unity-builder/dist
Shane Engelman 1adfabf512
Pass Android parameters for Windows builds, fixes #434 (#436)
https://github.com/game-ci/unity-builder/issues/434 will show that no Windows builds are currently capable of sending `androidVersionCode` or any other Android parameters. This can be fixed very simply by adjusting the build script to pass these parameters. Compare the following two files:

- cdee7d1d9a/dist/platforms/windows/build.ps1 (L112)
- cdee7d1d9a/dist/platforms/ubuntu/steps/build.sh (L138)

It's clear that the current Windows build script is omitting certain parameters. This will resolve that issue (linked in commit message header).
2022-09-16 15:12:28 -05:00
..
BlankProject Initial Support for MacOS IL2CPP Builds (#326) 2022-02-02 10:15:37 +01:00
cloud-formations Cloud runner v0.2 - continued quality of life improvements (#387) 2022-04-22 00:47:45 +01:00
default-build-script Fix androidTargetSdkVersion (#425) 2022-08-11 07:35:01 -05:00
platforms Pass Android parameters for Windows builds, fixes #434 (#436) 2022-09-16 15:12:28 -05:00
exec-child.js Refactor action to typescript (#226) 2021-03-14 00:44:01 +01:00
index.js fix: make v character in version tags optional (#423) 2022-08-04 02:09:32 +02:00
index.js.map fix: make v character in version tags optional (#423) 2022-08-04 02:09:32 +02:00
licenses.txt Yarn dependencies upgrade & yarn lint update (#347) 2022-02-28 05:30:59 -06:00
sourcemap-register.js Yarn dependencies upgrade & yarn lint update (#347) 2022-02-28 05:30:59 -06:00
xhr-sync-worker.js Sync docs2 (#341) 2022-02-21 13:19:28 -06:00