add decor and some lore
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parent
6ddac3da3f
commit
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@ -28,7 +28,7 @@
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@ -59,6 +59,7 @@
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<DefineConstants>UNITY_6000_0_37;UNITY_6000_0;UNITY_6000;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_2021_1_OR_NEWER;UNITY_2021_2_OR_NEWER;UNITY_2021_3_OR_NEWER;UNITY_2022_1_OR_NEWER;UNITY_2022_2_OR_NEWER;UNITY_2022_3_OR_NEWER;UNITY_2023_1_OR_NEWER;UNITY_2023_2_OR_NEWER;UNITY_2023_3_OR_NEWER;UNITY_6000_0_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_EDITOR_GAME_SERVICES;ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_MARSHALLING_TESTS;ENABLE_VIDEO;ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK;ENABLE_ACCELERATOR_CLIENT_DEBUGGING;TEXTCORE_1_0_OR_NEWER;EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED;PLATFORM_STANDALONE_LINUX;PLATFORM_STANDALONE;UNITY_STANDALONE_LINUX;UNITY_STANDALONE;UNITY_STANDALONE_LINUX_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_SPATIALTRACKING;ENABLE_MODULAR_UNITYENGINE_ASSEMBLIES;PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS;PLATFORM_USES_EXPLICIT_MEMORY_MANAGER_INITIALIZER;ENABLE_MONO;NET_STANDARD_2_0;NET_STANDARD;NET_STANDARD_2_1;NETSTANDARD;NETSTANDARD2_1;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_LINUX;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_INPUT_SYSTEM;ENABLE_LEGACY_INPUT_MANAGER;TEXTCORE_FONT_ENGINE_1_5_OR_NEWER;TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<NoWarn>0169;USG0001</NoWarn>
|
<NoWarn>0169;USG0001</NoWarn>
|
||||||
@ -59,23 +59,90 @@
|
|||||||
<UnityVersion>6000.0.37f1</UnityVersion>
|
<UnityVersion>6000.0.37f1</UnityVersion>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<Analyzer Include="/home/redzuzu/.vscode/extensions/visualstudiotoolsforunity.vstuc-1.1.0/Analyzers/Microsoft.Unity.Analyzers.dll" />
|
||||||
<Analyzer Include="/mnt/m2kingston/dev/unity/6000.0.37f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.SourceGenerators.dll" />
|
<Analyzer Include="/mnt/m2kingston/dev/unity/6000.0.37f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.SourceGenerators.dll" />
|
||||||
<Analyzer Include="/mnt/m2kingston/dev/unity/6000.0.37f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll" />
|
<Analyzer Include="/mnt/m2kingston/dev/unity/6000.0.37f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll" />
|
||||||
<Analyzer Include="/mnt/m2kingston/dev/unity/6000.0.37f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll" />
|
<Analyzer Include="/mnt/m2kingston/dev/unity/6000.0.37f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_TextEventHandler.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/EnvMapAnimator.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_TextSelector_A.cs" />
|
||||||
<Compile Include="Assets/StarterAssets/Mobile/Scripts/VirtualInputs/UIVirtualTouchZone.cs" />
|
<Compile Include="Assets/StarterAssets/Mobile/Scripts/VirtualInputs/UIVirtualTouchZone.cs" />
|
||||||
|
<Compile Include="Assets/DoorAnim/TriggerDoorController.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark02.cs" />
|
||||||
<Compile Include="Assets/StarterAssets/Mobile/Scripts/VirtualInputs/UIVirtualJoystick.cs" />
|
<Compile Include="Assets/StarterAssets/Mobile/Scripts/VirtualInputs/UIVirtualJoystick.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_ExampleScript_01.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/TMPro_InstructionOverlay.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/VertexShakeB.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/VertexJitter.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_UiFrameRateCounter.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/VertexZoom.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_TextSelector_B.cs" />
|
||||||
<Compile Include="Assets/StarterAssets/Mobile/Scripts/Utilities/MobileDisableAutoSwitchControls.cs" />
|
<Compile Include="Assets/StarterAssets/Mobile/Scripts/Utilities/MobileDisableAutoSwitchControls.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/SkewTextExample.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/WarpTextExample.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/ShaderPropAnimator.cs" />
|
||||||
<Compile Include="Assets/StarterAssets/FirstPersonController/Scripts/FirstPersonController.cs" />
|
<Compile Include="Assets/StarterAssets/FirstPersonController/Scripts/FirstPersonController.cs" />
|
||||||
|
<Compile Include="Assets/ScifiOfficeLite/Scripts/DemoFirstPersonController.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_TextInfoDebugTool.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/VertexShakeA.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark01_UGUI.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/SimpleScript.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark04.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/ChatController.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_DigitValidator.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_FrameRateCounter.cs" />
|
||||||
<Compile Include="Assets/StarterAssets/Mobile/Scripts/VirtualInputs/UIVirtualButton.cs" />
|
<Compile Include="Assets/StarterAssets/Mobile/Scripts/VirtualInputs/UIVirtualButton.cs" />
|
||||||
<Compile Include="Assets/TutorialInfo/Scripts/Readme.cs" />
|
<Compile Include="Assets/TutorialInfo/Scripts/Readme.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark01.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/TextMeshSpawner.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/CameraController.cs" />
|
||||||
<Compile Include="Assets/StarterAssets/FirstPersonController/Scripts/BasicRigidBodyPush.cs" />
|
<Compile Include="Assets/StarterAssets/FirstPersonController/Scripts/BasicRigidBodyPush.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark03.cs" />
|
||||||
<Compile Include="Assets/StarterAssets/Mobile/Scripts/CanvasInputs/UICanvasControllerInput.cs" />
|
<Compile Include="Assets/StarterAssets/Mobile/Scripts/CanvasInputs/UICanvasControllerInput.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/DropdownSample.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/VertexColorCycler.cs" />
|
||||||
|
<Compile Include="Assets/ScifiOfficeLite/Scripts/DemoDoor.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/ObjectSpin.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_PhoneNumberValidator.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/TextConsoleSimulator.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/TeleType.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_TextEventCheck.cs" />
