39 lines
1.3 KiB
JSON
39 lines
1.3 KiB
JSON
{
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"name": "com.unity.2d.aseprite",
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"version": "1.1.8",
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"unity": "2021.3",
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"unityRelease": "15f1",
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"displayName": "2D Aseprite Importer",
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"description": "2D Aseprite Importer is a package which enables the import of .aseprite files from the Pixel Art tool Aseprite.",
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"keywords": [
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"2d",
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"Aseprite",
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"Pixel",
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"Art",
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"assetimporter"
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],
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"category": "2D",
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"dependencies": {
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.2d.common": "6.0.6",
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"com.unity.mathematics": "1.2.6",
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"com.unity.modules.animation": "1.0.0"
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},
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"relatedPackages": {
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"com.unity.2d.aseprite.tests": "1.1.5"
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},
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"_upm": {
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"changelog": "### Fixed\n- Fixed an issue where the importer inspector would throw an exception if an animation clip was empty of data. (DANB-788)\n- Fixed an issue where the Z-Index would not be taken into account when the import mode is set to \"Merge Frame\". (DANB-787)"
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},
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"upmCi": {
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"footprint": "7839b5dcbf2bd89702070b84018d138f81abd187"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.aseprite@1.1/manual/index.html",
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"repository": {
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"url": "https://github.cds.internal.unity3d.com/unity/AsepriteImporter.git",
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"type": "git",
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"revision": "02487451b5735520a22cdd8423415415e5cc8484"
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},
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"_fingerprint": "1f731787b516be32a29864ebe53bd4e737058c54"
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}
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