Compare commits

..

No commits in common. "main" and "v4.2.1" have entirely different histories.
main ... v4.2.1

56 changed files with 294 additions and 3316 deletions

View File

@ -13,7 +13,7 @@ jobs:
id: requestActivationFile
uses: game-ci/unity-request-activation-file@v2.0-alpha-1
- name: Upload activation file
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
name: ${{ steps.requestActivationFile.outputs.filePath }}
path: ${{ steps.requestActivationFile.outputs.filePath }}

View File

@ -18,8 +18,9 @@ jobs:
projectPath:
- test-project
unityVersion:
- 2021.3.45f1
- 2021.3.32f1
- 2022.3.13f1
- 2023.1.19f1
- 2023.2.2f1
targetPlatform:
- StandaloneOSX # Build a MacOS executable
@ -44,13 +45,6 @@ jobs:
Library-${{ matrix.projectPath }}-macos-
Library-
###########################
# Set Scripting Backend #
###########################
- name: Set Scripting Backend To il2cpp
run: |
mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset"
###########################
# Build #
###########################
@ -59,7 +53,6 @@ jobs:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}

View File

@ -36,8 +36,7 @@ env:
jobs:
buildForAllPlatformsUbuntu:
name:
"${{ matrix.targetPlatform }} on ${{ matrix.unityVersion}}${{startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }}"
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
@ -50,55 +49,15 @@ jobs:
unityVersion:
- 2021.3.32f1
- 2022.3.13f1
- 2023.1.19f1
- 2023.2.2f1
targetPlatform:
- StandaloneOSX # Build a macOS standalone (Intel 64-bit) with mono backend.
- StandaloneWindows64 # Build a Windows 64-bit standalone with mono backend.
- StandaloneLinux64 # Build a Linux 64-bit standalone with mono/il2cpp backend.
- iOS # Build an iOS project.
- StandaloneLinux64 # Build a Linux 64-bit standalone with mono backend.
- iOS # Build an iOS player.
- Android # Build an Android .apk.
- WebGL # WebGL.
buildWithIl2cpp:
- false
- true
additionalParameters:
- -param value
- -standaloneBuildSubtarget Server
# Skipping configurations that are not supported
exclude:
# No il2cpp support on Linux Host
- targetPlatform: StandaloneOSX
buildWithIl2cpp: true
- targetPlatform: StandaloneWindows64
buildWithIl2cpp: true
# Only builds with Il2cpp
- targetPlatform: iOS
buildWithIl2cpp: false
- targetPlatform: Android
buildWithIl2cpp: false
- targetPlatform: WebGL
buildWithIl2cpp: false
# No dedicated server support
- targetPlatform: WebGL
additionalParameters: -standaloneBuildSubtarget Server
- targetPlatform: Android
additionalParameters: -standaloneBuildSubtarget Server
- targetPlatform: iOS
additionalParameters: -standaloneBuildSubtarget Server
# No dedicated server support on Linux Host
- targetPlatform: StandaloneOSX
additionalParameters: -standaloneBuildSubtarget Server
# No il2cpp dedicated server support on Linux Host
- targetPlatform: StandaloneWindows64
additionalParameters: -standaloneBuildSubtarget Server
buildWithIl2cpp: true
include:
- unityVersion: 6000.0.36f1
targetPlatform: WebGL
- unityVersion: 6000.0.36f1
targetPlatform: WebGL
buildProfile: 'Assets/Settings/Build Profiles/Sample WebGL Build Profile.asset'
steps:
- name: Clear Space for Android Build
if: matrix.targetPlatform == 'Android'
@ -122,14 +81,6 @@ jobs:
Library-${{ matrix.projectPath }}-ubuntu-
Library-
###########################
# Set Scripting Backend #
###########################
- name: Set Scripting Backend To il2cpp
if: matrix.buildWithIl2cpp == true
run: |
mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset"
###########################
# Build #
###########################
@ -143,12 +94,10 @@ jobs:
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
buildProfile: ${{ matrix.buildProfile }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
providerStrategy: ${{ matrix.providerStrategy }}
allowDirtyBuild: true
- name: Sleep for Retry
if: ${{ steps.build-1.outcome == 'failure' }}
@ -166,10 +115,9 @@ jobs:
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
buildProfile: ${{ matrix.buildProfile }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
providerStrategy: ${{ matrix.providerStrategy }}
allowDirtyBuild: true
@ -188,10 +136,9 @@ jobs:
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
buildProfile: ${{ matrix.buildProfile }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
providerStrategy: ${{ matrix.providerStrategy }}
allowDirtyBuild: true
@ -200,7 +147,6 @@ jobs:
###########################
- uses: actions/upload-artifact@v4
with:
name:
"Build ${{ matrix.targetPlatform }}${{ startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }} on Ubuntu (${{ matrix.unityVersion }}_il2cpp_${{ matrix.buildWithIl2cpp }}_params_${{ matrix.additionalParameters }})"
name: Build ${{ matrix.targetPlatform }} on Ubuntu (${{ matrix.unityVersion }})
path: build
retention-days: 14

View File

@ -20,20 +20,13 @@ jobs:
unityVersion:
- 2021.3.32f1
- 2022.3.13f1
- 2023.1.19f1
- 2023.2.2f1
targetPlatform:
- Android # Build an Android apk.
- StandaloneWindows64 # Build a Windows 64-bit standalone.
- WSAPlayer # Build a UWP App
- tvOS # Build an Apple TV XCode project
enableGpu:
- false
include:
# Additionally test enableGpu build for a standalone windows target
- projectPath: test-project
unityVersion: 2023.2.2f1
targetPlatform: StandaloneWindows64
enableGpu: true
steps:
###########################
@ -54,13 +47,6 @@ jobs:
Library-${{ matrix.projectPath }}-windows-
Library-
###########################
# Set Scripting Backend #
###########################
- name: Set Scripting Backend To il2cpp
run: |
Move-Item -Path "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" -Destination "./test-project/ProjectSettings/ProjectSettings.asset" -Force
###########################
# Build #
###########################
@ -73,13 +59,11 @@ jobs:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
@ -99,13 +83,11 @@ jobs:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
@ -124,13 +106,11 @@ jobs:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
@ -140,6 +120,6 @@ jobs:
###########################
- uses: actions/upload-artifact@v4
with:
name: Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})${{ matrix.enableGpu && ' With GPU' || '' }}
name: Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})
path: build
retention-days: 14

View File

@ -190,7 +190,6 @@ jobs:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
@ -202,7 +201,7 @@ jobs:
providerStrategy: ${{ matrix.providerStrategy }}
- run: |
cp ./cloud-runner-cache/cache/${{ steps.unity-build.outputs.CACHE_KEY }}/build/${{ steps.unity-build.outputs.BUILD_ARTIFACT }} ${{ steps.unity-build.outputs.BUILD_ARTIFACT }}
- uses: actions/upload-artifact@v4
- uses: actions/upload-artifact@v3
with:
name: ${{ matrix.providerStrategy }} Build (${{ matrix.targetPlatform }})
path: ${{ steps.unity-build.outputs.BUILD_ARTIFACT }}

View File

@ -18,11 +18,7 @@ inputs:
projectPath:
required: false
default: ''
description: 'Path to the project to be built, relative to the repository root.'
buildProfile:
required: false
default: ''
description: 'Path to the build profile to activate, relative to the project root.'
description: 'Relative path to the project to be built.'
buildName:
required: false
default: ''
@ -39,10 +35,6 @@ inputs:
required: false
default: ''
description: 'Suppresses `-quit`. Exit your build method using `EditorApplication.Exit(0)` instead.'
enableGpu:
required: false
default: ''
description: 'Launches unity without specifying `-nographics`.'
customParameters:
required: false
default: ''

View File

@ -6,9 +6,6 @@ using UnityBuilderAction.Reporting;
using UnityBuilderAction.Versioning;
using UnityEditor;
using UnityEditor.Build.Reporting;
#if UNITY_6000_0_OR_NEWER
using UnityEditor.Build.Profile;
#endif
using UnityEngine;
namespace UnityBuilderAction
@ -20,9 +17,47 @@ namespace UnityBuilderAction
// Gather values from args
var options = ArgumentsParser.GetValidatedOptions();
// Gather values from project
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
// Get all buildOptions from options
BuildOptions buildOptions = BuildOptions.None;
foreach (string buildOptionString in Enum.GetNames(typeof(BuildOptions))) {
if (options.ContainsKey(buildOptionString)) {
BuildOptions buildOptionEnum = (BuildOptions) Enum.Parse(typeof(BuildOptions), buildOptionString);
buildOptions |= buildOptionEnum;
}
}
#if UNITY_2021_2_OR_NEWER
// Determine subtarget
StandaloneBuildSubtarget buildSubtarget;
if (!options.TryGetValue("standaloneBuildSubtarget", out var subtargetValue) || !Enum.TryParse(subtargetValue, out buildSubtarget)) {
buildSubtarget = default;
}
#endif
// Define BuildPlayer Options
var buildPlayerOptions = new BuildPlayerOptions {
scenes = scenes,
locationPathName = options["customBuildPath"],
target = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]),
options = buildOptions,
#if UNITY_2021_2_OR_NEWER
subtarget = (int) buildSubtarget
#endif
};
// Set version for this build
VersionApplicator.SetVersion(options["buildVersion"]);
// Apply Android settings
if (buildPlayerOptions.target == BuildTarget.Android)
{
VersionApplicator.SetAndroidVersionCode(options["androidVersionCode"]);
AndroidSettings.Apply(options);
}
// Execute default AddressableAsset content build, if the package is installed.
// Version defines would be the best solution here, but Unity 2018 doesn't support that,
// so we fall back to using reflection instead.
@ -39,76 +74,10 @@ namespace UnityBuilderAction
}
catch (Exception e)
{
Debug.LogError("Failed to run default addressables build:\n" + e);
Debug.LogError($"Failed to run default addressables build:\n{e}");
}
}
// Get all buildOptions from options
BuildOptions buildOptions = BuildOptions.None;
foreach (string buildOptionString in Enum.GetNames(typeof(BuildOptions))) {
if (options.ContainsKey(buildOptionString)) {
BuildOptions buildOptionEnum = (BuildOptions) Enum.Parse(typeof(BuildOptions), buildOptionString);
buildOptions |= buildOptionEnum;
}
}
// Depending on whether the build is using a build profile, `buildPlayerOptions` will an instance
// of either `UnityEditor.BuildPlayerOptions` or `UnityEditor.BuildPlayerWithProfileOptions`
dynamic buildPlayerOptions;
if (options["customBuildProfile"] != "") {
#if UNITY_6000_0_OR_NEWER
// Load build profile from Assets folder
BuildProfile buildProfile = AssetDatabase.LoadAssetAtPath<BuildProfile>(options["customBuildProfile"]);
// Set it as active
BuildProfile.SetActiveBuildProfile(buildProfile);
// Define BuildPlayerWithProfileOptions
buildPlayerOptions = new BuildPlayerWithProfileOptions {
buildProfile = buildProfile,
locationPathName = options["customBuildPath"],
options = buildOptions,
};
#else
throw new Exception("Build profiles are not supported by this version of Unity (" + Application.unityVersion +")");
#endif
} else {
// Gather values from project
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
#if UNITY_2021_2_OR_NEWER
// Determine subtarget
StandaloneBuildSubtarget buildSubtarget;
if (!options.TryGetValue("standaloneBuildSubtarget", out var subtargetValue) || !Enum.TryParse(subtargetValue, out buildSubtarget)) {
buildSubtarget = default;
}
#endif
BuildTarget buildTarget = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]);
// Define BuildPlayerOptions
buildPlayerOptions = new BuildPlayerOptions {
scenes = scenes,
locationPathName = options["customBuildPath"],
target = buildTarget,
options = buildOptions,
#if UNITY_2021_2_OR_NEWER
subtarget = (int) buildSubtarget
#endif
};
// Apply Android settings
if (buildTarget == BuildTarget.Android) {
VersionApplicator.SetAndroidVersionCode(options["androidVersionCode"]);
AndroidSettings.Apply(options);
}
}
// Perform build
BuildReport buildReport = BuildPipeline.BuildPlayer(buildPlayerOptions);

View File

@ -56,17 +56,17 @@ namespace UnityBuilderAction.Input
case "androidStudioProject":
EditorUserBuildSettings.exportAsGoogleAndroidProject = true;
if (buildAppBundle != null)
buildAppBundle.SetValue(null, false, null);
buildAppBundle.SetValue(null, false);
break;
case "androidAppBundle":
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
if (buildAppBundle != null)
buildAppBundle.SetValue(null, true, null);
buildAppBundle.SetValue(null, true);
break;
case "androidPackage":
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
if (buildAppBundle != null)
buildAppBundle.SetValue(null, false, null);
buildAppBundle.SetValue(null, false);
break;
}
}
@ -74,20 +74,7 @@ namespace UnityBuilderAction.Input
string symbolType;
if (options.TryGetValue("androidSymbolType", out symbolType) && !string.IsNullOrEmpty(symbolType))
{
#if UNITY_6000_0_OR_NEWER
switch (symbolType)
{
case "public":
SetDebugSymbols("SymbolTable");
break;
case "debugging":
SetDebugSymbols("Full");
break;
case "none":
SetDebugSymbols("None");
break;
}
#elif UNITY_2021_1_OR_NEWER
#if UNITY_2021_1_OR_NEWER
switch (symbolType)
{
case "public":
@ -114,35 +101,5 @@ namespace UnityBuilderAction.Input
#endif
}
}
private static void SetDebugSymbols(string enumValueName)
{
// UnityEditor.Android.UserBuildSettings and Unity.Android.Types.DebugSymbolLevel are part of the Unity Android module.
// Reflection is used here to ensure the code works even if the module is not installed.
var debugSymbolsType = Type.GetType("UnityEditor.Android.UserBuildSettings+DebugSymbols, UnityEditor.Android.Extensions");
if (debugSymbolsType == null)
{
return;
}
var levelProp = debugSymbolsType.GetProperty("level", BindingFlags.Static | BindingFlags.Public);
if (levelProp == null)
{
return;
}
var enumType = Type.GetType("Unity.Android.Types.DebugSymbolLevel, Unity.Android.Types");
if (enumType == null)
{
return;
}
if (!Enum.TryParse(enumType, enumValueName, false , out var enumValue))
{
return;
}
levelProp.SetValue(null, enumValue);
}
}
}

