unity-builder/dist/default-build-script/Assets/Editor/UnityBuilderAction
Daniel 857a41e877
Build subtarget support for Unity 2021.2+ (#532)
* Subtarget support for Unity 2021.2+

Allows passing the -standaloneBuildSubtarget parameter via customParameters in order to facilitate dedicated server builds. Since Unity introduced the subtarget option in 2021.2, this parameter only takes effect in supported Unity versions.

* Fix build subtarget compatibility

Certain versions of Unity do not have a value for `NoSubtarget`. Using `default` will be more robust against churn in this area of Unity's API.
2023-04-15 12:23:51 -05:00
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Input Build subtarget support for Unity 2021.2+ (#532) 2023-04-15 12:23:51 -05:00
Reporting Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
System Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Versioning Misc QOL Updates and bug fixes (#505) 2023-02-13 23:07:10 -06:00
Builder.cs Build subtarget support for Unity 2021.2+ (#532) 2023-04-15 12:23:51 -05:00
Builder.cs.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Input.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Reporting.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
System.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
UnityBuilderAction.asmdef Fix build script for Unity 2018, by using reflection instead of version defines (#238) 2021-04-02 11:11:56 +02:00
UnityBuilderAction.asmdef.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Versioning.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00