untangle-puzzlegame/Library/PackageCache/com.unity.2d.common@bb1fc9b3d81b/Path/Editor/Shapes/IShape.cs
2025-04-17 17:33:08 -04:00

20 lines
348 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.U2D.Common.Path
{
internal enum ShapeType
{
Polygon,
Spline
}
internal interface IShape
{
ShapeType type { get; }
bool isOpenEnded { get; }
ControlPoint[] ToControlPoints();
}
}