View File

@ -28,7 +28,7 @@ namespace UnityBuilderAction.Input
}
if (!Enum.IsDefined(typeof(BuildTarget), buildTarget)) {
Console.WriteLine(buildTarget + " is not a defined " + typeof(BuildTarget).Name);
Console.WriteLine($"{buildTarget} is not a defined {nameof(BuildTarget)}");
EditorApplication.Exit(121);
}
@ -41,10 +41,10 @@ namespace UnityBuilderAction.Input
const string defaultCustomBuildName = "TestBuild";
string customBuildName;
if (!validatedOptions.TryGetValue("customBuildName", out customBuildName)) {
Console.WriteLine("Missing argument -customBuildName, defaulting to" + defaultCustomBuildName);
Console.WriteLine($"Missing argument -customBuildName, defaulting to {defaultCustomBuildName}.");
validatedOptions.Add("customBuildName", defaultCustomBuildName);
} else if (customBuildName == "") {
Console.WriteLine("Invalid argument -customBuildName, defaulting to" + defaultCustomBuildName);
Console.WriteLine($"Invalid argument -customBuildName, defaulting to {defaultCustomBuildName}.");
validatedOptions.Add("customBuildName", defaultCustomBuildName);
}
@ -57,11 +57,11 @@ namespace UnityBuilderAction.Input
string[] args = Environment.GetCommandLineArgs();
Console.WriteLine(
EOL +
"###########################" + EOL +
"# Parsing settings #" + EOL +
"###########################" + EOL +
EOL
$"{EOL}" +
$"###########################{EOL}" +
$"# Parsing settings #{EOL}" +
$"###########################{EOL}" +
$"{EOL}"
);
// Extract flags with optional values
@ -78,7 +78,7 @@ namespace UnityBuilderAction.Input
string displayValue = secret ? "*HIDDEN*" : "\"" + value + "\"";
// Assign
Console.WriteLine("Found flag \"" + flag + "\" with value " + displayValue);
Console.WriteLine($"Found flag \"{flag}\" with value {displayValue}.");
providedArguments.Add(flag, value);
}
}

View File

@ -30,7 +30,7 @@ namespace UnityBuilderAction.Reporting
prefix = "error";
break;
}
Console.WriteLine(Environment.NewLine + "::" + prefix + "::" + condition + Environment.NewLine + stackTrace);
Console.WriteLine($"{Environment.NewLine}::{prefix} ::{condition}{Environment.NewLine}{stackTrace}");
}
}
}

View File

@ -11,16 +11,16 @@ namespace UnityBuilderAction.Reporting
public static void ReportSummary(BuildSummary summary)
{
Console.WriteLine(
EOL +
"###########################" + EOL +
"# Build results #" + EOL +
"###########################" + EOL +
EOL +
"Duration: " + summary.totalTime.ToString() + EOL +
"Warnings: " + summary.totalWarnings.ToString() + EOL +
"Errors: " + summary.totalErrors.ToString() + EOL +
"Size: " + summary.totalSize.ToString() + " bytes" + EOL +
EOL
$"{EOL}" +
$"###########################{EOL}" +
$"# Build results #{EOL}" +
$"###########################{EOL}" +
$"{EOL}" +
$"Duration: {summary.totalTime.ToString()}{EOL}" +
$"Warnings: {summary.totalWarnings.ToString()}{EOL}" +
$"Errors: {summary.totalErrors.ToString()}{EOL}" +
$"Size: {summary.totalSize.ToString()} bytes{EOL}" +
$"{EOL}"
);
}

View File

@ -21,11 +21,11 @@ namespace UnityBuilderAction.Versioning
version = GetSemanticCommitVersion();
Console.WriteLine("Repository has a valid version tag.");
} else {
version = "0.0." + GetTotalNumberOfCommits();
version = $"0.0.{GetTotalNumberOfCommits()}";
Console.WriteLine("Repository does not have tags to base the version on.");
}
Console.WriteLine("Version is " + version);
Console.WriteLine($"Version is {version}");
return version;
}

BIN
dist/index.js generated vendored

Binary file not shown.

BIN
dist/index.js.map generated vendored

Binary file not shown.

BIN
dist/licenses.txt generated vendored

Binary file not shown.

View File

@ -19,23 +19,6 @@ echo "Using build name \"$BUILD_NAME\"."
echo "Using build target \"$BUILD_TARGET\"."
#
# Display the build profile
#
if [ -z "$BUILD_PROFILE" ]; then
# User has not provided a build profile
#
echo "Doing a default \"$BUILD_TARGET\" platform build."
#
else
# User has provided a path to a build profile `.asset` file
#
echo "Using build profile \"$BUILD_PROFILE\" relative to \"$UNITY_PROJECT_PATH\"."
#
fi
#
# Display build path and file
#
@ -148,7 +131,7 @@ echo ""
-logFile - \
$( [ "${MANUAL_EXIT}" == "true" ] || echo "-quit" ) \
-batchmode \
$( [ "${ENABLE_GPU}" == "true" ] || echo "-nographics" ) \
-nographics \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" \
-customBuildName "$BUILD_NAME" \
@ -156,7 +139,6 @@ echo ""
-buildTarget "$BUILD_TARGET" \
-customBuildTarget "$BUILD_TARGET" \
-customBuildPath "$CUSTOM_BUILD_PATH" \
-customBuildProfile "$BUILD_PROFILE" \
-executeMethod "$BUILD_METHOD" \
-buildVersion "$VERSION" \
-androidVersionCode "$ANDROID_VERSION_CODE" \

View File

@ -19,22 +19,6 @@ echo "Using build name \"$BUILD_NAME\"."
echo "Using build target \"$BUILD_TARGET\"."
#
# Display the build profile
#
if [ -z "$BUILD_PROFILE" ]; then
# User has not provided a build profile
#
echo "Doing a default \"$BUILD_TARGET\" platform build."
#
else
# User has provided a path to a build profile `.asset` file
#
echo "Using build profile \"$BUILD_PROFILE\" relative to \"$UNITY_PROJECT_PATH\"."
#
fi
#
# Display build path and file
#
@ -128,7 +112,6 @@ unity-editor \
-buildTarget "$BUILD_TARGET" \
-customBuildTarget "$BUILD_TARGET" \
-customBuildPath "$CUSTOM_BUILD_PATH" \
-customBuildProfile "$BUILD_PROFILE" \
-executeMethod "$BUILD_METHOD" \
-buildVersion "$VERSION" \
-androidVersionCode "$ANDROID_VERSION_CODE" \

View File

@ -50,30 +50,6 @@ if ( ($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($
Start-Sleep -Seconds 3
}
}
elseif( ($null -ne ${env:UNITY_LICENSING_SERVER}))
{
#
# Custom Unity License Server
#
Write-Output "Adding licensing server config"
$ACTIVATION_OUTPUT = Start-Process -FilePath "$Env:UNITY_PATH\Editor\Data\Resources\Licensing\Client\Unity.Licensing.Client.exe" `
-ArgumentList "--acquire-floating" `
-NoNewWindow `
-PassThru `
-Wait `
-RedirectStandardOutput "license.txt"
$PARSEDFILE = (Get-Content "license.txt" | Select-String -AllMatches -Pattern '\".*?\"' | ForEach-Object { $_.Matches.Value }) -replace '"'
$env:FLOATING_LICENSE = $PARSEDFILE[1]
$FLOATING_LICENSE_TIMEOUT = $PARSEDFILE[3]
Write-Output "Acquired floating license: ""$env:FLOATING_LICENSE"" with timeout $FLOATING_LICENSE_TIMEOUT"
# Store the exit code from the verify command
$ACTIVATION_EXIT_CODE = $ACTIVATION_OUTPUT.ExitCode
}
else
{
#

View File

@ -16,25 +16,6 @@ Write-Output "$('Using build name "')$($Env:BUILD_NAME)$('".')"
Write-Output "$('Using build target "')$($Env:BUILD_TARGET)$('".')"
#
# Display the build profile
#
if ($Env:BUILD_PROFILE)
{
# User has provided a path to a build profile `.asset` file
#
Write-Output "$('Using build profile "')$($Env:BUILD_PROFILE)$('" relative to "')$($Env:UNITY_PROJECT_PATH)$('".')"
#
}
else
{
# User has not provided a build profile
#
Write-Output "$('Doing a default "')$($Env:BUILD_TARGET)$('" platform build.')"
#
}
#
# Display build path and file
#
@ -148,20 +129,13 @@ Write-Output "# Building project #"
Write-Output "###########################"
Write-Output ""
$unityGraphics = "-nographics"
if ($LLVMPIPE_INSTALLED -eq "true")
{
$unityGraphics = "-force-opengl"
}
# If $Env:CUSTOM_PARAMETERS contains spaces and is passed directly on the command line to Unity, powershell will wrap it
# in double quotes. To avoid this, parse $Env:CUSTOM_PARAMETERS into an array, while respecting any quotations within the string.
$_, $customParametersArray = Invoke-Expression('Write-Output -- "" ' + $Env:CUSTOM_PARAMETERS)
$unityArgs = @(
"-quit",
"-batchmode",
$unityGraphics,
"-nographics",
"-silent-crashes",
"-customBuildName", "`"$Env:BUILD_NAME`"",
"-projectPath", "`"$Env:UNITY_PROJECT_PATH`"",
@ -169,7 +143,6 @@ $unityArgs = @(
"-buildTarget", "`"$Env:BUILD_TARGET`"",
"-customBuildTarget", "`"$Env:BUILD_TARGET`"",
"-customBuildPath", "`"$Env:CUSTOM_BUILD_PATH`"",
"-customBuildProfile", "`"$Env:BUILD_PROFILE`"",
"-buildVersion", "`"$Env:VERSION`"",
"-androidVersionCode", "`"$Env:ANDROID_VERSION_CODE`"",
"-androidKeystorePass", "`"$Env:ANDROID_KEYSTORE_PASS`"",

View File

@ -1,13 +1,5 @@
Get-Process
# Copy .upmconfig.toml if it exists
if (Test-Path "C:\githubhome\.upmconfig.toml") {
Write-Host "Copying .upmconfig.toml to $Env:USERPROFILE\.upmconfig.toml"
Copy-Item -Path "C:\githubhome\.upmconfig.toml" -Destination "$Env:USERPROFILE\.upmconfig.toml" -Force
} else {
Write-Host "No .upmconfig.toml found at C:\githubhome"
}
# Import any necessary registry keys, ie: location of windows 10 sdk
# No guarantee that there will be any necessary registry keys, ie: tvOS
Get-ChildItem -Path c:\regkeys -File | ForEach-Object { reg import $_.fullname }
@ -21,11 +13,6 @@ Get-Process -Name regsvr32 | ForEach-Object { Stop-Process -Id $_.Id -Force }
# Setup Git Credentials
. "c:\steps\set_gitcredential.ps1"
if ($env:ENABLE_GPU -eq "true") {
# Install LLVMpipe software graphics driver
. "c:\steps\install_llvmpipe.ps1"
}
# Activate Unity
if ($env:SKIP_ACTIVATION -ne "true") {
. "c:\steps\activate.ps1"

View File

@ -1,56 +0,0 @@
$Private:repo = "mmozeiko/build-mesa"
$Private:downloadPath = "$Env:TEMP\mesa.zip"
$Private:extractPath = "$Env:TEMP\mesa"
$Private:destinationPath = "$Env:UNITY_PATH\Editor\"
$Private:version = "25.1.0"
$LLVMPIPE_INSTALLED = "false"
try {
# Get the release info from GitHub API (version fixed to decrease probability of breakage)
$releaseUrl = "https://api.github.com/repos/$repo/releases/tags/$version"
$release = Invoke-RestMethod -Uri $releaseUrl -Headers @{ "User-Agent" = "PowerShell" }
# Get the download URL for the zip asset
$zipUrl = $release.assets | Where-Object { $_.name -like "mesa-llvmpipe-x64*.zip" } | Select-Object -First 1 -ExpandProperty browser_download_url
if (-not $zipUrl) {
throw "No zip file found in the latest release."
}
# Download the zip file
Write-Host "Downloading $zipUrl..."
Invoke-WebRequest -Uri $zipUrl -OutFile $downloadPath
# Create extraction directory if it doesn't exist
if (-not (Test-Path $extractPath)) {
New-Item -ItemType Directory -Path $extractPath | Out-Null
}
# Extract the zip file
Write-Host "Extracting $downloadPath to $extractPath..."
Expand-Archive -Path $downloadPath -DestinationPath $extractPath -Force
# Create destination directory if it doesn't exist
if (-not (Test-Path $destinationPath)) {
New-Item -ItemType Directory -Path $destinationPath | Out-Null
}
# Copy extracted files to destination
Write-Host "Copying files to $destinationPath..."
Copy-Item -Path "$extractPath\*" -Destination $destinationPath -Recurse -Force
Write-Host "Successfully downloaded, extracted, and copied Mesa files to $destinationPath"
$LLVMPIPE_INSTALLED = "true"
} catch {
Write-Error "An error occurred: $_"
} finally {
# Clean up temporary files
if (Test-Path $downloadPath) {
Remove-Item $downloadPath -Force
}
if (Test-Path $extractPath) {
Remove-Item $extractPath -Recurse -Force
}
}

View File

@ -6,16 +6,7 @@ Write-Output "# Return License #"
Write-Output "###########################"
Write-Output ""
if (($null -ne ${env:UNITY_LICENSING_SERVER}))
{
Write-Output "Returning floating license: ""$env:FLOATING_LICENSE"""
Start-Process -FilePath "$Env:UNITY_PATH\Editor\Data\Resources\Licensing\Client\Unity.Licensing.Client.exe" `
-ArgumentList "--return-floating ""$env:FLOATING_LICENSE"" " `
-NoNewWindow `
-Wait
}
elseif (($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($null -ne ${env:UNITY_PASSWORD}))
if (($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($null -ne ${env:UNITY_PASSWORD}))
{
#
# SERIAL LICENSE MODE

View File

@ -5,12 +5,12 @@ else {
Write-Host "GIT_PRIVATE_TOKEN is set configuring git credentials"
git config --global credential.helper store
git config --global --replace-all url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
git config --global --add url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com"
git config --global --add url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "https://github.com/"
git config --global --replace-all "url.https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
git config --global --add "url.https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com"
git config --global --add "url.https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "https://github.com/"
git config --global url."https://ssh:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
git config --global url."https://git:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com:"
git config --global "url.https://ssh:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
git config --global "url.https://git:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com:"
}
Write-Host "---------- git config --list -------------"

