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Copy contents of updated builder folder
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@ -67,7 +67,7 @@ if [ -z "$BUILD_METHOD" ]; then
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# Create Editor directory if it does not exist
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# Create Editor directory if it does not exist
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mkdir -p $UNITY_PROJECT_PATH/Assets/Editor/
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mkdir -p $UNITY_PROJECT_PATH/Assets/Editor/
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# Copy the build script of Unity Builder action
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# Copy the build script of Unity Builder action
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cp -r /UnityBuilderAction $UNITY_PROJECT_PATH/Assets/Editor/
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cp -r /UnityBuilderAction/Assets/Editor $UNITY_PROJECT_PATH/Assets/Editor/
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# Set the Build method to that of UnityBuilder Action
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# Set the Build method to that of UnityBuilder Action
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BUILD_METHOD="UnityBuilderAction.Builder.BuildProject"
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BUILD_METHOD="UnityBuilderAction.Builder.BuildProject"
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# Verify recursive paths
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# Verify recursive paths
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