StellarXipher/Library/PackageCache/com.unity.shadergraph@d57efd43b1c1/Documentation~/snippets/sample-nodes/nodes-sample-fragment-lod.md
2025-02-06 16:45:46 -05:00

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nodes-sample-fragment-lod

With its default settings, this node can only connect to a Block node in the Fragment Context of a Shader Graph. To sample a Texture for the Vertex Context of a Shader Graph, set the Mip Sampling Mode to LOD.