View File

@ -28,15 +28,10 @@
"node": ">=18.x"
},
"dependencies": {
"@actions/cache": "^4.0.0",
"@actions/core": "^1.11.1",
"@actions/cache": "^3.2.4",
"@actions/core": "^1.10.1",
"@actions/exec": "^1.1.1",
"@actions/github": "^6.0.0",
"@aws-sdk/client-cloudformation": "^3.777.0",
"@aws-sdk/client-cloudwatch-logs": "^3.777.0",
"@aws-sdk/client-ecs": "^3.778.0",
"@aws-sdk/client-kinesis": "^3.777.0",
"@aws-sdk/client-s3": "^3.779.0",
"@kubernetes/client-node": "^0.16.3",
"@octokit/core": "^5.1.0",
"async-wait-until": "^2.0.12",
@ -84,4 +79,4 @@
"node": "20.5.1",
"yarn": "1.22.19"
}
}
}

View File

@ -71,12 +71,6 @@ describe('BuildParameters', () => {
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ projectPath: mockValue }));
});
it('returns the build profile', async () => {
const mockValue = 'path/to/build_profile.asset';
jest.spyOn(Input, 'buildProfile', 'get').mockReturnValue(mockValue);
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ buildProfile: mockValue }));
});
it('returns the build name', async () => {
const mockValue = 'someBuildName';
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(mockValue);

View File

@ -26,14 +26,12 @@ class BuildParameters {
public runnerTempPath!: string;
public targetPlatform!: string;
public projectPath!: string;
public buildProfile!: string;
public buildName!: string;
public buildPath!: string;
public buildFile!: string;
public buildMethod!: string;
public buildVersion!: string;
public manualExit!: boolean;
public enableGpu!: boolean;
public androidVersionCode!: string;
public androidKeystoreName!: string;
public androidKeystoreBase64!: string;
@ -153,14 +151,12 @@ class BuildParameters {
runnerTempPath: Input.runnerTempPath,
targetPlatform: Input.targetPlatform,
projectPath: Input.projectPath,
buildProfile: Input.buildProfile,
buildName: Input.buildName,
buildPath: `${Input.buildsPath}/${Input.targetPlatform}`,
buildFile,
buildMethod: Input.buildMethod,
buildVersion,
manualExit: Input.manualExit,
enableGpu: Input.enableGpu,
androidVersionCode,
androidKeystoreName: Input.androidKeystoreName,
androidKeystoreBase64: Input.androidKeystoreBase64,

View File

@ -1,18 +1,6 @@
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
import * as core from '@actions/core';
import {
CloudFormation,
CreateStackCommand,
CreateStackCommandInput,
DescribeStacksCommand,
DescribeStacksCommandInput,
ListStacksCommand,
Parameter,
UpdateStackCommand,
UpdateStackCommandInput,
waitUntilStackCreateComplete,
waitUntilStackUpdateComplete,
} from '@aws-sdk/client-cloudformation';
import * as SDK from 'aws-sdk';
import { BaseStackFormation } from './cloud-formations/base-stack-formation';
import crypto from 'node:crypto';
@ -22,49 +10,51 @@ export class AWSBaseStack {
}
private baseStackName: string;
async setupBaseStack(CF: CloudFormation) {
async setupBaseStack(CF: SDK.CloudFormation) {
const baseStackName = this.baseStackName;
const baseStack = BaseStackFormation.formation;
// Cloud Formation Input
const describeStackInput: DescribeStacksCommandInput = {
const describeStackInput: SDK.CloudFormation.DescribeStacksInput = {
StackName: baseStackName,
};
const parametersWithoutHash: Parameter[] = [{ ParameterKey: 'EnvironmentName', ParameterValue: baseStackName }];
const parametersWithoutHash: SDK.CloudFormation.Parameter[] = [
{ ParameterKey: 'EnvironmentName', ParameterValue: baseStackName },
];
const parametersHash = crypto
.createHash('md5')
.update(baseStack + JSON.stringify(parametersWithoutHash))
.digest('hex');
const parameters: Parameter[] = [
const parameters: SDK.CloudFormation.Parameter[] = [
...parametersWithoutHash,
...[{ ParameterKey: 'Version', ParameterValue: parametersHash }],
];
const updateInput: UpdateStackCommandInput = {
const updateInput: SDK.CloudFormation.UpdateStackInput = {
StackName: baseStackName,
TemplateBody: baseStack,
Parameters: parameters,
Capabilities: ['CAPABILITY_IAM'],
};
const createStackInput: CreateStackCommandInput = {
const createStackInput: SDK.CloudFormation.CreateStackInput = {
StackName: baseStackName,
TemplateBody: baseStack,
Parameters: parameters,
Capabilities: ['CAPABILITY_IAM'],
};
const stacks = await CF.send(
new ListStacksCommand({ StackStatusFilter: ['UPDATE_COMPLETE', 'CREATE_COMPLETE', 'ROLLBACK_COMPLETE'] }),
);
const stacks = await CF.listStacks({
StackStatusFilter: ['UPDATE_COMPLETE', 'CREATE_COMPLETE', 'ROLLBACK_COMPLETE'],
}).promise();
const stackNames = stacks.StackSummaries?.map((x) => x.StackName) || [];
const stackExists: Boolean = stackNames.includes(baseStackName) || false;
const describeStack = async () => {
return await CF.send(new DescribeStacksCommand(describeStackInput));
return await CF.describeStacks(describeStackInput).promise();
};
try {
if (!stackExists) {
CloudRunnerLogger.log(`${baseStackName} stack does not exist (${JSON.stringify(stackNames)})`);
await CF.send(new CreateStackCommand(createStackInput));
await CF.createStack(createStackInput).promise();
CloudRunnerLogger.log(`created stack (version: ${parametersHash})`);
}
const CFState = await describeStack();
@ -75,13 +65,7 @@ export class AWSBaseStack {
const stackVersion = stack.Parameters?.find((x) => x.ParameterKey === 'Version')?.ParameterValue;
if (stack.StackStatus === 'CREATE_IN_PROGRESS') {
await waitUntilStackCreateComplete(
{
client: CF,
maxWaitTime: 200,
},
describeStackInput,
);
await CF.waitFor('stackCreateComplete', describeStackInput).promise();
}
if (stackExists) {
@ -89,7 +73,7 @@ export class AWSBaseStack {
if (parametersHash !== stackVersion) {
CloudRunnerLogger.log(`Attempting update of base stack`);
try {
await CF.send(new UpdateStackCommand(updateInput));
await CF.updateStack(updateInput).promise();
} catch (error: any) {
if (error['message'].includes('No updates are to be performed')) {
CloudRunnerLogger.log(`No updates are to be performed`);
@ -109,13 +93,7 @@ export class AWSBaseStack {
);
}
if (stack.StackStatus === 'UPDATE_IN_PROGRESS') {
await waitUntilStackUpdateComplete(
{
client: CF,
maxWaitTime: 200,
},
describeStackInput,
);
await CF.waitFor('stackUpdateComplete', describeStackInput).promise();
}
}
CloudRunnerLogger.log('base stack is now ready');

View File

@ -1,15 +1,15 @@
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
import { CloudFormation, DescribeStackEventsCommand } from '@aws-sdk/client-cloudformation';
import * as SDK from 'aws-sdk';
import * as core from '@actions/core';
import CloudRunner from '../../cloud-runner';
export class AWSError {
static async handleStackCreationFailure(error: any, CF: CloudFormation, taskDefStackName: string) {
static async handleStackCreationFailure(error: any, CF: SDK.CloudFormation, taskDefStackName: string) {
CloudRunnerLogger.log('aws error: ');
core.error(JSON.stringify(error, undefined, 4));
if (CloudRunner.buildParameters.cloudRunnerDebug) {
CloudRunnerLogger.log('Getting events and resources for task stack');
const events = (await CF.send(new DescribeStackEventsCommand({ StackName: taskDefStackName }))).StackEvents;
const events = (await CF.describeStackEvents({ StackName: taskDefStackName }).promise()).StackEvents;
CloudRunnerLogger.log(JSON.stringify(events, undefined, 4));
}
}

View File

@ -1,12 +1,4 @@
import {
CloudFormation,
CreateStackCommand,
CreateStackCommandInput,
DescribeStackResourcesCommand,
DescribeStacksCommand,
ListStacksCommand,
waitUntilStackCreateComplete,
} from '@aws-sdk/client-cloudformation';
import * as SDK from 'aws-sdk';
import CloudRunnerAWSTaskDef from './cloud-runner-aws-task-def';
import CloudRunnerSecret from '../../options/cloud-runner-secret';
import { AWSCloudFormationTemplates } from './aws-cloud-formation-templates';
@ -24,7 +16,7 @@ export class AWSJobStack {
}
public async setupCloudFormations(
CF: CloudFormation,
CF: SDK.CloudFormation,
buildGuid: string,
image: string,
entrypoint: string[],
@ -127,7 +119,7 @@ export class AWSJobStack {
let previousStackExists = true;
while (previousStackExists) {
previousStackExists = false;
const stacks = await CF.send(new ListStacksCommand({}));
const stacks = await CF.listStacks().promise();
if (!stacks.StackSummaries) {
throw new Error('Faild to get stacks');
}
@ -140,7 +132,7 @@ export class AWSJobStack {
}
}
}
const createStackInput: CreateStackCommandInput = {
const createStackInput: SDK.CloudFormation.CreateStackInput = {
StackName: taskDefStackName,
TemplateBody: taskDefCloudFormation,
Capabilities: ['CAPABILITY_IAM'],
@ -148,15 +140,9 @@ export class AWSJobStack {
};
try {
CloudRunnerLogger.log(`Creating job aws formation ${taskDefStackName}`);
await CF.send(new CreateStackCommand(createStackInput));
await waitUntilStackCreateComplete(
{
client: CF,
maxWaitTime: 200,
},
{ StackName: taskDefStackName },
);
const describeStack = await CF.send(new DescribeStacksCommand({ StackName: taskDefStackName }));
await CF.createStack(createStackInput).promise();
await CF.waitFor('stackCreateComplete', { StackName: taskDefStackName }).promise();
const describeStack = await CF.describeStacks({ StackName: taskDefStackName }).promise();
for (const parameter of parameters) {
if (!describeStack.Stacks?.[0].Parameters?.some((x) => x.ParameterKey === parameter.ParameterKey)) {
throw new Error(`Parameter ${parameter.ParameterKey} not found in stack`);
@ -167,7 +153,7 @@ export class AWSJobStack {
throw error;
}
const createCleanupStackInput: CreateStackCommandInput = {
const createCleanupStackInput: SDK.CloudFormation.CreateStackInput = {
StackName: `${taskDefStackName}-cleanup`,
TemplateBody: CleanupCronFormation.formation,
Capabilities: ['CAPABILITY_IAM'],
@ -197,7 +183,7 @@ export class AWSJobStack {
if (CloudRunnerOptions.useCleanupCron) {
try {
CloudRunnerLogger.log(`Creating job cleanup formation`);
await CF.send(new CreateStackCommand(createCleanupStackInput));
await CF.createStack(createCleanupStackInput).promise();
// await CF.waitFor('stackCreateComplete', { StackName: createCleanupStackInput.StackName }).promise();
} catch (error) {
@ -207,15 +193,12 @@ export class AWSJobStack {
}
const taskDefResources = (
await CF.send(
new DescribeStackResourcesCommand({
StackName: taskDefStackName,
}),
)
await CF.describeStackResources({
StackName: taskDefStackName,
}).promise()
).StackResources;
const baseResources = (await CF.send(new DescribeStackResourcesCommand({ StackName: this.baseStackName })))
.StackResources;
const baseResources = (await CF.describeStackResources({ StackName: this.baseStackName }).promise()).StackResources;
return {
taskDefStackName,

