22 lines
1.5 KiB
Markdown
22 lines
1.5 KiB
Markdown
# Getting Started
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After you import the sample from the Package Manager open this scene:
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- `Assets\Samples\Shader Graph\<version number>\UGUI Shaders\Scenes\UISampleScene.unity`
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Here you can see some sample buttons, indicators, and backgrounds. All of these UI elements were constructed in Shader Graph using the subgraphs in this sample.
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To see the subgraphs in a gallery, open this Shader Graph file:
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- `Assets/Samples/Shader Graph/<version number>/UGUI Shaders/Subgraphs/SubgraphLibrary.shadergraph`
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Here you’ll see all of the subgraphs grouped according to the category they’re in. You can double-click any of them to jump into the subgraph to see what it does.
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You can also right click in any Shader Graph shader and find the subgraphs in the UI category in the Add Node window.
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To see examples of how to use the subgraphs, open the following Shader Graph asset:
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- `Assets/Samples/Shader Graph/17.0.3/UGUI Shaders/Examples/SimpleExamples.shadergraph`
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This file contains several simple examples that show how the UI subgraphs can be used together to create interesting effects. It’s a good demonstration of the functionality of the subgraph nodes.
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To see examples of how to create UI buttons and indicators, open this Shader Graph file:
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- `Assets/Samples/Shader Graph/17.0.3/UGUI Shaders/Examples/ButtonsAndIndicators.shadergraph`
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This file contains several example buttons and indicators. You can double click on any of them to open the Shader Graph assets and see how they’re constructed. |