unity-builder/dist/default-build-script/Assets/Editor/UnityBuilderAction
David Finol 239273ca72
Add androidTargetSdkVersion as an option to update the Android SDK (#298)
* Add androidTargetSdkVersion as an option to update the Android SDK API level

* Fix build script

* Update default value

* Add JAVA_HOME

* Use Unity_path

* Update src/model/android-versioning.test.ts

Co-authored-by: Webber Takken <webber@takken.io>

* Correct JAVA_HOME

* Use unity_path

* Update JAVA_HOME to use path found from 2020.3

* Dynamically determine JAVA_HOME

* Update path determination

Co-authored-by: Webber Takken <webber@takken.io>
2021-11-24 06:51:52 -06:00
..
Input Add androidTargetSdkVersion as an option to update the Android SDK (#298) 2021-11-24 06:51:52 -06:00
Reporting Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
System Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Versioning Improve androidVersionCode parsing and application (#297) 2021-11-15 11:12:37 -06:00
Builder.cs Fixed addressable build failing on Addressable 1.17.17+ (#262) 2021-05-20 17:51:54 +02:00
Builder.cs.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Input.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Reporting.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
System.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
UnityBuilderAction.asmdef Fix build script for Unity 2018, by using reflection instead of version defines (#238) 2021-04-02 11:11:56 +02:00
UnityBuilderAction.asmdef.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Versioning.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00