View File

@ -1,19 +1,4 @@
import {
DescribeTasksCommand,
ECS,
RunTaskCommand,
RunTaskCommandInput,
Task,
waitUntilTasksRunning,
} from '@aws-sdk/client-ecs';
import {
DescribeStreamCommand,
DescribeStreamCommandOutput,
GetRecordsCommand,
GetRecordsCommandOutput,
GetShardIteratorCommand,
Kinesis,
} from '@aws-sdk/client-kinesis';
import * as AWS from 'aws-sdk';
import CloudRunnerEnvironmentVariable from '../../options/cloud-runner-environment-variable';
import * as core from '@actions/core';
import CloudRunnerAWSTaskDef from './cloud-runner-aws-task-def';
@ -27,8 +12,8 @@ import CloudRunnerOptions from '../../options/cloud-runner-options';
import GitHub from '../../../github';
class AWSTaskRunner {
public static ECS: ECS;
public static Kinesis: Kinesis;
public static ECS: AWS.ECS;
public static Kinesis: AWS.Kinesis;
private static readonly encodedUnderscore = `$252F`;
static async runTask(
taskDef: CloudRunnerAWSTaskDef,
@ -75,7 +60,7 @@ class AWSTaskRunner {
throw new Error(`Container Overrides length must be at most 8192`);
}
const task = await AWSTaskRunner.ECS.send(new RunTaskCommand(runParameters as RunTaskCommandInput));
const task = await AWSTaskRunner.ECS.runTask(runParameters).promise();
const taskArn = task.tasks?.[0].taskArn || '';
CloudRunnerLogger.log('Cloud runner job is starting');
await AWSTaskRunner.waitUntilTaskRunning(taskArn, cluster);
@ -123,13 +108,7 @@ class AWSTaskRunner {
private static async waitUntilTaskRunning(taskArn: string, cluster: string) {
try {
await waitUntilTasksRunning(
{
client: AWSTaskRunner.ECS,
maxWaitTime: 120,
},
{ tasks: [taskArn], cluster },
);
await AWSTaskRunner.ECS.waitFor('tasksRunning', { tasks: [taskArn], cluster }).promise();
} catch (error_) {
const error = error_ as Error;
await new Promise((resolve) => setTimeout(resolve, 3000));
@ -145,7 +124,10 @@ class AWSTaskRunner {
}
static async describeTasks(clusterName: string, taskArn: string) {
const tasks = await AWSTaskRunner.ECS.send(new DescribeTasksCommand({ cluster: clusterName, tasks: [taskArn] }));
const tasks = await AWSTaskRunner.ECS.describeTasks({
cluster: clusterName,
tasks: [taskArn],
}).promise();
if (tasks.tasks?.[0]) {
return tasks.tasks?.[0];
} else {
@ -187,7 +169,9 @@ class AWSTaskRunner {
output: string,
shouldCleanup: boolean,
) {
const records = await AWSTaskRunner.Kinesis.send(new GetRecordsCommand({ ShardIterator: iterator }));
const records = await AWSTaskRunner.Kinesis.getRecords({
ShardIterator: iterator,
}).promise();
iterator = records.NextShardIterator || '';
({ shouldReadLogs, output, shouldCleanup } = AWSTaskRunner.logRecords(
records,
@ -200,7 +184,7 @@ class AWSTaskRunner {
return { iterator, shouldReadLogs, output, shouldCleanup };
}
private static checkStreamingShouldContinue(taskData: Task, timestamp: number, shouldReadLogs: boolean) {
private static checkStreamingShouldContinue(taskData: AWS.ECS.Task, timestamp: number, shouldReadLogs: boolean) {
if (taskData?.lastStatus === 'UNKNOWN') {
CloudRunnerLogger.log('## Cloud runner job unknwon');
}
@ -220,17 +204,15 @@ class AWSTaskRunner {
}
private static logRecords(
records: GetRecordsCommandOutput,
records: AWS.Kinesis.GetRecordsOutput,
iterator: string,
shouldReadLogs: boolean,
output: string,
shouldCleanup: boolean,
) {
if ((records.Records ?? []).length > 0 && iterator) {
for (const record of records.Records ?? []) {
const json = JSON.parse(
zlib.gunzipSync(Buffer.from(record.Data as unknown as string, 'base64')).toString('utf8'),
);
if (records.Records.length > 0 && iterator) {
for (const record of records.Records) {
const json = JSON.parse(zlib.gunzipSync(Buffer.from(record.Data as string, 'base64')).toString('utf8'));
if (json.messageType === 'DATA_MESSAGE') {
for (const logEvent of json.logEvents) {
({ shouldReadLogs, shouldCleanup, output } = FollowLogStreamService.handleIteration(
@ -248,19 +230,19 @@ class AWSTaskRunner {
}
private static async getLogStream(kinesisStreamName: string) {
return await AWSTaskRunner.Kinesis.send(new DescribeStreamCommand({ StreamName: kinesisStreamName }));
return await AWSTaskRunner.Kinesis.describeStream({
StreamName: kinesisStreamName,
}).promise();
}
private static async getLogIterator(stream: DescribeStreamCommandOutput) {
private static async getLogIterator(stream: AWS.Kinesis.DescribeStreamOutput) {
return (
(
await AWSTaskRunner.Kinesis.send(
new GetShardIteratorCommand({
ShardIteratorType: 'TRIM_HORIZON',
StreamName: stream.StreamDescription?.StreamName ?? '',
ShardId: stream.StreamDescription?.Shards?.[0]?.ShardId || '',
}),
)
await AWSTaskRunner.Kinesis.getShardIterator({
ShardIteratorType: 'TRIM_HORIZON',
StreamName: stream.StreamDescription.StreamName,
ShardId: stream.StreamDescription.Shards[0].ShardId,
}).promise()
).ShardIterator || ''
);
}

View File

@ -1,9 +1,9 @@
import { StackResource } from '@aws-sdk/client-cloudformation';
import * as AWS from 'aws-sdk';
class CloudRunnerAWSTaskDef {
public taskDefStackName!: string;
public taskDefCloudFormation!: string;
public taskDefResources: StackResource[] | undefined;
public baseResources: StackResource[] | undefined;
public taskDefResources: AWS.CloudFormation.StackResources | undefined;
public baseResources: AWS.CloudFormation.StackResources | undefined;
}
export default CloudRunnerAWSTaskDef;

View File

@ -1,6 +1,4 @@
import { CloudFormation, DeleteStackCommand, waitUntilStackDeleteComplete } from '@aws-sdk/client-cloudformation';
import { ECS as ECSClient } from '@aws-sdk/client-ecs';
import { Kinesis } from '@aws-sdk/client-kinesis';
import * as SDK from 'aws-sdk';
import CloudRunnerSecret from '../../options/cloud-runner-secret';
import CloudRunnerEnvironmentVariable from '../../options/cloud-runner-environment-variable';
import CloudRunnerAWSTaskDef from './cloud-runner-aws-task-def';
@ -77,7 +75,7 @@ class AWSBuildEnvironment implements ProviderInterface {
defaultSecretsArray: { ParameterKey: string; EnvironmentVariable: string; ParameterValue: string }[],
) {
process.env.AWS_REGION = Input.region;
const CF = new CloudFormation({ region: Input.region });
const CF = new SDK.CloudFormation();
await new AwsBaseStack(this.baseStackName).setupBaseStack(CF);
}
@ -91,10 +89,10 @@ class AWSBuildEnvironment implements ProviderInterface {
secrets: CloudRunnerSecret[],
): Promise<string> {
process.env.AWS_REGION = Input.region;
const ECS = new ECSClient({ region: Input.region });
const CF = new CloudFormation({ region: Input.region });
const ECS = new SDK.ECS();
const CF = new SDK.CloudFormation();
AwsTaskRunner.ECS = ECS;
AwsTaskRunner.Kinesis = new Kinesis({ region: Input.region });
AwsTaskRunner.Kinesis = new SDK.Kinesis();
CloudRunnerLogger.log(`AWS Region: ${CF.config.region}`);
const entrypoint = ['/bin/sh'];
const startTimeMs = Date.now();
@ -131,31 +129,23 @@ class AWSBuildEnvironment implements ProviderInterface {
}
}
async cleanupResources(CF: CloudFormation, taskDef: CloudRunnerAWSTaskDef) {
async cleanupResources(CF: SDK.CloudFormation, taskDef: CloudRunnerAWSTaskDef) {
CloudRunnerLogger.log('Cleanup starting');
await CF.send(new DeleteStackCommand({ StackName: taskDef.taskDefStackName }));
await CF.deleteStack({
StackName: taskDef.taskDefStackName,
}).promise();
if (CloudRunnerOptions.useCleanupCron) {
await CF.send(new DeleteStackCommand({ StackName: `${taskDef.taskDefStackName}-cleanup` }));
await CF.deleteStack({
StackName: `${taskDef.taskDefStackName}-cleanup`,
}).promise();
}
await waitUntilStackDeleteComplete(
{
client: CF,
maxWaitTime: 200,
},
{
StackName: taskDef.taskDefStackName,
},
);
await waitUntilStackDeleteComplete(
{
client: CF,
maxWaitTime: 200,
},
{
StackName: `${taskDef.taskDefStackName}-cleanup`,
},
);
await CF.waitFor('stackDeleteComplete', {
StackName: taskDef.taskDefStackName,
}).promise();
await CF.waitFor('stackDeleteComplete', {
StackName: `${taskDef.taskDefStackName}-cleanup`,
}).promise();
CloudRunnerLogger.log(`Deleted Stack: ${taskDef.taskDefStackName}`);
CloudRunnerLogger.log('Cleanup complete');
}

View File

@ -1,11 +1,4 @@
import {
CloudFormation,
DeleteStackCommand,
DeleteStackCommandInput,
DescribeStackResourcesCommand,
} from '@aws-sdk/client-cloudformation';
import { CloudWatchLogs, DeleteLogGroupCommand } from '@aws-sdk/client-cloudwatch-logs';
import { ECS, StopTaskCommand } from '@aws-sdk/client-ecs';
import AWS from 'aws-sdk';
import Input from '../../../../input';
import CloudRunnerLogger from '../../../services/core/cloud-runner-logger';
import { TaskService } from './task-service';
@ -19,9 +12,9 @@ export class GarbageCollectionService {
public static async cleanup(deleteResources = false, OneDayOlderOnly: boolean = false) {
process.env.AWS_REGION = Input.region;
const CF = new CloudFormation({ region: Input.region });
const ecs = new ECS({ region: Input.region });
const cwl = new CloudWatchLogs({ region: Input.region });
const CF = new AWS.CloudFormation();
const ecs = new AWS.ECS();
const cwl = new AWS.CloudWatchLogs();
const taskDefinitionsInUse = new Array();
const tasks = await TaskService.getTasks();
@ -30,14 +23,14 @@ export class GarbageCollectionService {
taskDefinitionsInUse.push(taskElement.taskDefinitionArn);
if (deleteResources && (!OneDayOlderOnly || GarbageCollectionService.isOlderThan1day(taskElement.createdAt!))) {
CloudRunnerLogger.log(`Stopping task ${taskElement.containers?.[0].name}`);
await ecs.send(new StopTaskCommand({ task: taskElement.taskArn || '', cluster: element }));
await ecs.stopTask({ task: taskElement.taskArn || '', cluster: element }).promise();
}
}
const jobStacks = await TaskService.getCloudFormationJobStacks();
for (const element of jobStacks) {
if (
(await CF.send(new DescribeStackResourcesCommand({ StackName: element.StackName }))).StackResources?.some(
(await CF.describeStackResources({ StackName: element.StackName }).promise()).StackResources?.some(
(x) => x.ResourceType === 'AWS::ECS::TaskDefinition' && taskDefinitionsInUse.includes(x.PhysicalResourceId),
)
) {
@ -46,10 +39,7 @@ export class GarbageCollectionService {
return;
}
if (
deleteResources &&
(!OneDayOlderOnly || (element.CreationTime && GarbageCollectionService.isOlderThan1day(element.CreationTime)))
) {
if (deleteResources && (!OneDayOlderOnly || GarbageCollectionService.isOlderThan1day(element.CreationTime))) {
if (element.StackName === 'game-ci' || element.TemplateDescription === 'Game-CI base stack') {
CloudRunnerLogger.log(`Skipping ${element.StackName} ignore list`);
@ -57,8 +47,8 @@ export class GarbageCollectionService {
}
CloudRunnerLogger.log(`Deleting ${element.StackName}`);
const deleteStackInput: DeleteStackCommandInput = { StackName: element.StackName };
await CF.send(new DeleteStackCommand(deleteStackInput));
const deleteStackInput: AWS.CloudFormation.DeleteStackInput = { StackName: element.StackName };
await CF.deleteStack(deleteStackInput).promise();
}
}
const logGroups = await TaskService.getLogGroups();
@ -68,7 +58,7 @@ export class GarbageCollectionService {
(!OneDayOlderOnly || GarbageCollectionService.isOlderThan1day(new Date(element.creationTime!)))
) {
CloudRunnerLogger.log(`Deleting ${element.logGroupName}`);
await cwl.send(new DeleteLogGroupCommand({ logGroupName: element.logGroupName || '' }));
await cwl.deleteLogGroup({ logGroupName: element.logGroupName || '' }).promise();
}
}

