add level1 prototype
All checks were successful
Build project / Build for (StandaloneLinux64, 6000.0.37f1) (push) Successful in 53m2s
Build project / Build for (StandaloneWindows64, 6000.0.37f1) (push) Successful in 8m51s
Build project / Publish to itch.io (StandaloneLinux64) (push) Successful in 5s
Build project / Publish to itch.io (StandaloneWindows64) (push) Successful in 4s

This commit is contained in:
EthanPisani 2025-03-14 13:22:51 -04:00
parent 5585bacaca
commit c3ace3adc3
17 changed files with 9210 additions and 5 deletions

8
Assets/Materials.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: eed98d38da130657b801171cdc391a57
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

335
Assets/Scenes/level0.unity Normal file
View File

@ -0,0 +1,335 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 10
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 13
m_BakeOnSceneLoad: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 1
m_PVRFilteringGaussRadiusAO: 1
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 3
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
buildHeightMesh: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &1540104383
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1540104385}
- component: {fileID: 1540104384}
- component: {fileID: 1540104386}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &1540104384
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1540104383}
m_Enabled: 1
serializedVersion: 11
m_Type: 1
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &1540104385
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1540104383}
serializedVersion: 2
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!114 &1540104386
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1540104383}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 3
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
--- !u!1 &1840252356 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
m_PrefabInstance: {fileID: 2094643538}
m_PrefabAsset: {fileID: 0}
--- !u!64 &1840252357
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1840252356}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: -5495902117074765545, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
--- !u!1001 &2094643538
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
propertyPath: m_LocalPosition.x
value: 2.7945755
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
propertyPath: m_LocalPosition.y
value: 0.023614336
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
propertyPath: m_LocalPosition.z
value: -26.00611
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
propertyPath: m_LocalRotation.x
value: -0.7071068
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
propertyPath: m_Name
value: level1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
insertIndex: -1
addedObject: {fileID: 1840252357}
m_SourcePrefab: {fileID: 100100000, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 1540104385}
- {fileID: 2094643538}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 7b2cb4274eb5a17ab8aaf0b28bfa6b5f
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 488d5f28ec229c43c9adbf50f107ad46
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8550
Assets/Scenes/level1.unity Normal file

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 437e41871ef53436d96a68d2a3b13a1f
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -19,7 +19,9 @@ MonoBehaviour:
m_PlatformBuildProfile: m_PlatformBuildProfile:
rid: 3419686016893059330 rid: 3419686016893059330
m_OverrideGlobalSceneList: 0 m_OverrideGlobalSceneList: 0
m_Scenes: [] m_Scenes:
- m_enabled: 1
m_path: Assets/Scenes/level1.unity
m_ScriptingDefines: [] m_ScriptingDefines: []
m_PlayerSettingsYaml: m_PlayerSettingsYaml:
m_Settings: [] m_Settings: []

View File

@ -108,7 +108,7 @@ MonoBehaviour:
m_PrefilteringModeScreenSpaceOcclusion: 2 m_PrefilteringModeScreenSpaceOcclusion: 2
m_PrefilterDebugKeywords: 1 m_PrefilterDebugKeywords: 1
m_PrefilterWriteRenderingLayers: 1 m_PrefilterWriteRenderingLayers: 1
m_PrefilterHDROutput: 1 m_PrefilterHDROutput: 0
m_PrefilterAlphaOutput: 1 m_PrefilterAlphaOutput: 1
m_PrefilterSSAODepthNormals: 0 m_PrefilterSSAODepthNormals: 0
m_PrefilterSSAOSourceDepthLow: 1 m_PrefilterSSAOSourceDepthLow: 1

View File

@ -12,6 +12,7 @@ GameObject:
- component: {fileID: 9005220659476430821} - component: {fileID: 9005220659476430821}
- component: {fileID: 9005220659476430820} - component: {fileID: 9005220659476430820}
- component: {fileID: 9018249871969862650} - component: {fileID: 9018249871969862650}
- component: {fileID: 6120755393336058207}
m_Layer: 0 m_Layer: 0
m_Name: MainCamera m_Name: MainCamera
m_TagString: MainCamera m_TagString: MainCamera
@ -26,12 +27,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9005220659476430823} m_GameObject: {fileID: 9005220659476430823}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.20000005, y: 1.375, z: 0} m_LocalPosition: {x: 0.20000005, y: 1.375, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!20 &9005220659476430821 --- !u!20 &9005220659476430821
Camera: Camera:
@ -47,9 +49,17 @@ Camera:
m_projectionMatrixMode: 1 m_projectionMatrixMode: 1
m_GateFitMode: 2 m_GateFitMode: 2
m_FOVAxisMode: 0 m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24} m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0} m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect: m_NormalizedViewPortRect:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
@ -118,3 +128,47 @@ MonoBehaviour:
m_CameraActivatedEvent: m_CameraActivatedEvent:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
--- !u!114 &6120755393336058207
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9005220659476430823}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.1
m_JitterScale: 1
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0

8
Assets/levels.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 441cc6fff1ad5a03e8ebece7dba4f24e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,47 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3987044758510871129
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 9
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: level1 Variant 1
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: -4767549120400570957, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
m_ModifiedSerializedProperties: 2
m_ValidKeywords:
- _EMISSION
m_InvalidKeywords: []
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Ints: []
m_Floats: []
m_Colors:
- _EmissionColor: {r: 8, g: 8, b: 8, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5d5dc228d7814f30f8f0c894bea1ae72
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,53 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: level1 Variant
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 6308286389050032053, guid: 0b13f917502bb04f89f5b396fd325ec4, type: 3}
m_ModifiedSerializedProperties: 24
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Ints: []
m_Floats:
- _Cull: 2
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.75, g: 0.78466713, b: 1, a: 1}
- _Color: {r: 0.75, g: 0.78466713, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &1798073083047074323
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 9

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f51befec8d355864cb1fec843a268923
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/levels/level1.fbx Normal file

Binary file not shown.

View File

@ -0,0 +1,107 @@
fileFormatVersion: 2
guid: 0b13f917502bb04f89f5b396fd325ec4
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -8,9 +8,12 @@ EditorBuildSettings:
- enabled: 1 - enabled: 1
path: Assets/Scenes/MainMenu.unity path: Assets/Scenes/MainMenu.unity
guid: 2c41a0d6e28e3803c9646ec2322a5dc3 guid: 2c41a0d6e28e3803c9646ec2322a5dc3
- enabled: 1 - enabled: 0
path: Assets/Scenes/graybox.unity path: Assets/Scenes/graybox.unity
guid: aca52d8441386777280251914cbd5409 guid: aca52d8441386777280251914cbd5409
- enabled: 1
path: Assets/Scenes/level1.unity
guid: 437e41871ef53436d96a68d2a3b13a1f
- enabled: 1 - enabled: 1
path: Assets/Scenes/SettingsMenu.unity path: Assets/Scenes/SettingsMenu.unity
guid: 7efd5f1b5b16440c9b7b6771dfa41f54 guid: 7efd5f1b5b16440c9b7b6771dfa41f54