1.3 KiB
1.3 KiB
Custom Render Texture Self Node
Description
Provides the texture that contains the result of the previous update of the Custom Render Texture. Use the output that corresponds to the type of Custom Render Texture used.
For more information on Custom Render Textures, refer to the Unity Manual.
Ports
Name | Direction | Type | Binding | Description |
---|---|---|---|---|
Self Texture 2D | Output | Texture2D | None | 2D Texture object that contains the update result of the previous Custom Render Texture. |
Self Texture Cube | Output | Cubemap | None | Cubemap object that contains the update result of the previous Custom Render Texture. |
Self Texture 3D | Output | Texture3D | None | 3D Texture object that contains the update result of the previous Custom Render Texture. |
Generated Code Example
The following example code represents one possible outcome of this node.
UnityBuildTexture2DStructNoScale(_SelfTexture2D)