View File

@ -1,31 +1,12 @@
import {
CloudFormation,
DescribeStackResourcesCommand,
DescribeStacksCommand,
ListStacksCommand,
StackSummary,
} from '@aws-sdk/client-cloudformation';
import {
CloudWatchLogs,
DescribeLogGroupsCommand,
DescribeLogGroupsCommandInput,
LogGroup,
} from '@aws-sdk/client-cloudwatch-logs';
import {
DescribeTasksCommand,
DescribeTasksCommandInput,
ECS,
ListClustersCommand,
ListTasksCommand,
ListTasksCommandInput,
Task,
} from '@aws-sdk/client-ecs';
import { ListObjectsCommand, ListObjectsCommandInput, S3 } from '@aws-sdk/client-s3';
import AWS from 'aws-sdk';
import Input from '../../../../input';
import CloudRunnerLogger from '../../../services/core/cloud-runner-logger';
import { BaseStackFormation } from '../cloud-formations/base-stack-formation';
import AwsTaskRunner from '../aws-task-runner';
import { ListObjectsRequest } from 'aws-sdk/clients/s3';
import CloudRunner from '../../../cloud-runner';
import { StackSummaries } from 'aws-sdk/clients/cloudformation';
import { LogGroups } from 'aws-sdk/clients/cloudwatchlogs';
export class TaskService {
static async watch() {
@ -39,24 +20,20 @@ export class TaskService {
return output;
}
public static async getCloudFormationJobStacks() {
const result: StackSummary[] = [];
const result: StackSummaries = [];
CloudRunnerLogger.log(``);
CloudRunnerLogger.log(`List Cloud Formation Stacks`);
process.env.AWS_REGION = Input.region;
const CF = new CloudFormation({ region: Input.region });
const CF = new AWS.CloudFormation();
const stacks =
(await CF.send(new ListStacksCommand({}))).StackSummaries?.filter(
(await CF.listStacks().promise()).StackSummaries?.filter(
(_x) =>
_x.StackStatus !== 'DELETE_COMPLETE' && _x.TemplateDescription !== BaseStackFormation.baseStackDecription,
) || [];
CloudRunnerLogger.log(``);
CloudRunnerLogger.log(`Cloud Formation Stacks ${stacks.length}`);
for (const element of stacks) {
if (!element.CreationTime) {
CloudRunnerLogger.log(`${element.StackName} due to undefined CreationTime`);
}
const ageDate: Date = new Date(Date.now() - (element.CreationTime?.getTime() ?? 0));
const ageDate: Date = new Date(Date.now() - element.CreationTime.getTime());
CloudRunnerLogger.log(
`Task Stack ${element.StackName} - Age D${Math.floor(
@ -66,18 +43,14 @@ export class TaskService {
result.push(element);
}
const baseStacks =
(await CF.send(new ListStacksCommand({}))).StackSummaries?.filter(
(await CF.listStacks().promise()).StackSummaries?.filter(
(_x) =>
_x.StackStatus !== 'DELETE_COMPLETE' && _x.TemplateDescription === BaseStackFormation.baseStackDecription,
) || [];
CloudRunnerLogger.log(``);
CloudRunnerLogger.log(`Base Stacks ${baseStacks.length}`);
for (const element of baseStacks) {
if (!element.CreationTime) {
CloudRunnerLogger.log(`${element.StackName} due to undefined CreationTime`);
}
const ageDate: Date = new Date(Date.now() - (element.CreationTime?.getTime() ?? 0));
const ageDate: Date = new Date(Date.now() - element.CreationTime.getTime());
CloudRunnerLogger.log(
`Task Stack ${element.StackName} - Age D${Math.floor(
@ -91,22 +64,22 @@ export class TaskService {
return result;
}
public static async getTasks() {
const result: { taskElement: Task; element: string }[] = [];
const result: { taskElement: AWS.ECS.Task; element: string }[] = [];
CloudRunnerLogger.log(``);
CloudRunnerLogger.log(`List Tasks`);
process.env.AWS_REGION = Input.region;
const ecs = new ECS({ region: Input.region });
const clusters = (await ecs.send(new ListClustersCommand({}))).clusterArns || [];
const ecs = new AWS.ECS();
const clusters = (await ecs.listClusters().promise()).clusterArns || [];
CloudRunnerLogger.log(`Task Clusters ${clusters.length}`);
for (const element of clusters) {
const input: ListTasksCommandInput = {
const input: AWS.ECS.ListTasksRequest = {
cluster: element,
};
const list = (await ecs.send(new ListTasksCommand(input))).taskArns || [];
const list = (await ecs.listTasks(input).promise()).taskArns || [];
if (list.length > 0) {
const describeInput: DescribeTasksCommandInput = { tasks: list, cluster: element };
const describeList = (await ecs.send(new DescribeTasksCommand(describeInput))).tasks || [];
const describeInput: AWS.ECS.DescribeTasksRequest = { tasks: list, cluster: element };
const describeList = (await ecs.describeTasks(describeInput).promise()).tasks || [];
if (describeList.length === 0) {
CloudRunnerLogger.log(`No Tasks`);
continue;
@ -132,48 +105,37 @@ export class TaskService {
}
public static async awsDescribeJob(job: string) {
process.env.AWS_REGION = Input.region;
const CF = new CloudFormation({ region: Input.region });
try {
const stack =
(await CF.send(new ListStacksCommand({}))).StackSummaries?.find((_x) => _x.StackName === job) || undefined;
const stackInfo = (await CF.send(new DescribeStackResourcesCommand({ StackName: job }))) || undefined;
const stackInfo2 = (await CF.send(new DescribeStacksCommand({ StackName: job }))) || undefined;
if (stack === undefined) {
throw new Error('stack not defined');
}
if (!stack.CreationTime) {
CloudRunnerLogger.log(`${stack.StackName} due to undefined CreationTime`);
}
const ageDate: Date = new Date(Date.now() - (stack.CreationTime?.getTime() ?? 0));
const message = `
const CF = new AWS.CloudFormation();
const stack = (await CF.listStacks().promise()).StackSummaries?.find((_x) => _x.StackName === job) || undefined;
const stackInfo = (await CF.describeStackResources({ StackName: job }).promise()) || undefined;
const stackInfo2 = (await CF.describeStacks({ StackName: job }).promise()) || undefined;
if (stack === undefined) {
throw new Error('stack not defined');
}
const ageDate: Date = new Date(Date.now() - stack.CreationTime.getTime());
const message = `
Task Stack ${stack.StackName}
Age D${Math.floor(ageDate.getHours() / 24)} H${ageDate.getHours()} M${ageDate.getMinutes()}
${JSON.stringify(stack, undefined, 4)}
${JSON.stringify(stackInfo, undefined, 4)}
${JSON.stringify(stackInfo2, undefined, 4)}
`;
CloudRunnerLogger.log(message);
CloudRunnerLogger.log(message);
return message;
} catch (error) {
CloudRunnerLogger.error(
`Failed to describe job ${job}: ${error instanceof Error ? error.message : String(error)}`,
);
throw error;
}
return message;
}
public static async getLogGroups() {
const result: Array<LogGroup> = [];
const result: LogGroups = [];
process.env.AWS_REGION = Input.region;
const ecs = new CloudWatchLogs();
let logStreamInput: DescribeLogGroupsCommandInput = {
const ecs = new AWS.CloudWatchLogs();
let logStreamInput: AWS.CloudWatchLogs.DescribeLogGroupsRequest = {
/* logGroupNamePrefix: 'game-ci' */
};
let logGroupsDescribe = await ecs.send(new DescribeLogGroupsCommand(logStreamInput));
let logGroupsDescribe = await ecs.describeLogGroups(logStreamInput).promise();
const logGroups = logGroupsDescribe.logGroups || [];
while (logGroupsDescribe.nextToken) {
logStreamInput = { /* logGroupNamePrefix: 'game-ci',*/ nextToken: logGroupsDescribe.nextToken };
logGroupsDescribe = await ecs.send(new DescribeLogGroupsCommand(logStreamInput));
logGroupsDescribe = await ecs.describeLogGroups(logStreamInput).promise();
logGroups.push(...(logGroupsDescribe?.logGroups || []));
}
@ -197,12 +159,11 @@ export class TaskService {
}
public static async getLocks() {
process.env.AWS_REGION = Input.region;
const s3 = new S3({ region: Input.region });
const listRequest: ListObjectsCommandInput = {
const s3 = new AWS.S3();
const listRequest: ListObjectsRequest = {
Bucket: CloudRunner.buildParameters.awsStackName,
};
const results = await s3.send(new ListObjectsCommand(listRequest));
const results = await s3.listObjects(listRequest).promise();
return results.Contents || [];
}

View File

@ -92,7 +92,6 @@ class Docker {
const {
workspace,
actionFolder,
runnerTempPath,
gitPrivateToken,
dockerWorkspacePath,
dockerCpuLimit,
@ -100,9 +99,6 @@ class Docker {
dockerIsolationMode,
} = parameters;
const githubHome = path.join(runnerTempPath, '_github_home');
if (!existsSync(githubHome)) mkdirSync(githubHome);
return `docker run \
--workdir c:${dockerWorkspacePath} \
--rm \
@ -110,7 +106,6 @@ class Docker {
--env GITHUB_WORKSPACE=c:${dockerWorkspacePath} \
${gitPrivateToken ? `--env GIT_PRIVATE_TOKEN="${gitPrivateToken}"` : ''} \
--volume "${workspace}":"c:${dockerWorkspacePath}" \
--volume "${githubHome}":"C:/githubhome" \
--volume "c:/regkeys":"c:/regkeys" \
--volume "C:/Program Files/Microsoft Visual Studio":"C:/Program Files/Microsoft Visual Studio" \
--volume "C:/Program Files (x86)/Microsoft Visual Studio":"C:/Program Files (x86)/Microsoft Visual Studio" \
@ -118,7 +113,6 @@ class Docker {
--volume "C:/ProgramData/Microsoft/VisualStudio":"C:/ProgramData/Microsoft/VisualStudio" \
--volume "${actionFolder}/default-build-script":"c:/UnityBuilderAction" \
--volume "${actionFolder}/platforms/windows":"c:/steps" \
--volume "${actionFolder}/unity-config":"C:/ProgramData/Unity/config" \
--volume "${actionFolder}/BlankProject":"c:/BlankProject" \
--cpus=${dockerCpuLimit} \
--memory=${dockerMemoryLimit} \

View File

@ -36,14 +36,12 @@ class ImageEnvironmentFactory {
value: process.env.USYM_UPLOAD_AUTH_TOKEN,
},
{ name: 'PROJECT_PATH', value: parameters.projectPath },
{ name: 'BUILD_PROFILE', value: parameters.buildProfile },
{ name: 'BUILD_TARGET', value: parameters.targetPlatform },
{ name: 'BUILD_NAME', value: parameters.buildName },
{ name: 'BUILD_PATH', value: parameters.buildPath },
{ name: 'BUILD_FILE', value: parameters.buildFile },
{ name: 'BUILD_METHOD', value: parameters.buildMethod },
{ name: 'MANUAL_EXIT', value: parameters.manualExit },
{ name: 'ENABLE_GPU', value: parameters.enableGpu },
{ name: 'VERSION', value: parameters.buildVersion },
{ name: 'ANDROID_VERSION_CODE', value: parameters.androidVersionCode },
{ name: 'ANDROID_KEYSTORE_NAME', value: parameters.androidKeystoreName },

View File

@ -2,7 +2,7 @@ import ImageTag from './image-tag';
describe('ImageTag', () => {
const testImageParameters = {
editorVersion: '2099.9.9f9',
editorVersion: '2099.9.f9f9',
targetPlatform: 'Test',
builderPlatform: '',
containerRegistryRepository: 'unityci/editor',
@ -27,7 +27,7 @@ describe('ImageTag', () => {
expect(image.builderPlatform).toStrictEqual(testImageParameters.builderPlatform);
});
test.each(['2000.0.0f0', '2011.1.11f1', '6000.0.0f1'])('accepts %p version format', (version) => {
test.each(['2000.0.0f0', '2011.1.11f1'])('accepts %p version format', (version) => {
expect(
() =>
new ImageTag({
@ -50,23 +50,23 @@ describe('ImageTag', () => {
describe('toString', () => {
it('returns the correct version', () => {
const image = new ImageTag({
editorVersion: '2099.1.1111f1',
editorVersion: '2099.1.1111',
targetPlatform: testImageParameters.targetPlatform,
containerRegistryRepository: 'unityci/editor',
containerRegistryImageVersion: '3',
});
switch (process.platform) {
case 'win32':
expect(image.toString()).toStrictEqual(`${defaults.image}:windows-2099.1.1111f1-3`);
expect(image.toString()).toStrictEqual(`${defaults.image}:windows-2099.1.1111-3`);
break;
case 'linux':
expect(image.toString()).toStrictEqual(`${defaults.image}:ubuntu-2099.1.1111f1-3`);
expect(image.toString()).toStrictEqual(`${defaults.image}:ubuntu-2099.1.1111-3`);
break;
}
});
it('returns customImage if given', () => {
const image = new ImageTag({
editorVersion: '2099.1.1111f1',
editorVersion: '2099.1.1111',
targetPlatform: testImageParameters.targetPlatform,
customImage: `${defaults.image}:2099.1.1111@347598437689743986`,
containerRegistryRepository: 'unityci/editor',

View File

@ -42,7 +42,7 @@ class ImageTag {
}
static get versionPattern(): RegExp {
return /^\d+\.\d+\.\d+[a-z]\d+$/;
return /^(20\d{2}\.\d\.\w{3,4}|3)$/;
}
static get targetPlatformSuffixes() {
@ -58,7 +58,6 @@ class ImageTag {
android: 'android',
ios: 'ios',
tvos: 'appletv',
visionos: 'visionos',
facebook: 'facebook',
};
}
@ -83,21 +82,8 @@ class ImageTag {
version: string,
providerStrategy: string,
): string {
const {
generic,
webgl,
mac,
windows,
windowsIl2cpp,
wsaPlayer,
linux,
linuxIl2cpp,
android,
ios,
tvos,
visionos,
facebook,
} = ImageTag.targetPlatformSuffixes;
const { generic, webgl, mac, windows, windowsIl2cpp, wsaPlayer, linux, linuxIl2cpp, android, ios, tvos, facebook } =
ImageTag.targetPlatformSuffixes;
const [major, minor] = version.split('.').map((digit) => Number(digit));
@ -150,17 +136,11 @@ class ImageTag {
case Platform.types.XboxOne:
return windows;
case Platform.types.tvOS:
if (process.platform !== 'win32' && process.platform !== 'darwin') {
throw new Error(`tvOS can only be built on Windows or macOS base OS`);
if (process.platform !== 'win32') {
throw new Error(`tvOS can only be built on a windows base OS`);
}
return tvos;
case Platform.types.VisionOS:
if (process.platform !== 'darwin') {
throw new Error(`visionOS can only be built on a macOS base OS`);
}
return visionos;
case Platform.types.Switch:
return windows;

View File

@ -59,19 +59,6 @@ describe('Input', () => {
});
});
describe('buildProfile', () => {
it('returns the default value', () => {
expect(Input.buildProfile).toStrictEqual('');
});
it('takes input from the users workflow', () => {
const mockValue = 'path/to/build_profile.asset';
const spy = jest.spyOn(core, 'getInput').mockReturnValue(mockValue);
expect(Input.buildProfile).toStrictEqual(mockValue);
expect(spy).toHaveBeenCalledTimes(1);
});
});
describe('buildName', () => {
it('returns the default value', () => {
expect(Input.buildName).toStrictEqual(Input.targetPlatform);
@ -135,24 +122,6 @@ describe('Input', () => {
});
});
describe('enableGpu', () => {
it('returns the default value', () => {
expect(Input.enableGpu).toStrictEqual(false);
});
it('returns true when string true is passed', () => {
const spy = jest.spyOn(core, 'getInput').mockReturnValue('true');
expect(Input.enableGpu).toStrictEqual(true);
expect(spy).toHaveBeenCalledTimes(1);
});
it('returns false when string false is passed', () => {
const spy = jest.spyOn(core, 'getInput').mockReturnValue('false');
expect(Input.enableGpu).toStrictEqual(false);
expect(spy).toHaveBeenCalledTimes(1);
});
});
describe('versioningStrategy', () => {
it('returns the default value', () => {
expect(Input.versioningStrategy).toStrictEqual('Semantic');

View File

@ -107,10 +107,6 @@ class Input {
return rawProjectPath.replace(/\/$/, '');
}
static get buildProfile(): string {
return Input.getInput('buildProfile') ?? '';
}
static get runnerTempPath(): string {
return Input.getInput('RUNNER_TEMP') ?? '';
}
@ -137,12 +133,6 @@ class Input {
return input === 'true';
}
static get enableGpu(): boolean {
const input = Input.getInput('enableGpu') ?? false;
return input === 'true';
}
static get customParameters(): string {
return Input.getInput('customParameters') ?? '';
}

View File

@ -101,10 +101,7 @@ class SetupMac {
moduleArgument.push('--module', 'ios');
break;
case 'tvOS':
moduleArgument.push('--module', 'appletv');
break;
case 'VisionOS':
moduleArgument.push('--module', 'visionos');
moduleArgument.push('--module', 'tvos');
break;
case 'StandaloneOSX':
moduleArgument.push('--module', 'mac-il2cpp');
@ -173,7 +170,6 @@ class SetupMac {
process.env.UNITY_LICENSING_SERVER = buildParameters.unityLicensingServer;
process.env.SKIP_ACTIVATION = buildParameters.skipActivation;
process.env.PROJECT_PATH = buildParameters.projectPath;
process.env.BUILD_PROFILE = buildParameters.buildProfile;
process.env.BUILD_TARGET = buildParameters.targetPlatform;
process.env.BUILD_NAME = buildParameters.buildName;
process.env.BUILD_PATH = buildParameters.buildPath;
@ -193,7 +189,6 @@ class SetupMac {
process.env.CUSTOM_PARAMETERS = buildParameters.customParameters;
process.env.CHOWN_FILES_TO = buildParameters.chownFilesTo;
process.env.MANUAL_EXIT = buildParameters.manualExit.toString();
process.env.ENABLE_GPU = buildParameters.enableGpu.toString();
}
}

