unity-builder/dist/default-build-script/Assets/Editor/UnityBuilderAction
Sakari Bergen 224f973562
Run default addressables build conditionally (#231)
* Add asmdef and Addressable content build in the builder

* Move asmdef content into its own directory

* Mark UnityBuilderAction as Editor-only
2021-03-19 18:50:39 +01:00
..
Input Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Reporting Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
System Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Versioning Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Builder.cs Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Builder.cs.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Input.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Reporting.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
System.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
UnityBuilderAction.asmdef Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
UnityBuilderAction.asmdef.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Versioning.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00