untangle-puzzlegame/Library/PackageCache/com.unity.rendering.light-transport@307bc27a498f/Runtime/Sampling/SamplingResources.hlsl
2025-04-17 17:33:08 -04:00

15 lines
443 B
HLSL

#ifndef _SAMPLING_SAMPLINGRESOURCES_HLSL_
#define _SAMPLING_SAMPLINGRESOURCES_HLSL_
#ifdef QRNG_METHOD_SOBOL_BLUE_NOISE
Texture2D<float> _SobolScramblingTile;
Texture2D<float> _SobolRankingTile;
Texture2D<float2> _SobolOwenScrambledSequence;
#endif
#if defined(QRNG_METHOD_SOBOL) || defined(QRNG_METHOD_GLOBAL_SOBOL_BLUE_NOISE)
StructuredBuffer<uint> _SobolMatricesBuffer;
#endif
#endif