View File

@ -4,14 +4,9 @@ import { BuildParameters } from '..';
class ValidateWindows {
public static validate(buildParameters: BuildParameters) {
ValidateWindows.validateWindowsPlatformRequirements(buildParameters.targetPlatform);
const { unityLicensingServer } = buildParameters;
const hasLicensingCredentials = process.env.UNITY_EMAIL && process.env.UNITY_PASSWORD;
const hasValidLicensingStrategy = hasLicensingCredentials || unityLicensingServer;
if (!hasValidLicensingStrategy) {
throw new Error(`Unity email and password or alternatively a Unity licensing server url must be set for
Windows based builds to authenticate the license. Make sure to set them inside UNITY_EMAIL
if (!(process.env.UNITY_EMAIL && process.env.UNITY_PASSWORD)) {
throw new Error(`Unity email and password must be set for Windows based builds to
authenticate the license. Make sure to set them inside UNITY_EMAIL
and UNITY_PASSWORD in Github Secrets and pass them into the environment.`);
}
}

View File

@ -16,7 +16,6 @@ class Platform {
PS4: 'PS4',
XboxOne: 'XboxOne',
tvOS: 'tvOS',
VisionOS: 'VisionOS',
Switch: 'Switch',
// Unsupported

View File

@ -7,15 +7,9 @@ describe('Unity Versioning', () => {
});
it('parses from ProjectVersion.txt', () => {
const projectVersionContents = `m_EditorVersion: 2021.3.45f1
m_EditorVersionWithRevision: 2021.3.45f1 (cb45f9cae8b7)`;
expect(UnityVersioning.parse(projectVersionContents)).toBe('2021.3.45f1');
});
it('parses Unity 6000 and newer from ProjectVersion.txt', () => {
const projectVersionContents = `m_EditorVersion: 6000.0.0f1
m_EditorVersionWithRevision: 6000.0.0f1 (cb45f9cae8b7)`;
expect(UnityVersioning.parse(projectVersionContents)).toBe('6000.0.0f1');
const projectVersionContents = `m_EditorVersion: 2021.3.4f1
m_EditorVersionWithRevision: 2021.3.4f1 (cb45f9cae8b7)`;
expect(UnityVersioning.parse(projectVersionContents)).toBe('2021.3.4f1');
});
});
@ -25,13 +19,13 @@ describe('Unity Versioning', () => {
});
it('reads from test-project', () => {
expect(UnityVersioning.read('./test-project')).toBe('2021.3.45f1');
expect(UnityVersioning.read('./test-project')).toBe('2021.3.4f1');
});
});
describe('determineUnityVersion', () => {
it('defaults to parsed version', () => {
expect(UnityVersioning.determineUnityVersion('./test-project', 'auto')).toBe('2021.3.45f1');
expect(UnityVersioning.determineUnityVersion('./test-project', 'auto')).toBe('2021.3.4f1');
});
it('use specified unityVersion', () => {

View File

@ -2,6 +2,10 @@ import fs from 'node:fs';
import path from 'node:path';
export default class UnityVersioning {
static get versionPattern() {
return /20\d{2}\.\d\.\w{3,4}|3/;
}
static determineUnityVersion(projectPath: string, unityVersion: string) {
if (unityVersion === 'auto') {
return UnityVersioning.read(projectPath);
@ -20,13 +24,11 @@ export default class UnityVersioning {
}
static parse(projectVersionTxt: string) {
const versionRegex = /m_EditorVersion: (\d+\.\d+\.\d+[A-Za-z]?\d+)/;
const matches = projectVersionTxt.match(versionRegex);
if (!matches || matches.length < 2) {
throw new Error(`Failed to extract version from "${projectVersionTxt}".`);
const matches = projectVersionTxt.match(UnityVersioning.versionPattern);
if (!matches || matches.length === 0) {
throw new Error(`Failed to parse version from "${projectVersionTxt}".`);
}
return matches[1];
return matches[0];
}
}

View File

@ -207,21 +207,7 @@ export default class Versioning {
* identifies the current commit.
*/
static async getVersionDescription() {
const versionTags = (await this.git(['tag', '--list', '--merged', 'HEAD', '--sort=-creatordate']))
.split('\n')
.filter((tag) => new RegExp(this.grepCompatibleInputVersionRegex).test(tag));
if (versionTags.length === 0) {
core.warning('No valid version tags found. Using fallback description.');
return this.git(['describe', '--long', '--tags', '--always', 'HEAD']);
}
const latestVersionTag = versionTags[0];
const commitsCount = (await this.git(['rev-list', `${latestVersionTag}..HEAD`, '--count'])).trim();
const commitHash = (await this.git(['rev-parse', '--short', 'HEAD'])).trim();
return `${latestVersionTag}-${commitsCount}-g${commitHash}`;
return this.git(['describe', '--long', '--tags', '--always', 'HEAD']);
}
/**

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 28bfc999a135648538355bfcb6a23aee
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: cd91492ed9aca40c49d42156a4a8f387
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,46 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 15003, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Sample WebGL Build Profile
m_EditorClassIdentifier:
m_AssetVersion: 1
m_BuildTarget: 20
m_Subtarget: 0
m_PlatformId: 84a3bb9e7420477f885e98145999eb20
m_PlatformBuildProfile:
rid: 200022742090383361
m_OverrideGlobalSceneList: 0
m_Scenes: []
m_ScriptingDefines: []
m_PlayerSettingsYaml:
m_Settings: []
references:
version: 2
RefIds:
- rid: 200022742090383361
type: {class: WebGLPlatformSettings, ns: UnityEditor.WebGL, asm: UnityEditor.WebGL.Extensions}
data:
m_Development: 0
m_ConnectProfiler: 0
m_BuildWithDeepProfilingSupport: 0
m_AllowDebugging: 0
m_WaitForManagedDebugger: 0
m_ManagedDebuggerFixedPort: 0
m_ExplicitNullChecks: 0
m_ExplicitDivideByZeroChecks: 0
m_ExplicitArrayBoundsChecks: 0
m_CompressionType: -1
m_InstallInBuildFolder: 0
m_CodeOptimization: 0
m_WebGLClientBrowserPath:
m_WebGLClientBrowserType: 0
m_WebGLTextureSubtarget: 0

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: b9aac23ad2add4b439decb0cf65b0d68
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,7 +1,7 @@
{
"dependencies": {
"com.unity.burst": "1.8.22",
"com.unity.ide.visualstudio": "2.0.23",
"com.unity.burst": "1.6.6",
"com.unity.ide.visualstudio": "2.0.22",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
"com.unity.modules.animation": "1.0.0",

View File

@ -1,12 +1,11 @@
{
"dependencies": {
"com.unity.burst": {
"version": "1.8.22",
"version": "1.6.6",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.mathematics": "1.2.1",
"com.unity.modules.jsonserialize": "1.0.0"
"com.unity.mathematics": "1.2.1"
},
"url": "https://packages.unity.com"
},
@ -18,7 +17,7 @@
"url": "https://packages.unity.com"
},
"com.unity.ide.visualstudio": {
"version": "2.0.23",
"version": "2.0.22",
"depth": 0,
"source": "registry",
"dependencies": {
@ -34,7 +33,7 @@
"url": "https://packages.unity.com"
},
"com.unity.test-framework": {
"version": "1.1.33",
"version": "1.1.31",
"depth": 1,
"source": "registry",
"dependencies": {

View File

@ -3,7 +3,7 @@
--- !u!129 &1
PlayerSettings:
m_ObjectHideFlags: 0
serializedVersion: 24
serializedVersion: 23
productGUID: f3f6a917a3bba0046bb55998f8678f8c
AndroidProfiler: 0
AndroidFilterTouchesWhenObscured: 0
@ -48,7 +48,6 @@ PlayerSettings:
defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0
m_ActiveColorSpace: 0
unsupportedMSAAFallback: 0
m_MTRendering: 1
mipStripping: 0
numberOfMipsStripped: 0
@ -75,7 +74,6 @@ PlayerSettings:
androidMinimumWindowWidth: 400
androidMinimumWindowHeight: 300
androidFullscreenMode: 1
androidAutoRotationBehavior: 1
defaultIsNativeResolution: 1
macRetinaSupport: 1
runInBackground: 1
@ -123,7 +121,6 @@ PlayerSettings:
switchNVNOtherPoolsGranularity: 16777216
switchNVNMaxPublicTextureIDCount: 0
switchNVNMaxPublicSamplerIDCount: 0
switchMaxWorkerMultiple: 8
stadiaPresentMode: 0
stadiaTargetFramerate: 0
vulkanNumSwapchainBuffers: 3
@ -161,7 +158,6 @@ PlayerSettings:
Android: com.GameCI.TestProject
Standalone: com.GameCI.TestProject
iPhone: com.GameCI.TestProject
tvOS: com.GameCI.TestProject
buildNumber:
Standalone: 0
iPhone: 0
@ -183,10 +179,10 @@ PlayerSettings:
StripUnusedMeshComponents: 1
VertexChannelCompressionMask: 4054
iPhoneSdkVersion: 988
iOSTargetOSVersionString: 12.0
iOSTargetOSVersionString: 11.0
tvOSSdkVersion: 0
tvOSRequireExtendedGameController: 0
tvOSTargetOSVersionString: 12.0
tvOSTargetOSVersionString: 11.0
uIPrerenderedIcon: 0
uIRequiresPersistentWiFi: 0
uIRequiresFullScreen: 1
@ -250,7 +246,6 @@ PlayerSettings:
useCustomLauncherGradleManifest: 0
useCustomBaseGradleTemplate: 0
useCustomGradlePropertiesTemplate: 0
useCustomGradleSettingsTemplate: 0
useCustomProguardFile: 0
AndroidTargetArchitectures: 3
AndroidTargetDevices: 0
@ -271,6 +266,7 @@ PlayerSettings:
banner: {fileID: 0}
androidGamepadSupportLevel: 0
chromeosInputEmulation: 1
AndroidMinifyWithR8: 0
AndroidMinifyRelease: 0
AndroidMinifyDebug: 0
AndroidValidateAppBundleSize: 1
@ -466,43 +462,6 @@ PlayerSettings:
m_Height: 1024
m_Kind: 4
m_SubKind: App Store
- m_BuildTarget: tvOS
m_Icons:
- m_Textures: []
m_Width: 1280
m_Height: 768
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 800
m_Height: 480
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 400
m_Height: 240
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 4640
m_Height: 1440
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 2320
m_Height: 720
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 3840
m_Height: 1440
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 1920
m_Height: 720
m_Kind: 1
m_SubKind:
m_BuildTargetBatching:
- m_BuildTarget: Standalone
m_StaticBatching: 1
@ -519,7 +478,6 @@ PlayerSettings:
- m_BuildTarget: WebGL
m_StaticBatching: 0
m_DynamicBatching: 0
m_BuildTargetShaderSettings: []
m_BuildTargetGraphicsJobs:
- m_BuildTarget: MacStandaloneSupport
m_GraphicsJobs: 0
@ -571,8 +529,6 @@ PlayerSettings:
m_Devices:
- Oculus
- OpenVR
m_DefaultShaderChunkSizeInMB: 16
m_DefaultShaderChunkCount: 0
openGLRequireES31: 0
openGLRequireES31AEP: 0
openGLRequireES32: 0
@ -616,7 +572,7 @@ PlayerSettings:
switchSocketConcurrencyLimit: 14
switchScreenResolutionBehavior: 2
switchUseCPUProfiler: 0
switchEnableFileSystemTrace: 0
switchUseGOLDLinker: 0
switchLTOSetting: 0
switchApplicationID: 0x01004b9000490000
switchNSODependencies:
@ -693,6 +649,7 @@ PlayerSettings:
switchReleaseVersion: 0
switchDisplayVersion: 1.0.0
switchStartupUserAccount: 0
switchTouchScreenUsage: 0
switchSupportedLanguagesMask: 0
switchLogoType: 0
switchApplicationErrorCodeCategory:
@ -734,7 +691,6 @@ PlayerSettings:
switchNativeFsCacheSize: 32
switchIsHoldTypeHorizontal: 0
switchSupportedNpadCount: 8
switchEnableTouchScreen: 1
switchSocketConfigEnabled: 0
switchTcpInitialSendBufferSize: 32
switchTcpInitialReceiveBufferSize: 64
@ -745,8 +701,8 @@ PlayerSettings:
switchSocketBufferEfficiency: 4
switchSocketInitializeEnabled: 1
switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1
switchUseNewStyleFilepaths: 0
switchUseLegacyFmodPriorities: 1
switchUseMicroSleepForYield: 1
switchEnableRamDiskSupport: 0
switchMicroSleepForYieldTime: 25
@ -821,7 +777,6 @@ PlayerSettings:
ps4videoRecordingFeaturesUsed: 0
ps4contentSearchFeaturesUsed: 0
ps4CompatibilityPS5: 0
ps4AllowPS5Detection: 0
ps4GPU800MHz: 1
ps4attribEyeToEyeDistanceSettingVR: 0
ps4IncludedModules: []
@ -846,30 +801,15 @@ PlayerSettings:
webGLLinkerTarget: 1
webGLThreadsSupport: 0
webGLDecompressionFallback: 0
webGLPowerPreference: 2
scriptingDefineSymbols: {}
additionalCompilerArguments: {}
platformArchitecture: {}
scriptingBackend:
Android: 1
Server: 0
Standalone: 0
Server: 1
Standalone: 1
il2cppCompilerConfiguration: {}
managedStrippingLevel:
Android: 1
EmbeddedLinux: 1
GameCoreScarlett: 1
GameCoreXboxOne: 1
Lumin: 1
Nintendo Switch: 1
PS4: 1
PS5: 1
Stadia: 1
WebGL: 1
Windows Store Apps: 1
XboxOne: 1
iPhone: 1
tvOS: 1
managedStrippingLevel: {}
incrementalIl2cppBuild: {}
suppressCommonWarnings: 1
allowUnsafeCode: 0
@ -885,11 +825,11 @@ PlayerSettings:
m_MobileRenderingPath: 1
metroPackageName: Template3D
metroPackageVersion: 1.0.0.0
metroCertificatePath: C:\Users\david\Documents\GitHub\unity-builder\test-project\Assets\WSATestCertificate.pfx
metroCertificatePath:
metroCertificatePassword:
metroCertificateSubject: GameCI
metroCertificateIssuer: GameCI
metroCertificateNotAfter: 00b8ac9241f7dc01
metroCertificateSubject:
metroCertificateIssuer:
metroCertificateNotAfter: 0000000000000000
metroApplicationDescription: Template_3D
wsaImages: {}
metroTileShortName: TestProject
@ -904,7 +844,6 @@ PlayerSettings:
metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1}
metroSplashScreenUseBackgroundColor: 0
syncCapabilities: 0
platformCapabilities: {}
metroTargetDeviceFamilies: {}
metroFTAName:
@ -954,7 +893,6 @@ PlayerSettings:
m_VersionName:
apiCompatibilityLevel: 6
activeInputHandler: 0
windowsGamepadBackendHint: 0
cloudProjectId:
framebufferDepthMemorylessMode: 0
qualitySettingsNames: []

