets/Scripts/UntangleGameManager.cs using Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '16c83aded69a1564262d4e7254c75258') in 0.4608857 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 3.092 seconds Refreshing native plugins compatible for Editor in 4.85 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 3.272 seconds Domain Reload Profiling: 6358ms BeginReloadAssembly (868ms) ExecutionOrderSort (0ms) DisableScriptedObjects (55ms) BackupInstance (0ms) ReleaseScriptingObjects (2ms) CreateAndSetChildDomain (227ms) RebuildCommonClasses (143ms) RebuildNativeTypeToScriptingClass (56ms) initialDomainReloadingComplete (123ms) LoadAllAssembliesAndSetupDomain (1895ms) LoadAssemblies (1518ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (820ms) TypeCache.Refresh (28ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (725ms) ResolveRequiredComponents (52ms) FinalizeReload (3273ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2541ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (9ms) SetLoadedEditorAssemblies (13ms) BeforeProcessingInitializeOnLoad (501ms) ProcessInitializeOnLoadAttributes (1738ms) ProcessInitializeOnLoadMethodAttributes (248ms) AfterProcessingInitializeOnLoad (32ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (60ms) Refreshing native plugins compatible for Editor in 1.43 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6583 unused Assets / (6.9 MB). Loaded Objects now: 7251. Memory consumption went from 161.3 MB to 154.4 MB. Total: 10.745000 ms (FindLiveObjects: 0.619200 ms CreateObjectMapping: 0.623900 ms MarkObjects: 5.759300 ms DeleteObjects: 3.741300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 10.569675 seconds. path: Assets/Scripts/UntangleGameManager.cs artifactKey: Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/UntangleGameManager.cs using Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '89955ff73f6628dbf012a3bc11139eae') in 0.002397 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.501 seconds Refreshing native plugins compatible for Editor in 0.78 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.561 seconds Domain Reload Profiling: 1063ms BeginReloadAssembly (146ms) ExecutionOrderSort (0ms) DisableScriptedObjects (10ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (19ms) LoadAllAssembliesAndSetupDomain (302ms) LoadAssemblies (230ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (138ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (119ms) ResolveRequiredComponents (10ms) FinalizeReload (562ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (420ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (78ms) ProcessInitializeOnLoadAttributes (284ms) ProcessInitializeOnLoadMethodAttributes (49ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (10ms) Refreshing native plugins compatible for Editor in 2.02 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6583 unused Assets / (6.6 MB). Loaded Objects now: 7253. Memory consumption went from 161.3 MB to 154.7 MB. Total: 11.248900 ms (FindLiveObjects: 0.623900 ms CreateObjectMapping: 0.563000 ms MarkObjects: 6.349000 ms DeleteObjects: 3.711400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.521 seconds Refreshing native plugins compatible for Editor in 0.69 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.608 seconds Domain Reload Profiling: 1130ms BeginReloadAssembly (161ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (21ms) LoadAllAssembliesAndSetupDomain (305ms) LoadAssemblies (247ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (134ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (118ms) ResolveRequiredComponents (7ms) FinalizeReload (608ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (470ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (90ms) ProcessInitializeOnLoadAttributes (318ms) ProcessInitializeOnLoadMethodAttributes (52ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) Refreshing native plugins compatible for Editor in 1.75 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6583 unused Assets / (6.6 MB). Loaded Objects now: 7255. Memory consumption went from 161.3 MB to 154.7 MB. Total: 12.137700 ms (FindLiveObjects: 0.993900 ms CreateObjectMapping: 0.540400 ms MarkObjects: 6.736600 ms DeleteObjects: 3.864900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.54 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6572 unused Assets / (7.3 MB). Loaded Objects now: 7255. Memory consumption went from 161.5 MB to 154.2 MB. Total: 11.371600 ms (FindLiveObjects: 0.584200 ms CreateObjectMapping: 0.443900 ms MarkObjects: 6.267500 ms DeleteObjects: 4.074600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.537 seconds Refreshing native plugins compatible for Editor in 0.71 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.515 seconds Domain Reload Profiling: 1058ms BeginReloadAssembly (152ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (35ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (21ms) LoadAllAssembliesAndSetupDomain (326ms) LoadAssemblies (251ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (147ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (127ms) ResolveRequiredComponents (8ms) FinalizeReload (520ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (382ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (78ms) ProcessInitializeOnLoadAttributes (254ms) ProcessInitializeOnLoadMethodAttributes (41ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Refreshing native