|
||||||
|
<Compile Include="Assets/TextMesh Pro/Examples & Extras/Scripts/TextMeshProFloatingText.cs" />
|
||||||
<Compile Include="Assets/StarterAssets/InputSystem/StarterAssetsInputs.cs" />
|
<Compile Include="Assets/StarterAssets/InputSystem/StarterAssetsInputs.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMPro.cginc" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Overlay.shader" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Examples & Extras/Fonts/Roboto-Bold - License.txt" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile-2-Pass.shader" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Examples & Extras/Fonts/Unity - OFL.txt" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Examples & Extras/Fonts/Oswald-Bold - OFL.txt" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Examples & Extras/Fonts/Roboto-Bold - AFL.txt" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Examples & Extras/Fonts/Anton OFL.txt" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMPro_Mobile.cginc" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMP_SDF SSD.shader" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMP_SDF-Surface-Mobile.shader" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/SDFFunctions.hlsl" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMP_SDF-Surface.shader" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Sprites/EmojiOne Attribution.txt" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMP_Bitmap-Custom-Atlas.shader" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMP_SDF.shader" />
|
||||||
<None Include="Assets/StarterAssets/license.txt" />
|
<None Include="Assets/StarterAssets/license.txt" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile SSD.shader" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Resources/LineBreaking Leading Characters.txt" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMPro_Surface.cginc" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Resources/LineBreaking Following Characters.txt" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMP_SDF Overlay.shader" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Shaders/TMP_Sprite.shader" />
|
||||||
|
<None Include="Assets/TextMesh Pro/Examples & Extras/Fonts/Bangers - OFL.txt" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
@ -1054,16 +1121,16 @@
|
|||||||
<HintPath>Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
<HintPath>Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Searcher.Editor">
|
<Reference Include="Unity.Rider.Editor">
|
||||||
<HintPath>Library/ScriptAssemblies/Unity.Searcher.Editor.dll</HintPath>
|
<HintPath>Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.AI.Navigation">
|
<Reference Include="Unity.AI.Navigation">
|
||||||
<HintPath>Library/ScriptAssemblies/Unity.AI.Navigation.dll</HintPath>
|
<HintPath>Library/ScriptAssemblies/Unity.AI.Navigation.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Rider.Editor">
|
<Reference Include="Unity.Searcher.Editor">
|
||||||
<HintPath>Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
|
<HintPath>Library/ScriptAssemblies/Unity.Searcher.Editor.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.RenderPipeline.Universal.ShaderLibrary">
|
<Reference Include="Unity.RenderPipeline.Universal.ShaderLibrary">
|
||||||
@ -1126,6 +1193,14 @@
|
|||||||
<HintPath>Library/ScriptAssemblies/PPv2URPConverters.dll</HintPath>
|
<HintPath>Library/ScriptAssemblies/PPv2URPConverters.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Unity.ProBuilder.Editor">
|
||||||
|
<HintPath>Library/ScriptAssemblies/Unity.ProBuilder.Editor.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.ProBuilder.AddOns.Editor">
|
||||||
|
<HintPath>Library/ScriptAssemblies/Unity.ProBuilder.AddOns.Editor.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.Rendering.LightTransport.Editor">
|
<Reference Include="Unity.Rendering.LightTransport.Editor">
|
||||||
<HintPath>Library/ScriptAssemblies/Unity.Rendering.LightTransport.Editor.dll</HintPath>
|
<HintPath>Library/ScriptAssemblies/Unity.Rendering.LightTransport.Editor.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
@ -1142,6 +1217,10 @@
|
|||||||
<HintPath>Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Runtime.dll</HintPath>
|
<HintPath>Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Runtime.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Unity.ProBuilder.AssetIdRemapUtility">
|
||||||
|
<HintPath>Library/ScriptAssemblies/Unity.ProBuilder.AssetIdRemapUtility.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.RenderPipelines.Universal.Editor">
|
<Reference Include="Unity.RenderPipelines.Universal.Editor">
|
||||||
<HintPath>Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.dll</HintPath>
|
<HintPath>Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
@ -1174,6 +1253,10 @@
|
|||||||
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7
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using Unity.Burst.Intrinsics;
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using UnityEngine;
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{
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{
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{
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}
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}
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private void OnTriggerExit(Collider other)
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_animator.Play("DoorClose", 0, 0.0f);
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{
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gameObject.SetActive(false);
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}
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}
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8
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|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 0
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 0
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
AssetOrigin:
|
||||||
|
serializedVersion: 1
|
||||||
|
productId: 258782
|
||||||
|
packageName: House Interior - Free
|
||||||
|
packageVersion: 1.0.1
|
||||||
|
assetPath: Assets/nappin/House Props Softpack/Models/(Msh)CoffeTable_smallPlant.fbx
|
||||||
|
uploadId: 694060
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user