View File

@ -1,943 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!129 &1
PlayerSettings:
m_ObjectHideFlags: 0
serializedVersion: 23
productGUID: f3f6a917a3bba0046bb55998f8678f8c
AndroidProfiler: 0
AndroidFilterTouchesWhenObscured: 0
AndroidEnableSustainedPerformanceMode: 0
defaultScreenOrientation: 4
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: GameCI
productName: TestProject
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
m_ShowUnitySplashScreen: 1
m_ShowUnitySplashLogo: 1
m_SplashScreenOverlayOpacity: 1
m_SplashScreenAnimation: 1
m_SplashScreenLogoStyle: 1
m_SplashScreenDrawMode: 0
m_SplashScreenBackgroundAnimationZoom: 1
m_SplashScreenLogoAnimationZoom: 1
m_SplashScreenBackgroundLandscapeAspect: 1
m_SplashScreenBackgroundPortraitAspect: 1
m_SplashScreenBackgroundLandscapeUvs:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
m_SplashScreenBackgroundPortraitUvs:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
m_SplashScreenLogos: []
m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1920
defaultScreenHeight: 1080
defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0
m_ActiveColorSpace: 0
m_MTRendering: 1
mipStripping: 0
numberOfMipsStripped: 0
m_StackTraceTypes: 010000000100000001000000010000000100000001000000
iosShowActivityIndicatorOnLoading: -1
androidShowActivityIndicatorOnLoading: -1
iosUseCustomAppBackgroundBehavior: 0
iosAllowHTTPDownload: 1
allowedAutorotateToPortrait: 1
allowedAutorotateToPortraitUpsideDown: 1
allowedAutorotateToLandscapeRight: 1
allowedAutorotateToLandscapeLeft: 1
useOSAutorotation: 1
use32BitDisplayBuffer: 1
preserveFramebufferAlpha: 0
disableDepthAndStencilBuffers: 0
androidStartInFullscreen: 1
androidRenderOutsideSafeArea: 1
androidUseSwappy: 1
androidBlitType: 0
androidResizableWindow: 0
androidDefaultWindowWidth: 1920
androidDefaultWindowHeight: 1080
androidMinimumWindowWidth: 400
androidMinimumWindowHeight: 300
androidFullscreenMode: 1
defaultIsNativeResolution: 1
macRetinaSupport: 1
runInBackground: 1
captureSingleScreen: 0
muteOtherAudioSources: 0
Prepare IOS For Recording: 0
Force IOS Speakers When Recording: 0
deferSystemGesturesMode: 0
hideHomeButton: 0
submitAnalytics: 1
usePlayerLog: 1
bakeCollisionMeshes: 0
forceSingleInstance: 0
useFlipModelSwapchain: 1
resizableWindow: 0
useMacAppStoreValidation: 0
macAppStoreCategory: public.app-category.games
gpuSkinning: 1
xboxPIXTextureCapture: 0
xboxEnableAvatar: 0
xboxEnableKinect: 0
xboxEnableKinectAutoTracking: 0
xboxEnableFitness: 0
visibleInBackground: 1
allowFullscreenSwitch: 1
fullscreenMode: 1
xboxSpeechDB: 0
xboxEnableHeadOrientation: 0
xboxEnableGuest: 0
xboxEnablePIXSampling: 0
metalFramebufferOnly: 0
xboxOneResolution: 0
xboxOneSResolution: 0
xboxOneXResolution: 3
xboxOneMonoLoggingLevel: 0
xboxOneLoggingLevel: 1
xboxOneDisableEsram: 0
xboxOneEnableTypeOptimization: 0
xboxOnePresentImmediateThreshold: 0
switchQueueCommandMemory: 0
switchQueueControlMemory: 16384
switchQueueComputeMemory: 262144
switchNVNShaderPoolsGranularity: 33554432
switchNVNDefaultPoolsGranularity: 16777216
switchNVNOtherPoolsGranularity: 16777216
switchNVNMaxPublicTextureIDCount: 0
switchNVNMaxPublicSamplerIDCount: 0
stadiaPresentMode: 0
stadiaTargetFramerate: 0
vulkanNumSwapchainBuffers: 3
vulkanEnableSetSRGBWrite: 0
vulkanEnablePreTransform: 1
vulkanEnableLateAcquireNextImage: 0
vulkanEnableCommandBufferRecycling: 1
m_SupportedAspectRatios:
4:3: 1
5:4: 1
16:10: 1
16:9: 1
Others: 1
bundleVersion: 0.1
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1
xboxOneDisableKinectGpuReservation: 1
xboxOneEnable7thCore: 1
vrSettings:
enable360StereoCapture: 0
isWsaHolographicRemotingEnabled: 0
enableFrameTimingStats: 0
enableOpenGLProfilerGPURecorders: 1
useHDRDisplay: 0
D3DHDRBitDepth: 0
m_ColorGamuts: 00000000
targetPixelDensity: 30
resolutionScalingMode: 0
resetResolutionOnWindowResize: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
Android: com.GameCI.TestProject
Standalone: com.GameCI.TestProject
iPhone: com.GameCI.TestProject
tvOS: com.GameCI.TestProject
buildNumber:
Standalone: 0
iPhone: 0
tvOS: 0
overrideDefaultApplicationIdentifier: 0
AndroidBundleVersionCode: 1
AndroidMinSdkVersion: 22
AndroidTargetSdkVersion: 33
AndroidPreferredInstallLocation: 1
aotOptions:
stripEngineCode: 1
iPhoneStrippingLevel: 0
iPhoneScriptCallOptimization: 0
ForceInternetPermission: 0
ForceSDCardPermission: 0
CreateWallpaper: 0
APKExpansionFiles: 0
keepLoadedShadersAlive: 0
StripUnusedMeshComponents: 1
VertexChannelCompressionMask: 4054
iPhoneSdkVersion: 988
iOSTargetOSVersionString: 11.0
tvOSSdkVersion: 0
tvOSRequireExtendedGameController: 0
tvOSTargetOSVersionString: 11.0
uIPrerenderedIcon: 0
uIRequiresPersistentWiFi: 0
uIRequiresFullScreen: 1
uIStatusBarHidden: 1
uIExitOnSuspend: 0
uIStatusBarStyle: 0
appleTVSplashScreen: {fileID: 0}
appleTVSplashScreen2x: {fileID: 0}
tvOSSmallIconLayers: []
tvOSSmallIconLayers2x: []
tvOSLargeIconLayers: []
tvOSLargeIconLayers2x: []
tvOSTopShelfImageLayers: []
tvOSTopShelfImageLayers2x: []
tvOSTopShelfImageWideLayers: []
tvOSTopShelfImageWideLayers2x: []
iOSLaunchScreenType: 0
iOSLaunchScreenPortrait: {fileID: 0}
iOSLaunchScreenLandscape: {fileID: 0}
iOSLaunchScreenBackgroundColor:
serializedVersion: 2
rgba: 0
iOSLaunchScreenFillPct: 100
iOSLaunchScreenSize: 100
iOSLaunchScreenCustomXibPath:
iOSLaunchScreeniPadType: 0
iOSLaunchScreeniPadImage: {fileID: 0}
iOSLaunchScreeniPadBackgroundColor:
serializedVersion: 2
rgba: 0
iOSLaunchScreeniPadFillPct: 100
iOSLaunchScreeniPadSize: 100
iOSLaunchScreeniPadCustomXibPath:
iOSLaunchScreenCustomStoryboardPath:
iOSLaunchScreeniPadCustomStoryboardPath:
iOSDeviceRequirements: []
iOSURLSchemes: []
macOSURLSchemes: []
iOSBackgroundModes: 0
iOSMetalForceHardShadows: 0
metalEditorSupport: 1
metalAPIValidation: 1
iOSRenderExtraFrameOnPause: 0
iosCopyPluginsCodeInsteadOfSymlink: 0
appleDeveloperTeamID:
iOSManualSigningProvisioningProfileID:
tvOSManualSigningProvisioningProfileID:
iOSManualSigningProvisioningProfileType: 0
tvOSManualSigningProvisioningProfileType: 0
appleEnableAutomaticSigning: 0
iOSRequireARKit: 0
iOSAutomaticallyDetectAndAddCapabilities: 1
appleEnableProMotion: 0
shaderPrecisionModel: 0
clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea
templatePackageId: com.unity.template.3d@8.1.0
templateDefaultScene: Assets/Scenes/SampleScene.unity
useCustomMainManifest: 0
useCustomLauncherManifest: 0
useCustomMainGradleTemplate: 0
useCustomLauncherGradleManifest: 0
useCustomBaseGradleTemplate: 0
useCustomGradlePropertiesTemplate: 0
useCustomProguardFile: 0
AndroidTargetArchitectures: 3
AndroidTargetDevices: 0
AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0}
AndroidKeystoreName:
AndroidKeyaliasName:
AndroidBuildApkPerCpuArchitecture: 0
AndroidTVCompatibility: 0
AndroidIsGame: 1
AndroidEnableTango: 0
androidEnableBanner: 1
androidUseLowAccuracyLocation: 0
androidUseCustomKeystore: 0
m_AndroidBanners:
- width: 320
height: 180
banner: {fileID: 0}
androidGamepadSupportLevel: 0
chromeosInputEmulation: 1
AndroidMinifyWithR8: 0
AndroidMinifyRelease: 0
AndroidMinifyDebug: 0
AndroidValidateAppBundleSize: 1
AndroidAppBundleSizeToValidate: 150
m_BuildTargetIcons: []
m_BuildTargetPlatformIcons:
- m_BuildTarget: Android
m_Icons:
- m_Textures: []
m_Width: 432
m_Height: 432
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 324
m_Height: 324
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 216
m_Height: 216
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 162
m_Height: 162
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 108
m_Height: 108
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 81
m_Height: 81
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 192
m_Height: 192
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 144
m_Height: 144
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 96
m_Height: 96
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 72
m_Height: 72
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 48
m_Height: 48
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 36
m_Height: 36
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 192
m_Height: 192
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 144
m_Height: 144
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 96
m_Height: 96
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 72
m_Height: 72
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 48
m_Height: 48
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 36
m_Height: 36
m_Kind: 0
m_SubKind:
- m_BuildTarget: iPhone
m_Icons:
- m_Textures: []
m_Width: 180
m_Height: 180
m_Kind: 0
m_SubKind: iPhone
- m_Textures: []
m_Width: 120
m_Height: 120
m_Kind: 0
m_SubKind: iPhone
- m_Textures: []
m_Width: 167
m_Height: 167
m_Kind: 0
m_SubKind: iPad
- m_Textures: []
m_Width: 152
m_Height: 152
m_Kind: 0
m_SubKind: iPad
- m_Textures: []
m_Width: 76
m_Height: 76
m_Kind: 0
m_SubKind: iPad
- m_Textures: []
m_Width: 120
m_Height: 120
m_Kind: 3
m_SubKind: iPhone
- m_Textures: []
m_Width: 80
m_Height: 80
m_Kind: 3
m_SubKind: iPhone
- m_Textures: []
m_Width: 80
m_Height: 80
m_Kind: 3
m_SubKind: iPad
- m_Textures: []
m_Width: 40
m_Height: 40
m_Kind: 3
m_SubKind: iPad
- m_Textures: []
m_Width: 87
m_Height: 87
m_Kind: 1
m_SubKind: iPhone
- m_Textures: []
m_Width: 58
m_Height: 58
m_Kind: 1
m_SubKind: iPhone
- m_Textures: []
m_Width: 29
m_Height: 29
m_Kind: 1
m_SubKind: iPhone
- m_Textures: []
m_Width: 58
m_Height: 58
m_Kind: 1
m_SubKind: iPad
- m_Textures: []
m_Width: 29
m_Height: 29
m_Kind: 1
m_SubKind: iPad
- m_Textures: []
m_Width: 60
m_Height: 60
m_Kind: 2
m_SubKind: iPhone
- m_Textures: []
m_Width: 40
m_Height: 40
m_Kind: 2
m_SubKind: iPhone
- m_Textures: []
m_Width: 40
m_Height: 40
m_Kind: 2
m_SubKind: iPad
- m_Textures: []
m_Width: 20
m_Height: 20
m_Kind: 2
m_SubKind: iPad
- m_Textures: []
m_Width: 1024
m_Height: 1024
m_Kind: 4
m_SubKind: App Store
- m_BuildTarget: tvOS
m_Icons:
- m_Textures: []
m_Width: 1280
m_Height: 768
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 800
m_Height: 480
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 400
m_Height: 240
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 4640
m_Height: 1440
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 2320
m_Height: 720
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 3840
m_Height: 1440
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 1920
m_Height: 720
m_Kind: 1
m_SubKind:
m_BuildTargetBatching:
- m_BuildTarget: Standalone
m_StaticBatching: 1
m_DynamicBatching: 0
- m_BuildTarget: tvOS
m_StaticBatching: 1
m_DynamicBatching: 0
- m_BuildTarget: Android
m_StaticBatching: 1
m_DynamicBatching: 0
- m_BuildTarget: iPhone
m_StaticBatching: 1
m_DynamicBatching: 0
- m_BuildTarget: WebGL
m_StaticBatching: 0
m_DynamicBatching: 0
m_BuildTargetGraphicsJobs:
- m_BuildTarget: MacStandaloneSupport
m_GraphicsJobs: 0
- m_BuildTarget: Switch