plugins compatible for Editor in 1.03 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6583 unused Assets / (6.3 MB). Loaded Objects now: 7257. Memory consumption went from 161.3 MB to 155.0 MB. Total: 9.893700 ms (FindLiveObjects: 0.527800 ms CreateObjectMapping: 0.281000 ms MarkObjects: 5.564300 ms DeleteObjects: 3.519600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.495 seconds Refreshing native plugins compatible for Editor in 0.79 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.580 seconds Domain Reload Profiling: 1076ms BeginReloadAssembly (147ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (34ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (20ms) LoadAllAssembliesAndSetupDomain (296ms) LoadAssemblies (232ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (135ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (117ms) ResolveRequiredComponents (7ms) FinalizeReload (580ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (444ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (78ms) ProcessInitializeOnLoadAttributes (306ms) ProcessInitializeOnLoadMethodAttributes (51ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) Refreshing native plugins compatible for Editor in 2.28 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6583 unused Assets / (7.4 MB). Loaded Objects now: 7259. Memory consumption went from 161.3 MB to 153.9 MB. Total: 10.246500 ms (FindLiveObjects: 0.576300 ms CreateObjectMapping: 0.341500 ms MarkObjects: 5.492400 ms DeleteObjects: 3.835300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.503 seconds Refreshing native plugins compatible for Editor in 0.74 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.559 seconds Domain Reload Profiling: 1063ms BeginReloadAssembly (146ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (34ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (21ms) LoadAllAssembliesAndSetupDomain (304ms) LoadAssemblies (239ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (136ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (119ms) ResolveRequiredComponents (8ms) FinalizeReload (560ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (422ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (81ms) ProcessInitializeOnLoadAttributes (280ms) ProcessInitializeOnLoadMethodAttributes (51ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) Refreshing native plugins compatible for Editor in 1.88 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6583 unused Assets / (7.3 MB). Loaded Objects now: 7261. Memory consumption went from 161.3 MB to 154.0 MB. Total: 11.147200 ms (FindLiveObjects: 0.978600 ms CreateObjectMapping: 0.559800 ms MarkObjects: 6.106900 ms DeleteObjects: 3.500500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.516 seconds Refreshing native plugins compatible for Editor in 0.71 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.568 seconds Domain Reload Profiling: 1084ms BeginReloadAssembly (150ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (36ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (20ms) LoadAllAssembliesAndSetupDomain (311ms) LoadAssemblies (241ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (141ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (122ms) ResolveRequiredComponents (9ms) FinalizeReload (568ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (428ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (81ms) ProcessInitializeOnLoadAttributes (287ms) ProcessInitializeOnLoadMethodAttributes (51ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) Refreshing native plugins compatible for Editor in 1.89 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6583 unused Assets / (7.2 MB). Loaded Objects now: 7263. Memory consumption went from 161.3 MB to 154.1 MB. Total: 11.844100 ms (FindLiveObjects: 0.646000 ms CreateObjectMapping: 0.591100 ms MarkObjects: 6.332700 ms DeleteObjects: 4.272900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.258 seconds Refreshing native plugins compatible for Editor in 0.90 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.625 seconds Domain Reload Profiling: 1879ms BeginReloadAssembly (617ms) ExecutionOrderSort (0ms) DisableScriptedObjects (53ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (159ms) RebuildCommonClasses (73ms) RebuildNativeTypeToScriptingClass (26ms) initialDomainReloadingComplete (67ms) LoadAllAssembliesAndSetupDomain (470ms) LoadAssemblies (594ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (170ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (150ms) ResolveRequiredComponents (10ms) FinalizeReload (626ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (471ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (98ms) ProcessInitializeOnLoadAttributes (310ms) ProcessInitializeOnLoadMethodAttributes (53ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) Refreshing native plugins compatible for Editor in 1.25 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6583 unused Assets / (7.4 MB). Loaded Objects now: 7265. Memory consumption went from 161.3 MB to 153.9 MB. Total: 10.735800 ms (FindLiveObjects: 0.617200 ms CreateObjectMapping: 0.366700 ms MarkObjects: 6.208300 ms DeleteObjects: 3.542400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.488 seconds Refreshing native plugins compatible for Editor in 0.76 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.532 seconds Domain Reload Profiling: 1022ms BeginReloadAssembly (146ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (34ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (18ms) LoadAllAssembliesAndSetupDomain (292ms) LoadAssemblies (225ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (134ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (118ms) ResolveRequiredComponents (7ms) FinalizeReload (533ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (400ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (76ms) ProcessInitializeOnLoadAttributes (262ms) ProcessInitializeOnLoadMethodAttributes (53ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (10ms) Refreshing native plugins compatible for Editor in 1.49 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6583 unused Assets / (6.5 MB). Loaded Objects now: 7267. Memory consumption went from 163.3 MB to 156.8 MB. Total: 8.924800 ms (FindLiveObjects: 0.785900 ms CreateObjectMapping: 0.368900 ms MarkObjects: 4.943200 ms DeleteObjects: 2.825400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.577 seconds Refreshing native plugins compatible for Editor in 0.75 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.534 seconds Domain Reload Profiling: 1112ms BeginReloadAssembly (165ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (33ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (22ms) LoadAllAssembliesAndSetupDomain (354ms) LoadAssemblies (285ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (154ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (135ms) ResolveRequiredComponents (9ms) FinalizeReload (535ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (395ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (86ms) ProcessInitializeOnLoadAttributes (262ms) ProcessInitializeOnLoadMethodAttributes (38ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Refreshing native plugins compatible for Editor in 0.98 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6583 unused Assets / (6.6 MB). Loaded Objects now: 7269. Memory consumption went from 163.2 MB to 156.6 MB. Total: 10.990000 ms (FindLiveObjects: 0.583800 ms CreateObjectMapping: 0.453400 ms MarkObjects: 6.690300 ms DeleteObjects: 3.260400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 6.11 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6572 unused Assets / (6.9 MB). Loaded Objects now: 7269. Memory consumption went from 163.3 MB to 156.4 MB. Total: 29.081700 ms (FindLiveObjects: 1.556900 ms CreateObjectMapping: 1.264200 ms MarkObjects: 16.842000 ms DeleteObjects: 9.415000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 3.131 seconds Refreshing native plugins compatible for Editor in 4.96 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 3.146 seconds Domain Reload Profiling: 6270ms BeginReloadAssembly (805ms) ExecutionOrderSort (0ms) DisableScriptedObjects (78ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (152ms) RebuildCommonClasses (152ms) RebuildNativeTypeToScriptingClass (57ms) initialDomainReloadingComplete (130ms) LoadAllAssembliesAndSetupDomain (1979ms) LoadAssemblies (1657ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (762ms) TypeCache.Refresh (33ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (669ms) ResolveRequiredComponents (44ms) FinalizeReload (3148ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2386ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (9ms) SetLoadedEditorAssemblies (20ms) BeforeProcessingInitializeOnLoad (501ms) ProcessInitializeOnLoadAttributes (1656ms) ProcessInitializeOnLoadMethodAttributes (185ms) AfterProcessingInitializeOnLoad (16ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (31ms) Refreshing native plugins compatible for Editor in 5.42 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6583 unused Assets / (7.4 MB). Loaded Objects now: 7271. Memory consumption went from 163.3 MB to 155.9 MB. Total: 27.502700 ms (FindLiveObjects: 1.487500 ms CreateObjectMapping: 1.173500 ms MarkObjects: 14.702600 ms DeleteObjects: 10.136400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 1036.641352 seconds. path: Assets/Scripts/UntangleGameManager.cs artifactKey: Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/UntangleGameManager.cs using Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5ffc8238ddbcf37ed02904dce392dbfe') in 0.1003966 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.491 seconds Refreshing native plugins compatible for Editor in 1.18 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.561 seconds Domain Reload Profiling: 1053ms BeginReloadAssembly (150ms) ExecutionOrderSort (0ms) DisableScriptedObjects (10ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (19ms) LoadAllAssembliesAndSetupDomain (290ms) LoadAssemblies (222ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (137ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (121ms) ResolveRequiredComponents (7ms) FinalizeReload (561ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (421ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (73ms) ProcessInitializeOnLoadAttributes (284ms) ProcessInitializeOnLoadMethodAttributes (53ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) Refreshing native plugins compatible for Editor in 1.06 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 6583 unused Assets / (5.8 MB). Loaded Objects now: 7273. Memory consumption went from 163.3 MB to 157.5 MB. Total: 9.875500 ms (FindLiveObjects: 0.494300 ms CreateObjectMapping: 0.353000 ms MarkObjects: 6.391600 ms DeleteObjects: 2.635100 ms) Prepare: number of updated asset objects reloaded= 0