unity-builder/dist/platforms/windows
Shane Engelman 1adfabf512
Pass Android parameters for Windows builds, fixes #434 (#436)
https://github.com/game-ci/unity-builder/issues/434 will show that no Windows builds are currently capable of sending `androidVersionCode` or any other Android parameters. This can be fixed very simply by adjusting the build script to pass these parameters. Compare the following two files:

- cdee7d1d9a/dist/platforms/windows/build.ps1 (L112)
- cdee7d1d9a/dist/platforms/ubuntu/steps/build.sh (L138)

It's clear that the current Windows build script is omitting certain parameters. This will resolve that issue (linked in commit message header).
2022-09-16 15:12:28 -05:00
..
activate.ps1 fix: windows build (#368) 2022-03-31 21:28:40 +02:00
build.ps1 Pass Android parameters for Windows builds, fixes #434 (#436) 2022-09-16 15:12:28 -05:00
entrypoint.ps1 Initial Support for Windows Based Builds (#305) 2022-01-25 22:18:15 +01:00
return_license.ps1 fix: windows build (#368) 2022-03-31 21:28:40 +02:00