m_GraphicsJobs: 1
- m_BuildTarget: MetroSupport
m_GraphicsJobs: 1
- m_BuildTarget: AppleTVSupport
m_GraphicsJobs: 0
- m_BuildTarget: BJMSupport
m_GraphicsJobs: 1
- m_BuildTarget: LinuxStandaloneSupport
m_GraphicsJobs: 1
- m_BuildTarget: PS4Player
m_GraphicsJobs: 1
- m_BuildTarget: iOSSupport
m_GraphicsJobs: 0
- m_BuildTarget: WindowsStandaloneSupport
m_GraphicsJobs: 1
- m_BuildTarget: XboxOnePlayer
m_GraphicsJobs: 1
- m_BuildTarget: LuminSupport
m_GraphicsJobs: 0
- m_BuildTarget: AndroidPlayer
m_GraphicsJobs: 0
- m_BuildTarget: WebGLSupport
m_GraphicsJobs: 0
m_BuildTargetGraphicsJobMode:
- m_BuildTarget: PS4Player
m_GraphicsJobMode: 0
- m_BuildTarget: XboxOnePlayer
m_GraphicsJobMode: 0
m_BuildTargetGraphicsAPIs:
- m_BuildTarget: AndroidPlayer
m_APIs: 150000000b000000
m_Automatic: 1
- m_BuildTarget: iOSSupport
m_APIs: 10000000
m_Automatic: 1
- m_BuildTarget: AppleTVSupport
m_APIs: 10000000
m_Automatic: 1
- m_BuildTarget: WebGLSupport
m_APIs: 0b000000
m_Automatic: 1
m_BuildTargetVRSettings:
- m_BuildTarget: Standalone
m_Enabled: 0
m_Devices:
- Oculus
- OpenVR
openGLRequireES31: 0
openGLRequireES31AEP: 0
openGLRequireES32: 0
m_TemplateCustomTags: {}
mobileMTRendering:
Android: 1
iPhone: 1
tvOS: 1
m_BuildTargetGroupLightmapEncodingQuality:
- m_BuildTarget: Android
m_EncodingQuality: 1
- m_BuildTarget: iPhone
m_EncodingQuality: 1
- m_BuildTarget: tvOS
m_EncodingQuality: 1
m_BuildTargetGroupLightmapSettings: []
m_BuildTargetNormalMapEncoding:
- m_BuildTarget: Android
m_Encoding: 1
- m_BuildTarget: iPhone
m_Encoding: 1
- m_BuildTarget: tvOS
m_Encoding: 1
m_BuildTargetDefaultTextureCompressionFormat:
- m_BuildTarget: Android
m_Format: 3
playModeTestRunnerEnabled: 0
runPlayModeTestAsEditModeTest: 0
actionOnDotNetUnhandledException: 1
enableInternalProfiler: 0
logObjCUncaughtExceptions: 1
enableCrashReportAPI: 0
cameraUsageDescription:
locationUsageDescription:
microphoneUsageDescription:
bluetoothUsageDescription:
switchNMETAOverride:
switchNetLibKey:
switchSocketMemoryPoolSize: 6144
switchSocketAllocatorPoolSize: 128
switchSocketConcurrencyLimit: 14
switchScreenResolutionBehavior: 2
switchUseCPUProfiler: 0
switchUseGOLDLinker: 0
switchLTOSetting: 0
switchApplicationID: 0x01004b9000490000
switchNSODependencies:
switchTitleNames_0:
switchTitleNames_1:
switchTitleNames_2:
switchTitleNames_3:
switchTitleNames_4:
switchTitleNames_5:
switchTitleNames_6:
switchTitleNames_7:
switchTitleNames_8:
switchTitleNames_9:
switchTitleNames_10:
switchTitleNames_11:
switchTitleNames_12:
switchTitleNames_13:
switchTitleNames_14:
switchTitleNames_15:
switchPublisherNames_0:
switchPublisherNames_1:
switchPublisherNames_2:
switchPublisherNames_3:
switchPublisherNames_4:
switchPublisherNames_5:
switchPublisherNames_6:
switchPublisherNames_7:
switchPublisherNames_8:
switchPublisherNames_9:
switchPublisherNames_10:
switchPublisherNames_11:
switchPublisherNames_12:
switchPublisherNames_13:
switchPublisherNames_14:
switchPublisherNames_15:
switchIcons_0: {fileID: 0}
switchIcons_1: {fileID: 0}
switchIcons_2: {fileID: 0}
switchIcons_3: {fileID: 0}
switchIcons_4: {fileID: 0}
switchIcons_5: {fileID: 0}
switchIcons_6: {fileID: 0}
switchIcons_7: {fileID: 0}
switchIcons_8: {fileID: 0}
switchIcons_9: {fileID: 0}
switchIcons_10: {fileID: 0}
switchIcons_11: {fileID: 0}
switchIcons_12: {fileID: 0}
switchIcons_13: {fileID: 0}
switchIcons_14: {fileID: 0}
switchIcons_15: {fileID: 0}
switchSmallIcons_0: {fileID: 0}
switchSmallIcons_1: {fileID: 0}
switchSmallIcons_2: {fileID: 0}
switchSmallIcons_3: {fileID: 0}
switchSmallIcons_4: {fileID: 0}
switchSmallIcons_5: {fileID: 0}
switchSmallIcons_6: {fileID: 0}
switchSmallIcons_7: {fileID: 0}
switchSmallIcons_8: {fileID: 0}
switchSmallIcons_9: {fileID: 0}
switchSmallIcons_10: {fileID: 0}
switchSmallIcons_11: {fileID: 0}
switchSmallIcons_12: {fileID: 0}
switchSmallIcons_13: {fileID: 0}
switchSmallIcons_14: {fileID: 0}
switchSmallIcons_15: {fileID: 0}
switchManualHTML:
switchAccessibleURLs:
switchLegalInformation:
switchMainThreadStackSize: 1048576
switchPresenceGroupId:
switchLogoHandling: 0
switchReleaseVersion: 0
switchDisplayVersion: 1.0.0
switchStartupUserAccount: 0
switchTouchScreenUsage: 0
switchSupportedLanguagesMask: 0
switchLogoType: 0
switchApplicationErrorCodeCategory:
switchUserAccountSaveDataSize: 0
switchUserAccountSaveDataJournalSize: 0
switchApplicationAttribute: 0
switchCardSpecSize: -1
switchCardSpecClock: -1
switchRatingsMask: 0
switchRatingsInt_0: 0
switchRatingsInt_1: 0
switchRatingsInt_2: 0
switchRatingsInt_3: 0
switchRatingsInt_4: 0
switchRatingsInt_5: 0
switchRatingsInt_6: 0
switchRatingsInt_7: 0
switchRatingsInt_8: 0
switchRatingsInt_9: 0
switchRatingsInt_10: 0
switchRatingsInt_11: 0
switchRatingsInt_12: 0
switchLocalCommunicationIds_0:
switchLocalCommunicationIds_1:
switchLocalCommunicationIds_2:
switchLocalCommunicationIds_3:
switchLocalCommunicationIds_4:
switchLocalCommunicationIds_5:
switchLocalCommunicationIds_6:
switchLocalCommunicationIds_7:
switchParentalControl: 0
switchAllowsScreenshot: 1
switchAllowsVideoCapturing: 1
switchAllowsRuntimeAddOnContentInstall: 0
switchDataLossConfirmation: 0
switchUserAccountLockEnabled: 0
switchSystemResourceMemory: 16777216
switchSupportedNpadStyles: 22
switchNativeFsCacheSize: 32
switchIsHoldTypeHorizontal: 0
switchSupportedNpadCount: 8
switchSocketConfigEnabled: 0
switchTcpInitialSendBufferSize: 32
switchTcpInitialReceiveBufferSize: 64
switchTcpAutoSendBufferSizeMax: 256
switchTcpAutoReceiveBufferSizeMax: 256
switchUdpSendBufferSize: 9
switchUdpReceiveBufferSize: 42
switchSocketBufferEfficiency: 4
switchSocketInitializeEnabled: 1
switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1
switchUseNewStyleFilepaths: 0
switchUseMicroSleepForYield: 1
switchEnableRamDiskSupport: 0
switchMicroSleepForYieldTime: 25
switchRamDiskSpaceSize: 12
ps4NPAgeRating: 12
ps4NPTitleSecret:
ps4NPTrophyPackPath:
ps4ParentalLevel: 11
ps4ContentID: ED1633-NPXX51362_00-0000000000000000
ps4Category: 0
ps4MasterVersion: 01.00
ps4AppVersion: 01.00
ps4AppType: 0
ps4ParamSfxPath:
ps4VideoOutPixelFormat: 0
ps4VideoOutInitialWidth: 1920
ps4VideoOutBaseModeInitialWidth: 1920
ps4VideoOutReprojectionRate: 60
ps4PronunciationXMLPath:
ps4PronunciationSIGPath:
ps4BackgroundImagePath:
ps4StartupImagePath:
ps4StartupImagesFolder:
ps4IconImagesFolder:
ps4SaveDataImagePath:
ps4SdkOverride:
ps4BGMPath:
ps4ShareFilePath:
ps4ShareOverlayImagePath:
ps4PrivacyGuardImagePath:
ps4ExtraSceSysFile:
ps4NPtitleDatPath:
ps4RemotePlayKeyAssignment: -1
ps4RemotePlayKeyMappingDir:
ps4PlayTogetherPlayerCount: 0
ps4EnterButtonAssignment: 1
ps4ApplicationParam1: 0
ps4ApplicationParam2: 0
ps4ApplicationParam3: 0
ps4ApplicationParam4: 0
ps4DownloadDataSize: 0
ps4GarlicHeapSize: 2048
ps4ProGarlicHeapSize: 2560
playerPrefsMaxSize: 32768
ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ
ps4pnSessions: 1
ps4pnPresence: 1
ps4pnFriends: 1
ps4pnGameCustomData: 1
playerPrefsSupport: 0
enableApplicationExit: 0
resetTempFolder: 1
restrictedAudioUsageRights: 0
ps4UseResolutionFallback: 0
ps4ReprojectionSupport: 0
ps4UseAudio3dBackend: 0
ps4UseLowGarlicFragmentationMode: 1
ps4SocialScreenEnabled: 0
ps4ScriptOptimizationLevel: 0
ps4Audio3dVirtualSpeakerCount: 14
ps4attribCpuUsage: 0
ps4PatchPkgPath:
ps4PatchLatestPkgPath:
ps4PatchChangeinfoPath:
ps4PatchDayOne: 0
ps4attribUserManagement: 0
ps4attribMoveSupport: 0
ps4attrib3DSupport: 0
ps4attribShareSupport: 0
ps4attribExclusiveVR: 0
ps4disableAutoHideSplash: 0
ps4videoRecordingFeaturesUsed: 0
ps4contentSearchFeaturesUsed: 0
ps4CompatibilityPS5: 0
ps4GPU800MHz: 1
ps4attribEyeToEyeDistanceSettingVR: 0
ps4IncludedModules: []
ps4attribVROutputEnabled: 0
monoEnv:
splashScreenBackgroundSourceLandscape: {fileID: 0}
splashScreenBackgroundSourcePortrait: {fileID: 0}
blurSplashScreenBackground: 1
spritePackerPolicy:
webGLMemorySize: 16
webGLExceptionSupport: 1
webGLNameFilesAsHashes: 0
webGLDataCaching: 1
webGLDebugSymbols: 0
webGLEmscriptenArgs:
webGLModulesDirectory:
webGLTemplate: APPLICATION:Default
webGLAnalyzeBuildSize: 0
webGLUseEmbeddedResources: 0
webGLCompressionFormat: 1
webGLWasmArithmeticExceptions: 0
webGLLinkerTarget: 1
webGLThreadsSupport: 0
webGLDecompressionFallback: 0
scriptingDefineSymbols: {}
additionalCompilerArguments: {}
platformArchitecture: {}
scriptingBackend:
Android: 1
Server: 1
Standalone: 1
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
incrementalIl2cppBuild: {}
suppressCommonWarnings: 1
allowUnsafeCode: 0
useDeterministicCompilation: 1
enableRoslynAnalyzers: 1
additionalIl2CppArgs:
scriptingRuntimeVersion: 1
gcIncremental: 1
assemblyVersionValidation: 1
gcWBarrierValidation: 0
apiCompatibilityLevelPerPlatform: {}
m_RenderingPath: 1
m_MobileRenderingPath: 1
metroPackageName: Template3D
metroPackageVersion: 1.0.0.0
metroCertificatePath:
metroCertificatePassword:
metroCertificateSubject:
metroCertificateIssuer:
metroCertificateNotAfter: 0000000000000000
metroApplicationDescription: Template_3D
wsaImages: {}
metroTileShortName: TestProject
metroTileShowName: 0
metroMediumTileShowName: 0
metroLargeTileShowName: 0
metroWideTileShowName: 0
metroSupportStreamingInstall: 0
metroLastRequiredScene: 0
metroDefaultTileSize: 1
metroTileForegroundText: 2
metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1}
metroSplashScreenUseBackgroundColor: 0
platformCapabilities: {}
metroTargetDeviceFamilies: {}
metroFTAName:
metroFTAFileTypes: []
metroProtocolName:
vcxProjDefaultLanguage:
XboxOneProductId:
XboxOneUpdateKey:
XboxOneSandboxId:
XboxOneContentId:
XboxOneTitleId:
XboxOneSCId:
XboxOneGameOsOverridePath:
XboxOnePackagingOverridePath:
XboxOneAppManifestOverridePath:
XboxOneVersion: 1.0.0.0
XboxOnePackageEncryption: 0
XboxOnePackageUpdateGranularity: 2
XboxOneDescription:
XboxOneLanguage:
- enus
XboxOneCapability: []
XboxOneGameRating: {}
XboxOneIsContentPackage: 0
XboxOneEnhancedXboxCompatibilityMode: 0
XboxOneEnableGPUVariability: 1
XboxOneSockets: {}
XboxOneSplashScreen: {fileID: 0}
XboxOneAllowedProductIds: []
XboxOnePersistentLocalStorageSize: 0
XboxOneXTitleMemory: 8
XboxOneOverrideIdentityName:
XboxOneOverrideIdentityPublisher:
vrEditorSettings: {}
cloudServicesEnabled:
UNet: 1
luminIcon:
m_Name:
m_ModelFolderPath:
m_PortalFolderPath:
luminCert:
m_CertPath:
m_SignPackage: 1
luminIsChannelApp: 0
luminVersion:
m_VersionCode: 1
m_VersionName:
apiCompatibilityLevel: 6
activeInputHandler: 0
cloudProjectId:
framebufferDepthMemorylessMode: 0
qualitySettingsNames: []
projectName:
organizationId:
cloudEnabled: 0
legacyClampBlendShapeWeights: 0
playerDataPath:
forceSRGBBlit: 1
virtualTexturingSupportEnabled: 0

View File

@ -1,2 +1,2 @@
m_EditorVersion: 2021.3.45f1
m_EditorVersionWithRevision: 2021.3.45f1 (0da89fac8e79)
m_EditorVersion: 2021.3.4f1
m_EditorVersionWithRevision: 2021.3.4f1 (cb45f9cae8b7)

1439
yarn.lock

File diff suppressed because it is too large Load Diff